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2361. =ƒÆÑ#Caldari-GallenteWarSimulator514=ƒÆÑ - in General Discussions [original thread]
If you ever see anyone, for any reason at all, ever complain about the Caldari or (to a lesser extent) the Gallente not having enough stuff... ...point them to this thread. This is part of why 1.8 was the breaking point for me. The Caldari got 5...
- by Fizzer XCIV - at 2014.09.26 11:51:00
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2362. =ƒÆÑ#Caldari-GallenteWarSimulator514=ƒÆÑ - in General Discussions [original thread]
sabre prime wrote: Fizzer XCIV wrote: @sabre prime Yes, I'm only counting the in game models, since those are the heart and soul of content. Also, don't quote that whole thing. Jeez. Cool. And I edited my quote. Because I was pointing o...
- by Fizzer XCIV - at 2014.09.26 11:33:00
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2363. =ƒÆÑ#Caldari-GallenteWarSimulator514=ƒÆÑ - in General Discussions [original thread]
Sequal Rise wrote: Flaylock is a minmatar pistol ;) Noted.
- by Fizzer XCIV - at 2014.09.26 11:30:00
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2364. =ƒÆÑ#Caldari-GallenteWarSimulator514=ƒÆÑ - in General Discussions [original thread]
@sabre prime Yes, I'm only counting the in game models, since those are the heart and soul of content. Also, don't quote that whole thing. Jeez.
- by Fizzer XCIV - at 2014.09.26 11:28:00
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2365. =ƒÆÑ#Caldari-GallenteWarSimulator514=ƒÆÑ - in General Discussions [original thread]
Could someone make a pie-chart to show the disparity here in a visual manner please?
- by Fizzer XCIV - at 2014.09.26 11:26:00
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2366. =ƒÆÑ#Caldari-GallenteWarSimulator514=ƒÆÑ - in General Discussions [original thread]
Amarr Melee: none Pistol: Scrambler Pistol SMG: none Main Battle Rifle: Scrambler Rifle Special Weapon: Laser Rifle Heavy Weapon: none Light AV: none Heavy AV: none Grenade: none Equip1:Drop Uplink Equip2: none Equip3: none LAV: ...
- by Fizzer XCIV - at 2014.09.26 11:20:00
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2367. Amarr SMG. - in General Discussions [original thread]
postapo wastelander wrote: stuff I'm going to clean up that list for you. Amarr Melee: none Pistol: Scrambler Pistol SMG: none Main Battle Rifle: Scrambler Rifle Special Weapon: Laser Rifle Heavy Weapon: none Light AV: none Hea...
- by Fizzer XCIV - at 2014.09.26 11:07:00
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2368. Any one else prefer - in General Discussions [original thread]
Savage Mangler wrote: Speaking of rail guns, shouldn't RR's have next to no kick science-wise? Recoil happens due to the explosive gases pushing both the bullet and cartridge away from the center of the catalyst point. Rail tech works by magnet...
- by Fizzer XCIV - at 2014.09.26 09:58:00
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2369. Amarr SMG. - in General Discussions [original thread]
Bumping.
- by Fizzer XCIV - at 2014.09.26 09:50:00
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2370. Is their new goal, to get people to quit playing. - in General Discussions [original thread]
LOGAN XIII wrote: It's a moot point after playing this game for almost 2 yrs and recommending it to my friends, I deleted the piece of fecal matter of a game after 3 match's tonight. See you next month.
- by Fizzer XCIV - at 2014.09.26 08:53:00
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2371. Is their new goal, to get people to quit playing. - in General Discussions [original thread]
LOGAN XIII wrote: I'm talking SNIPER RIFLE RANGES. Where the H E L L did you get the idea I was talking about blaster turrets. I am an avid real world shooter. And snipers ARE able to hot targets out and over 1mile. Yet, to the CCP DEVS and ant...
- by Fizzer XCIV - at 2014.09.26 08:50:00
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2372. My first impressions of delta... - in General Discussions [original thread]
Use the Breach AR. It has a longer range right? Oh wait...
- by Fizzer XCIV - at 2014.09.26 07:52:00
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2373. Today, in "What ****ed me off"... - in General Discussions [original thread]
valad II wrote: Denchlad 7 wrote: http://imgur.com/Bvyq788 Is being killed by Proto Weapons in ridiculously low tier gear a thing now? How does that even fit on a frontline suit? LOL That poor guy has no one showing him the proper way of ...
- by Fizzer XCIV - at 2014.09.26 07:49:00
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2374. Another BrScP thread! - in General Discussions [original thread]
LT SHANKS wrote: Fizzer XCIV wrote: It will still be able to 1-2 punch most suits in the game guys. I'm guessing it will be doing 155-160 Damage, rather than 180. That would normalize its DPS. Just use those Damage mods, pistolbros. Heavies ...
- by Fizzer XCIV - at 2014.09.26 07:23:00
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2375. Another BrScP thread! - in General Discussions [original thread]
It will still be able to 1-2 punch most suits in the game guys. I'm guessing it will be doing 155-160 Damage, rather than 180. That would normalize its DPS. Just use those Damage mods, pistolbros. Heavies just might take an extra body shot now.
- by Fizzer XCIV - at 2014.09.26 07:14:00
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2376. Hotfix Delta - Scr heat build up problem - in Feedback/Requests [original thread]
It isn't "almost borderline underpowered" on most suits. Its straight up UP. The Amassault is needed to make the damn thing even usable now.
- by Fizzer XCIV - at 2014.09.26 02:50:00
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2377. Bolt Pistol OP?! - in General Discussions [original thread]
Rattati and I discussed this. Mathematically. The Bolt Pistol has DPS that fits its range and weapon class profile. 386 DPS, which is the least of the pistols. It's fine. I too believed that it was OP before, but Rattati showed me that I was miss...
- by Fizzer XCIV - at 2014.09.25 21:48:00
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2378. The severely damaging effects of the balancing hotfixes - in General Discussions [original thread]
Use AScRs. They are terrible right now. Less DPS than sidearms, with the fitting cost of a Scrambler. Rattati has said he will fix them, but they are the goto joke weapon until then.
- by Fizzer XCIV - at 2014.09.25 10:57:00
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2379. Cat merc! - in General Discussions [original thread]
Pseudogenesis wrote: All I see is squares :( That's because =ƒö¡ hasn't =ƒö½ the =ƒòº yet. You still need to GPò your =ƒÆí to =ƒöÑ see the G£¦ of =ƒÿ¦=ƒÿÿ. =ƒÆ¦=ƒæÖ=ƒÆ½
- by Fizzer XCIV - at 2014.09.25 08:16:00
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2380. Scrambler Rifle Overheating!! - in Feedback/Requests [original thread]
Sgt Kirk wrote: tander09 wrote: or you just ain't using it right! It's this one. The Nerf to heat buildup was uncalled for.
- by Fizzer XCIV - at 2014.09.25 06:41:00
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