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281. Re: Tree - in General Discussions [original thread]
I think that if we try to adapt CCP ZGÇÖs item progression trees to fit the complexity and choice that veteran players are demanding, that we will get an awkward confusing system. I have concluded that it would be better to have CCP ZGÇÖs simple ...
- by Fox Gaden - at 2014.05.13 16:24:00
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282. CCP Rouge must see this (and others) - in General Discussions [original thread]
Luk Manag wrote: So that begs the question, how would we open up PC for broad participation? I can answer that! Read this thread.
- by Fox Gaden - at 2014.05.13 16:12:00
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283. CCP Rouge must see this (and others) - in General Discussions [original thread]
Kovinis Sparagas wrote: I just found new video about What Makes Hardcore Fans So Hardcore? . Actually it talks about EVE Online from FanFest 2014 and it talks about psychology of a players, and why they are so loyal to EVE. I know it's not ab...
- by Fox Gaden - at 2014.05.13 16:07:00
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284. [Proposed Mechanic] Planetary Conquest in Legion - in General Discussions [original thread]
I think the thing I like best about this setup is that it creates a demand for the common man in high end PC Corps. You would be able to take a district with a relatively small group of elite players, but you need people working the fields, so to ...
- by Fox Gaden - at 2014.05.13 15:44:00
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285. Legion servey - in General Discussions [original thread]
Done. Here is a summery of my thoughts. Open World, Player Market, and PVE are essential aspects to making Legion an MMO. Better NPE will result in a lot more players giving the game a chance. Planetary Conquest needs to have more meta level tact...
- by Fox Gaden - at 2014.05.13 14:08:00
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286. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
The Solution in Point Form : - Node based Item Unlocks (no 5 level system here.) - Only Item perquisites would be more general versions of that Item: * You have to unlock Sniper Rifle, before you can unlock Charged Sniper Rifle. * You have to u...
- by Fox Gaden - at 2014.05.13 13:36:00
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287. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
CCP Saberwing wrote: Yes, he's off sick at the moment. I've just fired him an email with some forum thread links and he does want to chat. He's a friendly dude. Just make sure to keep him well fed and groomed. Yeah, he does seem like a likeab...
- by Fox Gaden - at 2014.05.13 13:02:00
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288. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
Spectral Clone wrote: To be honest, CCP Z need to come to the forums and talk with us soon. Its not fun to communicate with a wall. So... Your goal is to make the skill tree more accessible. I definately agree with this! But you probably shoul...
- by Fox Gaden - at 2014.05.13 13:00:00
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289. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
Maken Tosch wrote: On your last point, Kevall, I especially agree. The Dust system of progression may have been an improvement in Uprising compared to previous builds but it's still lacking in understanding. Again, the ISIS system in Eve helpe...
- by Fox Gaden - at 2014.05.13 12:47:00
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290. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
Kevall Longstride wrote: We need a system more welcoming, more forgiving and less prone to wasting SP like the current system is. None of the other FTP games use a 5 level system quite like ours, and they have A: larger player bases than Dust a...
- by Fox Gaden - at 2014.05.13 12:30:00
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291. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
Kevall Longstride wrote: I hate to break this to you, but the reason that Dust hasn't gained the player base that was hoped isn't just because a lot of feature haven't made it or lack of quality in the game, it's because it's so bloody hard to...
- by Fox Gaden - at 2014.05.13 12:11:00
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292. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
The Good and the Bad of CCP ZGÇÖs proposal : More intuitive system for new players: Good. Getting rid of no bonus skills (Dropsuit Command etc.): Good Discouraging fitting diversity: Bad Dumbing down the skill system to the level of other FPSGÇÖ...
- by Fox Gaden - at 2014.05.13 11:50:00
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293. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
Kevall Longstride wrote: I understand peoples concerns but I've felt for the longest time that Dust's skill tree is as it is to satisfy Eve players rather than become its own thing. I have to disagree on this point. Most of my members are ne...
- by Fox Gaden - at 2014.05.12 19:22:00
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294. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
This is a letter I sent to all CPM members: Fox Gaden wrote: Greetings CPM members: I am the CEO of the second largest training Corporation in DUST 514, a cofounder of the Learning Coalition, and a sponsor of the Spanish Rookie help channel (N...
- by Fox Gaden - at 2014.05.12 19:13:00
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295. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
This is an idea I came up with today while listening to the Biomassed PodCast. I think it has relevance in this thread as well. Fox Gaden wrote: The most difficult balance in developing a skill system for Legion is finding the balance betwee...
- by Fox Gaden - at 2014.05.12 19:12:00
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296. [Solution] How does our gear get to the battle? - in General Discussions [original thread]
Zdub 303, I think we are on the same page. Evolution-7, that idea had crossed my mind as well. Also, some of that stuff might survive the explosion. Loot pinata!
- by Fox Gaden - at 2014.05.12 19:07:00
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297. CCP ZGÇÖs Item Progression as an overlay? (Two interfaces?) - in General Discussions [original thread]
@ George Moros, I have addressed those concerns in a letter I sent to the CPM members and copied in this post: Item Progression and the loss of the 5 Level Skill System
- by Fox Gaden - at 2014.05.12 18:49:00
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298. CCP ZGÇÖs Item Progression as an overlay? (Two interfaces?) - in General Discussions [original thread]
The most difficult balance in developing a skill system for Legion is finding the balance between making it easy for new players to figure out, while making it complex and flexible enough to keep veteran players interested. Some of the criticism ...
- by Fox Gaden - at 2014.05.12 16:39:00
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299. [Solution] How does our gear get to the battle? - in General Discussions [original thread]
Ender Storm wrote: Well, in the end its the same thing. So I think whats proposed by the OP is more like a back history to how the background logistics works on the battlefield than a pratical thing to use as a gameplay device. It is true tha...
- by Fox Gaden - at 2014.05.12 14:30:00
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300. [Solution] How does our gear get to the battle? - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Or just teleport our gear to warbarge... That would be stretching jump gate technology a bit too far. Maybe over a limited range that would make seance, but not half way across the galaxy. If we could teleport stuff ...
- by Fox Gaden - at 2014.05.12 14:03:00
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