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221. The power of friendship. - in Feedback/Requests [original thread]
I don't know if you're American Thor but there is no limit to the people's power and Dust gives us the chance to have such freedom that we may change our fate uniting in such a way is confounding at best thats why I am asking the savior of this ga...
- by Fire9er Greko - at 2013.09.04 03:29:00
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222. feedback and suggestions. - in Rookie Training Grounds [original thread]
check out my post there it needs to be heard and supported for your sakes as more than others.
- by Fire9er Greko - at 2013.09.04 03:15:00
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223. Sniping in 1.4 (feels bad) - in Feedback/Requests [original thread]
Dude you are right but snipers are far from the primary player base we are always to be underdog though many have raged to their counterpart though they have saved your butt before you knew it. I ask and support the idea that maybe super soldier i...
- by Fire9er Greko - at 2013.09.04 03:12:00
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224. Help. - in Technical Support/Bugs [original thread]
Take a look at my post in suggestions and feedback we really have to do something ourselves.
- by Fire9er Greko - at 2013.09.04 03:05:00
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225. Help. - in My DUST 514 [original thread]
Take a look at my post in suggestions and feedback need help making it a game changer for everyone.
- by Fire9er Greko - at 2013.09.04 02:58:00
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226. Help. - in The War Room [original thread]
Look at my post in feedback and suggestions and for those of you who will make it known and message me **** has got to get better or we are all going to just keep looking for the potential this game has failed us in through all the other games com...
- by Fire9er Greko - at 2013.09.04 02:53:00
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227. The power of friendship. - in Feedback/Requests [original thread]
I just think it takes a big man to fight but an even bigger man to walk away. And we as a community are FAILING our would be future. There's really not enough support yet but we have to come together or 1.4 is gonna be the nail in the coffin.
- by Fire9er Greko - at 2013.09.04 02:38:00
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228. The power of friendship. - in Feedback/Requests [original thread]
The key element to your games success is based on squad play and we've acknowledged it's busted badly. I have a request for all those who played so hard for so long... Don't give up! I ask you all to try and make this the best you can. We are help...
- by Fire9er Greko - at 2013.09.04 02:26:00
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229. Skill respec - in Feedback/Requests [original thread]
I agree with the post.
- by Fire9er Greko - at 2013.09.03 21:29:00
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230. Not having a QA program is killing more gamers than Astronaughts. - in Feedback/Requests [original thread]
Is the budget that short? I'll do it for free.
- by Fire9er Greko - at 2013.09.03 16:47:00
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231. Domination mode bug. - in Feedback/Requests [original thread]
Gabriella Grey wrote: http://www.youtube.com/watch?v=GsKlQpBEHas Derp. So request to work for ccp to play their updates prior to release. I know QA and have a hefty resume in common sense been gaming a long enough time to know the difference...
- by Fire9er Greko - at 2013.09.03 16:45:00
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232. Domination mode bug. - in Feedback/Requests [original thread]
Garth Mandra wrote: I noticed on Ashland domination that the null cannon is firing straight into the L-shaped pipes. Thus the missile never reached the MCC and does no damage. That may have been the issue it was that map. And the pipes are c...
- by Fire9er Greko - at 2013.09.03 16:09:00
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233. Domination mode bug. - in Feedback/Requests [original thread]
Detrium Suporea wrote: Its not rude its exactly the kind of thing they will want to hear, with a new patch there will always be bugs and someone will sort it but they wont know what to sort if people dont bother playing or just keep their mouth...
- by Fire9er Greko - at 2013.09.03 16:03:00
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234. Domination mode bug. - in Feedback/Requests [original thread]
Just played a domination our 15 vs 13. Held the objective for the whole match but the last 2 mins. The battle so long we were cloned from being forced to maintain a position that had no effect on the game. The null canon did no damage to the enemy...
- by Fire9er Greko - at 2013.09.03 15:58:00
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235. Squads not deploying fully into battle - in Technical Support/Bugs [original thread]
Spkr4theDead wrote: CCP Contra wrote: What kind of contract was it? Public Contract? Factional Warfare? Public contract, ambush not selected. My issue started with that exact setup. Also 1 UK player.
- by Fire9er Greko - at 2013.09.03 13:55:00
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236. Squads not deploying fully into battle - in Technical Support/Bugs [original thread]
6 times in a row I have not been able to fully deploy a squad using pub match contracts. I had also had to log out 2 times to get off of a team and able to re-attempt forming the squad. This issue is gonna be bad sorry guys but goodluck. If you ne...
- by Fire9er Greko - at 2013.09.03 13:51:00
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237. Announcement:Dev blog: No Fighting in the Lab Room: New Outpost Coming in Uprising 1.4 - in Announcement and Events [original thread]
CCP throw yourselves a party you on a job well done but sqd bugs may be a future complaint. Had to log out and back in to cancel a bugged squad.
- by Fire9er Greko - at 2013.09.03 13:32:00
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238. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
OMG CCP THIS IS SO AMAZING OMGOMGOMGOMGOMGOMGOMGOMGOMG!
- by Fire9er Greko - at 2013.09.03 13:18:00
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239. Finally Made It Xero. - in The War Room [original thread]
Excellent smack talk guys!
- by Fire9er Greko - at 2013.08.23 22:59:00
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240. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
G Torq wrote: Reav Hannari wrote: *Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3 As a swarm user and rarely a vehicle driver I still feel this is HOLY BALLS THIS IS ...
- by Fire9er Greko - at 2013.08.23 14:31:00
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