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101. Fix Splash Damage. - in Feedback/Requests [original thread]
CCP Wolfman wrote: We are going to be taking a look at splash damage to see if there is anything fishy going on with it. However I can confirm it is a sphere. Here comes the nerf bat. At least I started using the nova knife until that gets n...
- by FLAYLOCK Steve - at 2013.08.12 11:12:00
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102. the A.R.s need more range and damage - in Feedback/Requests [original thread]
Just wait until the aiming and hit detection system gets fixed. We gonna have full auto snipers
- by FLAYLOCK Steve - at 2013.08.12 04:17:00
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103. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Skihids wrote: FLAYLOCK Steve wrote: Skihids wrote: Paran Tadec wrote: CCP Logibro wrote: If the safety was implemented, what do you think of the idea that a direct hit would still do damage but not explode if within the minimum arm...
- by FLAYLOCK Steve - at 2013.08.12 02:21:00
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104. [Request] Double Charge Time on Breach FGs - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: FLAYLOCK Steve wrote: Harpyja wrote: One of my top EHP Gunnlogis two-shotted by a proto breach FG before I could even get into cover. With massive damage should come at a massive cost. And 6s base charge time ...
- by FLAYLOCK Steve - at 2013.08.12 00:28:00
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105. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Ferindar wrote: Fixed it for you. But yes, we don't need this silly arming distance. If anything, there needs to be more risk than using it as an end all CQC weapon. I've rushed people in my Caldari shield suit with a shotgun, got right in th...
- by FLAYLOCK Steve - at 2013.08.12 00:07:00
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106. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Jathniel wrote: Cross Atu wrote: McFurious wrote: Idea from RydogV in another mass driver *****-a-thon thread: RydogV wrote: Incorporate a minimum number of "twists" or minimum distance the projectile has to travel before it is armed ...
- by FLAYLOCK Steve - at 2013.08.11 22:38:00
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107. theres nothing wrong with fg - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: FLAYLOCK Steve wrote: Please stop, you have no argument. Everyone knows how hard it is to use a forge gun. The assault is the hardest because it doesn't hold in its charge so you have a small line of error. Aim, charge...
- by FLAYLOCK Steve - at 2013.08.11 19:35:00
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108. theres nothing wrong with fg - in Feedback/Requests [original thread]
Aizen Intikise=FLAYLOCK Steve wrote: Aizen Intiki wrote: Not when you're on a spire, ledge, or a hill. They honestly need nerfing. Stop trying to hold on to your FOTM BS. Lol no different from snipers, just that forge sniping is harder. Pl...
- by FLAYLOCK Steve - at 2013.08.11 19:07:00
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109. theres nothing wrong with fg - in Feedback/Requests [original thread]
RA Drahcir wrote: Yeah, it needs a change. More range. Even I disagree with this.
- by FLAYLOCK Steve - at 2013.08.11 18:10:00
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110. theres nothing wrong with fg - in Feedback/Requests [original thread]
Aizen Intiki wrote: Not when you're on a spire, ledge, or a hill. They honestly need nerfing. Stop trying to hold on to your FOTM BS. Lol no different from snipers, just that forge sniping is harder. Please stop, you have no argument. Everyon...
- by FLAYLOCK Steve - at 2013.08.11 18:09:00
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111. [Request] Nerf Assault FG Damage - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Oh yes, I have season tickets to the dust QQ theater. Darn. I heard it sold out.
- by FLAYLOCK Steve - at 2013.08.11 17:39:00
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112. [Request] Nerf Assault FG Damage - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I've got my popcorn ready. Proceed with the QQ and associated bashing/trolling. Did you pay your ticket? I hope so. It's the same cost of a level 4 assault forge gun
- by FLAYLOCK Steve - at 2013.08.11 17:32:00
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113. [Request] Nerf Assault FG Damage - in Feedback/Requests [original thread]
Harpyja wrote: FLAYLOCK Steve wrote: Aizen Intiki wrote: I hit moving targets easy. IT"S CALLED LEADING. are OP, being able to hold down a entire area of the map solo, and you know it. Be quiet. Peace, Aizen And leading takes skill,...
- by FLAYLOCK Steve - at 2013.08.11 17:27:00
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114. [Request] Nerf Assault FG Damage - in Feedback/Requests [original thread]
Aizen Intiki wrote: I hit moving targets easy. IT"S CALLED LEADING. are OP, being able to hold down a entire area of the map solo, and you know it. Be quiet. Peace, Aizen And leading takes skill, why can't you just take out the forger? se...
- by FLAYLOCK Steve - at 2013.08.11 17:18:00
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115. [Request] Double Charge Time on Breach FGs - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Harpyja wrote: Mobius Kaethis wrote: For once I have to agree with Steve, that is riotously funny. I think i just wet myself. Who's the heavy who killed you he needs a cash prize. Yeah, go suck his **** now. Per...
- by FLAYLOCK Steve - at 2013.08.11 17:14:00
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116. [Request] Nerf Assault FG Damage - in Feedback/Requests [original thread]
Harpyja wrote: Mobius Kaethis wrote: Once again I agree with Steve, but only because this is you second anti-FG QQ thread in a row. Hey, wait a minute your probably one of Flaylock Steve's alts arent you. You're just going to keep saying tr...
- by FLAYLOCK Steve - at 2013.08.11 17:11:00
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117. [Request] Nerf Assault FG Damage - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Once again I agree with Steve, but only because this is you second anti-FG QQ thread in a row. Hey, wait a minute your probably one of Flaylock Steve's alts arent you. You're just going to keep saying truely stupid stuff ...
- by FLAYLOCK Steve - at 2013.08.11 17:09:00
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118. [Request] Double Charge Time on Breach FGs - in Feedback/Requests [original thread]
Harpyja wrote: Mobius Kaethis wrote: For once I have to agree with Steve, that is riotously funny. I think i just wet myself. Who's the heavy who killed you he needs a cash prize. Yeah, go suck his **** now. What are you 12? Do you even ...
- by FLAYLOCK Steve - at 2013.08.11 17:06:00
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119. [Request] Double Charge Time on Breach FGs - in Feedback/Requests [original thread]
Harpyja wrote: FLAYLOCK Steve wrote: Harpyja wrote: One of my top EHP Gunnl. is two-shotted by a proto breach FG before I could even get into cover. With massive damage should come at a massive cost. And 6s base charge time is not enough...
- by FLAYLOCK Steve - at 2013.08.11 17:04:00
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120. [Request] Nerf Assault FG Damage - in Feedback/Requests [original thread]
Aizen Intiki wrote: FLAYLOCK Steve wrote: Harpyja wrote: For something with such a high RoF and high damage, is too high. A proto assault FG can solo one of my top EHP Gunnlogis. If you want RoF, then you have to pay in a lot of reduced ...
- by FLAYLOCK Steve - at 2013.08.11 17:01:00
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