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621. Small turrets are imbalanced - in General Discussions [original thread]
I'm actually going to have to disagree with the findings in this post from an LAV perspective. Over the last couple days I've had the opportunity to squad up with X-eon from Molon Labe and we've been testing a lot of things when it comes to the ef...
- by Foundation Seldon - at 2013.12.25 03:36:00
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622. [ Bojo ] seeking..... [ LAV partner in crime ] - in General Discussions [original thread]
gbghg wrote: i don't play so much anymore, but i'll help out when we're both on. due to my limited sp i didn't get a chance to get caldari lav to 3, so i'm blocked on my supply of saga 2's, and with my python being all awesome right now i haven...
- by Foundation Seldon - at 2013.12.23 21:57:00
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623. [Bug] HAV small turret slots - in Technical Support/Bugs [original thread]
I can confirm that this is the case and I endorse the content of this post.
- by Foundation Seldon - at 2013.12.23 21:19:00
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624. [ Bojo ] seeking..... [ LAV partner in crime ] - in General Discussions [original thread]
ratamaq doc wrote: I may hit you up also, Rails are actually viable this build, they are like a 10 shot tactical sniper rifle vs infantry and make short order of other LAVs while in pursuit. I haven't had the opportunity to bug a tank with them...
- by Foundation Seldon - at 2013.12.23 20:52:00
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625. [ Bojo ] seeking..... [ LAV partner in crime ] - in General Discussions [original thread]
You can definitely count me in on this.
- by Foundation Seldon - at 2013.12.23 20:42:00
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626. Large Missile Turret (Tank Turret) Glitch - in Technical Support/Bugs [original thread]
Just raising the issue again. Large Missile Turrets are currently bugged and have been bugged since the release of 1.7. Currently their full auto capabilities "stop" at times while holding down the fire button despite however many missiles are s...
- by Foundation Seldon - at 2013.12.23 20:22:00
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627. Aztec Thinks: The PLC and how OP it can get? - in General Discussions [original thread]
DeadlyAztec, if you're comparing the effectiveness of different weapons then its important to stay consistent about what factors you introduce to your comparison. You're comparing the Proto Plasma Cannon with ... 3 Damage Mods Level 5 Proficiency...
- by Foundation Seldon - at 2013.12.15 06:49:00
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628. Large Missile Turrets Semi-Automatic Bug - in Technical Support/Bugs [original thread]
Bumping for acknowledgement!
- by Foundation Seldon - at 2013.12.12 16:36:00
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629. [Suggestion] Friendly Fire Accumulated Damage shouldn't kick you from FW. - in Feedback/Requests [original thread]
TechMechMeds wrote: I'd just like to say that I have read all the foundation books, they are amazing Societal conditions within your area drove you, psychohistorically, to make this post. The Seldon crisis has been passed without issue.
- by Foundation Seldon - at 2013.12.11 17:50:00
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630. [Suggestion] Friendly Fire Accumulated Damage shouldn't kick you from FW. - in Feedback/Requests [original thread]
There are too many instances currently in the game (Remote Explosives, Flux Grenades, Friendly Bluedot jumping out of a Dropship early and getting crushed) where its easy to accumulate an obscene amount of friendly fire damage in situations where ...
- by Foundation Seldon - at 2013.12.11 17:46:00
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631. [Bug] Single turret placement on HAVs is glitched. - in Technical Support/Bugs [original thread]
Regardless of which Small Turret slot (on top of the tank or in front of it) you place your Small Turret in the fitting screen it always sets the turret up in the front position.
- by Foundation Seldon - at 2013.12.11 17:28:00
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632. Shield Tanks + Hardener v. Swarms. Go Flux or Go Home - in General Discussions [original thread]
Takahiro Kashuken wrote: How is it broken? Swarms at max only do 70% damage to shields in the 1st place, add in that 60% hardener he aint going to do **** to shields because it cannot put out enough damage to stop the regen Only the FG/PC do...
- by Foundation Seldon - at 2013.12.11 13:51:00
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633. Shield Tanks + Hardener v. Swarms. Go Flux or Go Home - in General Discussions [original thread]
First and Final Bump.
- by Foundation Seldon - at 2013.12.11 13:30:00
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634. Suicide LAVs - in General Discussions [original thread]
I lost 2 tanks in 1 match thanks to this mechanic, pretty hilarious stuff and I can absolutely confirm that it works and is effective.
- by Foundation Seldon - at 2013.12.10 17:48:00
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635. Large Missile Turrets Semi-Automatic Bug - in Technical Support/Bugs [original thread]
So the Large Missile Turret seems to get in a state sometimes where it goes from Full Automatic fire to something resembling Semi-Automatic for no reason. It doesn't seem to be related to module activation as far as I know as I would get the bug...
- by Foundation Seldon - at 2013.12.10 17:18:00
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636. Shield Tanks + Hardener v. Swarms. Go Flux or Go Home - in General Discussions [original thread]
So here's the setup, I'm running a Gunnlogi with 2 Hardeners and a Booster and testing the waters with how resiiient I am against AV. Long story short, VERY resilient. I sat there and looked at a Swarmer using Wirykomi swarms. I turned one Har...
- by Foundation Seldon - at 2013.12.10 16:51:00
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637. 1.7 Tanks - First Impressions - in General Discussions [original thread]
Medic 1879 wrote: I am all up for tanks being cheap but that costs nearly 100k cheaper than my PC logi fit lol. To be fair that's with a Standard Turret, they scale up higher when using proto STD Large Missile Turret : 24k ADV : 105k Proto ...
- by Foundation Seldon - at 2013.12.10 15:30:00
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638. 1.7 Tanks - First Impressions - in General Discussions [original thread]
HowDidThatTaste wrote: Its pretty unbeiliavable as a forger I took a shot at a tank at my maximum range got his attention and he drove the distance before I could get my third shot out, now I did not have an lav close to me, so I was toast caus...
- by Foundation Seldon - at 2013.12.10 15:03:00
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639. 1.7 Tanks - First Impressions - in General Discussions [original thread]
chase rowland wrote: as for the price reduction, your going to need it, and I thought they removed nitro? Nope, nitro is still alive and well though there may be an argument behind there being not as useful because of the base maneuverabili...
- by Foundation Seldon - at 2013.12.10 14:51:00
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640. 1.7 Tanks - First Impressions - in General Discussions [original thread]
Chris F2112 wrote: 180k? My goodness we are going to see tank spam everywhere. YUP! They've also improved the way the Scanners work, they light up like they would if you were using an Equipment Scanner and now there's a VERY cool pulse effe...
- by Foundation Seldon - at 2013.12.10 14:22:00
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