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681. Weapon Roles - in Feedback/Requests [original thread]
AmlSeb wrote: Fizzer94 wrote: These proposed changes would be blatantly unbalanced in the Breach and Assault variants... No. Ayn ideas for changes? i-¦m open to any feedback. Ok. DPS: 1) Tactical 2) Burst 3) Assault 4) Breach Range:...
- by Fizzer94 - at 2014.02.13 16:19:00
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682. Yet another jenza poll - in General Discussions [original thread]
OK. I'm on a PC now. How do you work the thing? I can't seem to vote...
- by Fizzer94 - at 2014.02.13 15:43:00
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683. Yet another jenza poll - in General Discussions [original thread]
Your poll doesn't work for mobile...
- by Fizzer94 - at 2014.02.13 15:31:00
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684. Weapon Roles - in Feedback/Requests [original thread]
These proposed changes would be blatantly unbalanced in the Breach and Assault variants... No.
- by Fizzer94 - at 2014.02.13 15:27:00
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685. Change the scrambler rifle charged shot. - in Feedback/Requests [original thread]
600?! Try 300. Where are you getting your numbers? They will only get 600+ damage if they land a headshot,and are using Damage mods and Proficiency, and rightfully so.
- by Fizzer94 - at 2014.02.13 15:25:00
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686. A question about bonuses - in General Discussions [original thread]
Simplicity. Presumably.
- by Fizzer94 - at 2014.02.13 15:21:00
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687. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Asha Starwind wrote: Siege Forge Gun 1000 damage 6 round mag 19 max ammo 3.5 sec base charge speed, each consecutive shot lowers the next shots charge time by 0.5 seconds. 4 sec reload 250m optimal range, 500m absolute range The user...
- by Fizzer94 - at 2014.02.13 15:16:00
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688. Balanced Fittings Means Boring Battles - in Feedback/Requests [original thread]
I agree with the OP. Perfect Imbalance is the way forward for Dust. JOAT Weapons (thanks for this acronym) are 'good enough' at almost everything, but even they have a small, and abscure weakness or two. This basically means that weapons such...
- by Fizzer94 - at 2014.02.13 14:07:00
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689. Should a mercs race choice be for more than role play? - in General Discussions [original thread]
No. We all use the same stock clones. Our dropsuit fittings are the only thing that should set us apart. Edit: I would still like to reroll my race. Mostly for the Amarrian MQ. I would pay money to have that MQ. Hint hint CCP...
- by Fizzer94 - at 2014.02.13 13:04:00
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690. Hey CCP, remember the AR and RR? - in General Discussions [original thread]
Monkey MAC wrote: bamboo x wrote: Monkey MAC wrote: I just hope we get a weapons skill refund once we have a full T2 roster. Then sign my petition damnit. *points to signature* And yeah guys the SMG is a projectile weapon so the AR wi...
- by Fizzer94 - at 2014.02.13 12:43:00
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691. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Gallente Neutron Rifle Art.
- by Fizzer94 - at 2014.02.13 12:06:00
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692. 79-1 just happened - in General Discussions [original thread]
Guys! Guys! I just went 80-1! I don't have any proof, sonyou will just have to take my word for it... Don't worry, I'm not lying.
- by Fizzer94 - at 2014.02.13 09:16:00
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693. The Amarr grenade - in General Discussions [original thread]
I likes the "multispectral" grenade idea from a few months ago. Basically, it just releases a massive amount of every radiation type known to man. Its effects would include a small amount of damage and complete disorientation for for a few seconds...
- by Fizzer94 - at 2014.02.13 03:02:00
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694. Old Suit colourings - in General Discussions [original thread]
Sver suit was orange, yellow and tan. It looked really good too...
- by Fizzer94 - at 2014.02.12 18:01:00
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695. Gallente Sniper Rifle - in General Discussions [original thread]
Anyways... updated image. I changed the scope, lengthened the stock, shortened the 'barrel', and mode the grip more comfortable looking, along with some other minor changes such as adding shadows in the correct places.
- by Fizzer94 - at 2014.02.12 17:12:00
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696. Gallente Sniper Rifle - in General Discussions [original thread]
Lylith Groff wrote: My imagination leads me to this: http://en.wikipedia.org/wiki/Electrolaser A laser emits a laser beam into the air. The laser beam rapidly heats and ionizes surrounding gases to form plasma. The plasma forms an electrical...
- by Fizzer94 - at 2014.02.12 17:08:00
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697. Gallente Sniper Rifle - in General Discussions [original thread]
Broonfondle Majikthies wrote: A neutron can not be fired as it has no charge The Gallente currently have weapons called 'neutron blasters' in EVE. Just sayin' It may not be physically accurat, but EVE isn't really realistic now is it?
- by Fizzer94 - at 2014.02.12 07:28:00
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698. Gallente Sniper Rifle - in General Discussions [original thread]
The aforementioned art by me: Enjoy. I'm going to go over it again for another pass, I see some changes that I would like to do. I will update this post accordingly.
- by Fizzer94 - at 2014.02.12 07:14:00
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699. Gallente Rifle Design - in My DUST 514 [original thread]
I was talking on IRC about a cool Rifle Design. One thing led to another, and I ended up drawing this: Enjoy.
- by Fizzer94 - at 2014.02.11 22:31:00
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700. Why sniper rifles won't ever be sniper rifles - in General Discussions [original thread]
Alternate Insano wrote: People say the SR used to shoot 800m plus, it wont even see a target past 600m now, so if it didn't get nerfed then neither did the AR or MD and I just suck, isnt that what you meant? And as for AUR buyers.....I play 6-8...
- by Fizzer94 - at 2014.02.11 13:10:00
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