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241. Buff Dropship HP by 50% and shield / armor resist by 15% - in General Discussions [original thread]
WE NEED A BUFF :(
- by Foxhound Elite - at 2013.09.25 01:55:00
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242. Yo, CCP Wolfman, got any ETA on Figthers? - in General Discussions [original thread]
Mobius Wyvern wrote: Mossellia Delt wrote: I'd say come back in 3 years lol It's as if it's just impossible to get a reasonably good modern-scenario air-combat game anymore. You either play WWII ones, or stick to mods in X-Plane these day...
- by Foxhound Elite - at 2013.09.24 12:28:00
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243. dropship HP fitting guide? - in General Discussions [original thread]
Actually, I'm a Caldari pilot, not a fan of Gallente dropships. I'd recommend you join the in-game channel 'Condor Squad' and ask there, i'm sure multiple armour will answer your questions, so have a pen and paper ready to take down some fits. If ...
- by Foxhound Elite - at 2013.09.24 00:47:00
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244. dropship HP fitting guide? - in General Discussions [original thread]
Quil Evrything wrote: hi folks, I'm looking for a guide on best HP fitting(s) for non-proto dropships. I've found a lot of theoretical mumbo jumbo in dropship guides about "well shields do this.. armor does that..." but no SPECIFIC FIT example...
- by Foxhound Elite - at 2013.09.24 00:44:00
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245. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Assault Dropship pilot here. Yup, they play on easy mode and then complain when I fly into the redline and blow up their tanks, even though they've already shot down two of my 900k dropships already. Don't even get me started on forge guns..
- by Foxhound Elite - at 2013.09.24 00:42:00
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246. when will the other veihcles be released? - in General Discussions [original thread]
http://i.imgur.com/PicDlzF.jpg
- by Foxhound Elite - at 2013.09.24 00:30:00
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247. Buff Dropship HP by 50% and shield / armor resist by 15% - in General Discussions [original thread]
Bright Cloud wrote: Foxhound you are pulling out assault dropships on public matches, you do silly things like flying underneath a building and then complain that you cant escape cause you got yourself into a nasty situation. And you forget tha...
- by Foxhound Elite - at 2013.09.23 15:55:00
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248. Buff Dropship HP by 50% and shield / armor resist by 15% - in General Discussions [original thread]
Kane Fyea wrote: Foxhound Elite wrote: Delta 749 wrote: Foxhound Elite wrote: Delta 749 wrote: No Add fighter jets and attack choppers since thats what you guys really want, drop ship is just some cheap ass sky taxi Not really, I...
- by Foxhound Elite - at 2013.09.23 00:28:00
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249. Buff Dropship HP by 50% and shield / armor resist by 15% - in General Discussions [original thread]
low genius wrote: fly smarter I am probably the most 'seasoned' pilot, and i'm one of the best. There's only so much 'smart flying' you can do in order to make a difference on the battlefield
- by Foxhound Elite - at 2013.09.23 00:27:00
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250. Buff Dropship HP by 50% and shield / armor resist by 15% - in General Discussions [original thread]
Quote: What does a render bug have anything to do with balance? Quote: render bug Quote: render Quote: bug [/quote] Its a bug that's contributing to the downfall of dropships. I know it's not on purpose, bugs are bugs.. it's...
- by Foxhound Elite - at 2013.09.23 00:25:00
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251. Buff Dropship HP by 50% and shield / armor resist by 15% - in General Discussions [original thread]
Doc Noah wrote: Judge Rhadamanthus wrote: Yeah AV is so fair in every way..or NOT . What does a render bug have anything to do with balance? Thats like saying shotguns should get buffed because half the shots dont register. Because, m...
- by Foxhound Elite - at 2013.09.22 23:53:00
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252. Buff Dropship HP by 50% and shield / armor resist by 15% - in General Discussions [original thread]
True Adamance wrote: Foxhound Elite wrote: True Adamance wrote: Foxhound Elite wrote: Delta 749 wrote: No Add fighter jets and attack choppers since thats what you guys really want, drop ship is just some cheap ass sky taxi Not r...
- by Foxhound Elite - at 2013.09.22 22:20:00
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253. Buff Dropship HP by 50% and shield / armor resist by 15% - in General Discussions [original thread]
Delta 749 wrote: Foxhound Elite wrote: Delta 749 wrote: No Add fighter jets and attack choppers since thats what you guys really want, drop ship is just some cheap ass sky taxi Not really, I want to be able to transport / pickup my tea...
- by Foxhound Elite - at 2013.09.22 22:13:00
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254. Buff Dropship HP by 50% and shield / armor resist by 15% - in General Discussions [original thread]
True Adamance wrote: Foxhound Elite wrote: Delta 749 wrote: No Add fighter jets and attack choppers since thats what you guys really want, drop ship is just some cheap ass sky taxi Not really, I want to be able to transport / pickup my...
- by Foxhound Elite - at 2013.09.22 22:10:00
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255. Buff Dropship HP by 50% and shield / armor resist by 15% - in General Discussions [original thread]
Delta 749 wrote: No Add fighter jets and attack choppers since thats what you guys really want, drop ship is just some cheap ass sky taxi Not really, I want to be able to transport / pickup my teammates without getting two/three shotted out ...
- by Foxhound Elite - at 2013.09.22 22:06:00
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256. Buff Dropship HP by 50% and shield / armor resist by 15% - in General Discussions [original thread]
To counter the dominating AV in its current state. Thank you.
- by Foxhound Elite - at 2013.09.22 22:02:00
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257. [Suggest A Planet Name] ..NFP won the Dust 514 Prime League EU Tournament - in General Discussions [original thread]
RevoL Frog wrote: Let's give an ode to Star Wars and go with.. Coruscant or Death Star no, even better... the Near Death Star
- by Foxhound Elite - at 2013.09.21 02:32:00
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258. [Suggest A Planet Name] ..NFP won the Dust 514 Prime League EU Tournament - in General Discussions [original thread]
Planet Nicholas Cage
- by Foxhound Elite - at 2013.09.20 22:23:00
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259. Let's talk about Uplinks and Mobile CRU's.. - in General Discussions [original thread]
Monkey MAC wrote: Uplinks are tactical insertion points, but at the moment there are no "tactical" drawbacks, uplinks should be low profile low spawn count units with high spawn times. And then we can have jump gates, I think having so much fr...
- by Foxhound Elite - at 2013.09.19 01:55:00
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260. Let's talk about Uplinks and Mobile CRU's.. - in General Discussions [original thread]
Forlorn Destrier wrote: I like the idea of the transporters, but not as a replacement of uplinks. I think they can work side by side. Well thought out - I like the delay - maybe make it like the vehicle recall features where you have to hold c...
- by Foxhound Elite - at 2013.09.18 22:56:00
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