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621. DESTINY.... who's leaving Dust for this awsome game? - in General Discussions [original thread]
ADAM-OF-EVE wrote: Seymor Krelborn wrote: Jason Pearson wrote: Nope. I want to kill EVE ships, just waiting on CCP to deliver and I'll be set. how many years are you willing to wait for that mechanic? 10 years is reasonable I lik...
- by Flix Keptick - at 2013.12.23 20:43:00
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622. DESTINY.... who's leaving Dust for this awsome game? - in General Discussions [original thread]
Yoma Carrim wrote: Why would I leave when I can play both? Your logic makes no cense At the same time
- by Flix Keptick - at 2013.12.23 20:39:00
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623. Tank - Viewing - in General Discussions [original thread]
negative49er wrote: maddy are more of a triangle while the gunnlogi is more of a rectangle get the picture Shhhhh, get out of here with your logic. I don't know if it's still the case but in 1.6 a madrugar could shoot it's own hood with th...
- by Flix Keptick - at 2013.12.23 20:36:00
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624. Stop blowing up your own **** morons - in General Discussions [original thread]
Ayzazel wrote: Well, here is the thing. Teammate brings out tank. Teammate blows up installation that is perceived as a threat later on Enemy has stronger better tanks and kills teammates tank. Teammate quits bringing out tank and switches to ...
- by Flix Keptick - at 2013.12.23 20:31:00
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625. Weapons Trial Failure - in General Discussions [original thread]
You know, if an enemy infantry manages to hide from me for more than 10 seconds (around a pillar for example) I get bored and move on...
- by Flix Keptick - at 2013.12.23 20:20:00
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626. dropship buff: heavy weapon vs dropship nerf explanation - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Vitharr Foebane wrote: Use your english and explain what the h*ll you are trying to say... anti tank, aka heavy weapons aren't as effective on air vehicles IRL and heavy weapons are too strong vs dropships 1) NEV...
- by Flix Keptick - at 2013.12.23 20:13:00
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627. Remove Assault Swarm Launchers From The Game - in General Discussions [original thread]
What is an assault swarm launcher? is that the one that locks on 2 targets? Btw, a lot of weapon variants are really useless. Ex: breach mass driver, breach ar, breach smg and so on...
- by Flix Keptick - at 2013.12.23 20:09:00
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628. Missiles on are OP...Especialy on 100%time hardened gunlogi - in General Discussions [original thread]
I just realized you are complaining about PROTO missiles destroying you MILITIA tank... lol, just lol
- by Flix Keptick - at 2013.12.23 20:04:00
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629. Easiest game ever 514 - in General Discussions [original thread]
Lol, you have clearly never tried missiles and think they are good vs infantry. You are the same dude that made that "missiles are op" thread. Are you still mad about that gunnlogi blowing up your lolsica and keeping you from stomping the enemy i...
- by Flix Keptick - at 2013.12.23 19:58:00
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630. so my friend tried dust last night. - in General Discussions [original thread]
I don't get it, really... Eve has awesome in depth tutorials. But Dust has nothing.
- by Flix Keptick - at 2013.12.23 19:55:00
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631. so my friend tried dust last night. - in General Discussions [original thread]
CCP wrote: Tutorial, how do you even pronounce that word?
- by Flix Keptick - at 2013.12.23 19:54:00
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632. Tank - Viewing - in General Discussions [original thread]
Dunno, but it's annoying not to be able to shoot stuff just because I'm on a 10cm hill
- by Flix Keptick - at 2013.12.23 19:50:00
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633. [Suggestion] Tank Arm. - in General Discussions [original thread]
Nice troll btw
- by Flix Keptick - at 2013.12.23 19:49:00
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634. [Suggestion] Tank Arm. - in General Discussions [original thread]
Tanks being unable to hack **** is part of the balance, what would be the point of infantry? My answer: **** no Ps: wrong forum section
- by Flix Keptick - at 2013.12.23 19:48:00
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635. Stop blowing up your own **** morons - in General Discussions [original thread]
That installation is at risk of being captured by the enemy and blowing me up while I am retreating, especially considering how bad blueberries are at keeping installations. It has happened to me in the past, therefore I wont let it happen again. ...
- by Flix Keptick - at 2013.12.23 19:43:00
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636. the redline - in General Discussions [original thread]
There should be a "forcefield" (I know, it's illogical) that prevents stuff from being shot both ways, just like the mcc's hole. This would still allow enemy players to venture inside of the redline to kill stuff at the risk of being killed by the...
- by Flix Keptick - at 2013.12.23 19:35:00
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637. Missiles on are OP...Especialy on 100%time hardened gunlogi - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Chunky Munkey wrote: Mejt0 wrote: 100% hardened = hardened all time. Now youre making fun from big problem morons Poop. Hehe. You said poop. Ummm... Fart. One thing is sure, this thread just went down t...
- by Flix Keptick - at 2013.12.23 19:30:00
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638. Missiles on are OP...Especialy on 100%time hardened gunlogi - in General Discussions [original thread]
Missiles are really hard to use vs infantry and have a 10 second reload time. They are designed to cause massive alpha damage. Btw, only gunnlogis with 3 hardeners are hardened 100% of the time. They are vulnerable to alpha damage (rail guns). Yo...
- by Flix Keptick - at 2013.12.23 19:27:00
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639. Militia Tankers thanks for ruining ambush - in General Discussions [original thread]
Ambush needs a limit on tanks. Also, don't forget that the changes to vehicles was not a simple buff/nerf. It was a complete overhaul. Can't get it perfectly right on the first attempt right? Also, mlt tanks are lol right now. And don't forget...
- by Flix Keptick - at 2013.12.23 18:36:00
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640. tanks need a buff - in General Discussions [original thread]
gio ramos wrote: My suggestion would be learn to shoot.. tired of all you vehicle users trying to get your own way. it is a damn FIRST PERSON SHOOTER... last time i checked you could not hack a point from a tank... always the guy looking for an...
- by Flix Keptick - at 2013.12.23 18:31:00
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