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2581. hp sights are crucial to logi's - in Feedback/Requests [original thread]
Draco Cerberus wrote: No need for HP bars, get rid of your repair tool. I am sick and tired of logis coming up behind me in my proto logi and trying to rep me for points while i am stalking someone. Stop doing it and drop triage hives, use your...
- by Fizzer94 - at 2013.09.05 16:24:00
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2582. Counter to AFK farmers. - in Feedback/Requests [original thread]
They need to reduce passive SP in battles and reward WP with more SP. Fixed.
- by Fizzer94 - at 2013.09.05 09:24:00
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2583. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
I do have a opinion on one of the small sockets actually. It is the Reactor Core I think, the one that has a railing going mostly around it and has a small building in a concrete depression in the middle. I feel there are not enough exits from thi...
- by Fizzer94 - at 2013.09.05 08:56:00
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2584. Caldari assault dropsuit colour change? - in Technical Support/Bugs [original thread]
It seems the Amarr assault suits have the same problem. The prototype is fine, but all the others looks like basic suits.
- by Fizzer94 - at 2013.09.05 03:53:00
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2585. Small Graphical Bug - in Technical Support/Bugs [original thread]
Just a few minutes ago I was logibroing a heavy with a FG. After awhile I noticed that when he was holding a charge small crosshair shaped sprites would pop in and out of existence about 1.5 meters over his head, they looked like this . By what I...
- by Fizzer94 - at 2013.09.05 03:48:00
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2586. (suggestion) different game modes with and without aim assist - in Feedback/Requests [original thread]
The non assist ones would be filled with KBM users because they would be OP there.
- by Fizzer94 - at 2013.09.05 03:11:00
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2587. Make up your minds people!..! CCP, sticky this - in General Discussions [original thread]
People are mad because everyone tanked ehp before, now their ehp isn't as effective.. Now that hit detection is fixed, people are dying easier, and they are blaming the AA. I agree that the AA shouldn't track like it does, but it should still snap...
- by Fizzer94 - at 2013.09.04 23:17:00
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2588. New map blues - in General Discussions [original thread]
King Kobrah wrote: WHY DOES THIS STAIRCASE LEAD TO NOTHING Immersion.
- by Fizzer94 - at 2013.09.04 22:31:00
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2589. New map blues - in General Discussions [original thread]
And the other thing.
- by Fizzer94 - at 2013.09.04 22:29:00
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2590. Matchmaking is still broken. For me at least. - in General Discussions [original thread]
Stefan Stahl wrote: I can confirm this issue. Logging out of my character and logging back in didn't solve the issue. Restarting Dust (not the PS3) did solve the problem though. The observed behaviour was that upon selecting a contract type (a...
- by Fizzer94 - at 2013.09.04 20:17:00
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2591. Massdriver takes more skill to use than an AR - in General Discussions [original thread]
Barely.
- by Fizzer94 - at 2013.09.04 19:57:00
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2592. Cal Logi 588 Shields & 436 Armor - in General Discussions [original thread]
I was able to get about 1100 ehp on my amlogi, but I would move about as fast as a heavy.
- by Fizzer94 - at 2013.09.04 19:52:00
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2593. Matchmaking is still broken. For me at least. - in General Discussions [original thread]
I can't even search for a battle. I have a permanent team chat that doesn't go away if I reset.
- by Fizzer94 - at 2013.09.04 19:47:00
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2594. [VOTE] Matchmaking system solution. - in Feedback/Requests [original thread]
Vell0cet wrote: Fizzer94 wrote: Hmm I can see where you are coming from. We at least need a way to get somewhat fair matches, and get a better new player retention. And the K/D option does that, but it takes the skill out of the game as well...
- by Fizzer94 - at 2013.09.04 19:05:00
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2595. large maps - in Feedback/Requests [original thread]
Ikr. They don't need to be as big as they are at all, buts its awesome that they are! I love how there is the option to go out to the unused parts of the map, I also love how far away Delta and Charlie at away form everything else in the big circu...
- by Fizzer94 - at 2013.09.04 18:56:00
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2596. End to the Snipers - in Feedback/Requests [original thread]
I agree that Null Cannon defense shouldn't be done with a sniper, it should be done with a more combat based role. Someone that is actually risking something. It feels cheap when it is impossible to hack an objective because you can't even see, mu...
- by Fizzer94 - at 2013.09.04 18:33:00
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2597. [Feedback] Heavies Rock! - in Feedback/Requests [original thread]
Meh. I've already found their weakness. A lot of them don't know how to strafe and track very well yet. Just Flux+ kite with SMG = dead heavy.
- by Fizzer94 - at 2013.09.04 07:29:00
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2598. [VOTE] Matchmaking system solution. - in Feedback/Requests [original thread]
Draco Cerberus wrote: Option X: Remove the lobby, Open up the planets for walkabouts and ditch the matchmaking system altogether. This would make an ambush an ambush and allow us to go and find people to shoot. Skirmishes would be attacks on t...
- by Fizzer94 - at 2013.09.04 07:25:00
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2599. [suggestion] Balancing matchs and K/D Points. - in Feedback/Requests [original thread]
Let's think about this for a second. Say there is 10000 people playing dust at any given time ( there is a lot less than this BTW I'm just using 10000 because it an easy number to work with.) Say you have 1000000 WP. Now let's arbitrarily say 5...
- by Fizzer94 - at 2013.09.04 07:08:00
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2600. put armor and ar back to the way it was - in Feedback/Requests [original thread]
scrambler rifles are tearing ass through caldari and minmatar suits like an acetylene torch through a wall of cheese I love this^
- by Fizzer94 - at 2013.09.04 06:48:00
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