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521. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
SirManBoy wrote: Heinrich Jagerblitzen wrote: You have no idea how much of a relief it is to see a post about Mass Drivers by someone who understands their design. It's amazing how quickly the "DURR DURR DURR MASS DRIVERS USE NO SKILL LEA...
- by FLAYLOCK Steve - at 2013.08.16 15:17:00
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522. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
Absolute Idiom II wrote: Ever since TF2, the grenade launcher-esque weapon has always been my favourite. I love learning the skill it requires to hit people at odd angles when they are above you on slopes. I waited to skill into the mass driver...
- by FLAYLOCK Steve - at 2013.08.16 14:54:00
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523. RE detonation time - in Feedback/Requests [original thread]
shaman oga wrote: I agree with the fact that i need to wait a little to make RE detonate after i place them, the time we have now is correct, my request is a little different. Now, when you select when you select RE you need to wait for that li...
- by FLAYLOCK Steve - at 2013.08.16 14:52:00
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524. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
McFurious wrote: Quote: [REQUEST] Minimum Arming Distance on Mass Driver - https://forums.dust514.com/default.aspx?g=posts&m=1157781#post1157781 Status: This a decent idea, we may take this into account next time we look at the Mass Dr...
- by FLAYLOCK Steve - at 2013.08.16 14:49:00
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525. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
McFurious wrote: Quote: [REQUEST] Minimum Arming Distance on Mass Driver - https://dust514.com/default.aspx?g=posts&m=1157781#post1157781 Status: This a decent idea, we may take this into account next time we look at the Mass Driver. ...
- by FLAYLOCK Steve - at 2013.08.16 14:45:00
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526. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
SILENTSAM 69 wrote: I would like to mention one tactic against that may seem unintuitive. In the right situation where you are not seen ahead of time, run at the person and stay close. Any shots at you will hurt them as well, and with your won...
- by FLAYLOCK Steve - at 2013.08.16 14:37:00
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527. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
Part Two Tactics against it. Stay at a distance, don't rush them. Remember they have 6 shots while you have 60. flank them, take them out while reloading. Oh my favorite, use a smg and strafe around trust me it works. Part Three: Mass driver v...
- by FLAYLOCK Steve - at 2013.08.16 07:48:00
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528. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
Quote: area denial weapon is a device used to prevent an adversary from occupying or traver an area of land. The specific method used does not have to be totally effective in preventing passage (and sometimes is not) as long as it is sufficient...
- by FLAYLOCK Steve - at 2013.08.16 07:37:00
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529. Reduce the splash damage of a forge guns - in Feedback/Requests [original thread]
The-Errorist wrote: Meeko Fent wrote: Does that mean that we need to nerf the PC too? The Large Rails need a buff. The FG doesn't need a nerf. What is with people and wanting to nerf Heavy weapons? Their heavy weapons! They're supposed to...
- by FLAYLOCK Steve - at 2013.08.16 06:51:00
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530. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
RINON114 wrote: FLAYLOCK Steve wrote: RINON114 wrote: Why are you such a douche seriously? Using a Gǣmoron thing called tacticsGǥ is entirely uncalled for especially when I use tactics. There is no counter to grenade spam when the enem...
- by FLAYLOCK Steve - at 2013.08.16 05:54:00
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531. Nerf the Flaylock pistol - in General Discussions [original thread]
goldtoes wrote: You must be new to fps games all first person shooters have aim assissts on consoles what have you been livng under a rock all these years I turn it off . It's annoying, so again where's the skill people talk about when using ...
- by FLAYLOCK Steve - at 2013.08.16 05:03:00
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532. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
RINON114 wrote: Why are you such a douche seriously? Using a Gǣmoron thing called tacticsGǥ is entirely uncalled for especially when I use tactics. There is no counter to grenade spam when the enemy is moving on an objective. Area denial is ...
- by FLAYLOCK Steve - at 2013.08.16 04:18:00
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533. request sprinting backwards - in Feedback/Requests [original thread]
FLINTCH-FACE wrote: For at least heavy class How will I nova knife you.....
- by FLAYLOCK Steve - at 2013.08.16 03:51:00
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534. Reduce the splash damage of a forge guns - in Feedback/Requests [original thread]
AKIMBO ASSASSAIN wrote: i think peoples problem is that they are mad they cant quickly kill the FG because he is in a high place out of reach of there AR's and the FG can kill them the FG is a anti material weapon it says so in the description ...
- by FLAYLOCK Steve - at 2013.08.16 03:50:00
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535. ARE YOU READY? READY DOESN'T EVEN BEGIN TO DESCRIBE IT. - in General Discussions [original thread]
Doc Noah wrote: Ludvig Enraga wrote: I bet MD is gonna stay where it is already. That fad is dying out. ppl are figuring that they can't kill all that well with that 'noobtube'. I use it every once in awhile, it never gets hard You can ...
- by FLAYLOCK Steve - at 2013.08.16 03:43:00
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536. fix mass drivers its single handedly ruining the game and promoting cheap kills - in Feedback/Requests [original thread]
FLINTCH-FACE wrote: Who ever changed the Noob tube is an crusty a hole themselves like every1 that uses 1 and they all give unheeded a bad name Lol what you use assault rifle ? Oh forgot that takes skill Oh wait 1.4lolaimassist...
- by FLAYLOCK Steve - at 2013.08.16 03:32:00
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537. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
RINON114 wrote: McFurious wrote: Bright Cloud wrote: Do i get this right? You want to introduce the same thing like COD has with n00b tubes? Cause the projectile gets only its explosive armed after a certain travel distance. But sure why ...
- by FLAYLOCK Steve - at 2013.08.16 03:29:00
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538. Using a MD as a Shotgun pt. 2 - in General Discussions [original thread]
Lol so you're saying it OP? Just wait until 1.4 comes, assault rifle will have aim assist. Who knew it was hard to aim with it already. Talk about noob tube. Oh wait. The assault rifle takes skill..my Right.
- by FLAYLOCK Steve - at 2013.08.16 03:15:00
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539. Reduce the splash damage of a forge guns - in Feedback/Requests [original thread]
Lmfao. The forge gun (all of them) hardly get kills with splash damage. Most of their kills on infantry is direct hits, and it's harder to pull off than using the assault rifle. Oh wait. The assault rifle takes skill. Lolaimassisteasystreet1.4
- by FLAYLOCK Steve - at 2013.08.16 03:02:00
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540. NERF - in Feedback/Requests [original thread]
Soldiersaint wrote: Jathniel wrote: bad troll post is bad. This is a very serious post. Of course you would not understand that because you are a hamster. A very sad small tired hamster. He powers my computer... don't tease him or I'll k...
- by FLAYLOCK Steve - at 2013.08.16 02:58:00
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