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301. Does the forge gun need splash damage at all? - in General Discussions [original thread]
KING CHECKMATE wrote: NAh, TAnk railguns just need a bigger splash damage. Like 6-9 mts like the core locus nades. This does not mean a nerf to FG. lolol x) it would make sense in lore but no thank you. i prefer balance :) most of us dooo
- by Exmaple Core - at 2013.10.01 03:53:00
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302. An atempt to make a proto tank - in General Discussions [original thread]
GVGMODE wrote: Exmaple Core wrote: GVGMODE wrote: Put back the PG/CPU increase Put back the 25% increase to shields or amor skills Passive resists based on their designated race Slot increase is a must :) did you read the OP? going to ...
- by Exmaple Core - at 2013.10.01 03:51:00
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303. Does the forge gun need splash damage at all? - in General Discussions [original thread]
Master Jaraiya wrote: Exmaple Core wrote: Master Jaraiya wrote: Exmaple Core wrote: Heres your defence in a nutshell: "So, who cares the forge gun is imbalanced, just kill him!" dude seriously. my brain. just admit it shouldent have ...
- by Exmaple Core - at 2013.10.01 03:48:00
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304. Does the forge gun need splash damage at all? - in General Discussions [original thread]
SgtDoughnut wrote: AV designed weapons should have 0 splash, by that method it is up to CCP to decide if the Forge gun is AV or AI, you cannot have weapons that are amazing at both, or you will wind up with what we have now, 1 guy locking down ...
- by Exmaple Core - at 2013.10.01 03:32:00
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305. An atempt to make a proto tank - in General Discussions [original thread]
GVGMODE wrote: Put back the PG/CPU increase Put back the 25% increase to shields or amor skills Passive resists based on their designated race Slot increase is a must :) did you read the OP? going to at least give reasoning?
- by Exmaple Core - at 2013.10.01 03:29:00
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306. Does the forge gun need splash damage at all? - in General Discussions [original thread]
Master Jaraiya wrote: Exmaple Core wrote: Heres your defence in a nutshell: "So, who cares the forge gun is imbalanced, just kill him!" dude seriously. my brain. just admit it shouldent have splash, if your a sniper with your forge and can...
- by Exmaple Core - at 2013.10.01 03:27:00
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307. Does the forge gun need splash damage at all? - in General Discussions [original thread]
Master Jaraiya wrote: Exmaple Core wrote: Master Jaraiya wrote: Exmaple Core wrote: 2 to 4 splash hits Why are you hanging around for that? Get the hell out the way! Are you trying to get killed so you can QQ? Do you hang around i...
- by Exmaple Core - at 2013.10.01 03:16:00
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308. Does the forge gun need splash damage at all? - in General Discussions [original thread]
Master Jaraiya wrote: Exmaple Core wrote: Master Jaraiya wrote: It's not an AV weapon It is an anti material weapon It is designed to destroy anything. HTFU! Real life < Lore < balance. Its cool that real life is less importan...
- by Exmaple Core - at 2013.10.01 03:11:00
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309. Does the forge gun need splash damage at all? - in General Discussions [original thread]
DJINN leukoplast wrote: We don't need another primary AV weapon that is worthless vs infantry. It's bad enough we have to use a fat slow heavy to use it, but the fact that it is also useful against infantry is the perfect combo. You know, kinda...
- by Exmaple Core - at 2013.10.01 03:05:00
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310. Does the forge gun need splash damage at all? - in General Discussions [original thread]
KING CHECKMATE wrote: Exmaple Core wrote: Master Jaraiya wrote: It's not an AV weapon It is an anti material weapon It is designed to destroy anything. HTFU! Real life < Lore < balance. Its cool that real life is less importan...
- by Exmaple Core - at 2013.10.01 03:04:00
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311. Does the forge gun need splash damage at all? - in General Discussions [original thread]
KING CHECKMATE wrote: Exmaple Core wrote: Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/ge...
- by Exmaple Core - at 2013.10.01 03:02:00
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312. Does the forge gun need splash damage at all? - in General Discussions [original thread]
DUST Fiend wrote: It should have a knockback effect instead of splash damage thats a really cool idea but it would make hacking objectives literally impossible. kinda wanna approve it for the troll
- by Exmaple Core - at 2013.10.01 03:01:00
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313. Does the forge gun need splash damage at all? - in General Discussions [original thread]
Master Jaraiya wrote: Exmaple Core wrote: 2 to 4 splash hits Why are you hanging around for that? Get the hell out the way! Are you trying to get killed so you can QQ? Do you hang around in the same spot while getting spammed by MD spla...
- by Exmaple Core - at 2013.10.01 03:00:00
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314. Does the forge gun need splash damage at all? - in General Discussions [original thread]
Master Jaraiya wrote: It's not an AV weapon It is an anti material weapon It is designed to destroy anything. HTFU! Real life < Lore < balance. Its cool that real life is less important than lore, nothing wrong with that we can deal...
- by Exmaple Core - at 2013.10.01 02:58:00
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315. An atempt to make a proto tank - in General Discussions [original thread]
Killar-12 wrote: Exmaple Core wrote: A while ago IWS said proto tanks are a bad idea because the max amount slots per high/low is 5 each, and every race would basically have the same tank. Not to mention the tanks would suck balls, not getti...
- by Exmaple Core - at 2013.10.01 02:55:00
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316. Does the forge gun need splash damage at all? - in General Discussions [original thread]
Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash...
- by Exmaple Core - at 2013.10.01 02:53:00
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317. I'm so tired of these "Nerf the FG" rallies... - in General Discussions [original thread]
i also agree forge guns are not the promblem, it is the tanks being so weak, we dont have anything other than standard vehicals. However, the forgegun is INCREDIBLY OP. It holds down entire objectives with zero risk if there are no enemy snipers. ...
- by Exmaple Core - at 2013.10.01 02:45:00
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318. Player Base - in General Discussions [original thread]
Sgt Kirk wrote: I've already stopped playing Almost same here. This game is bad now, i only play like 7 hours a week now
- by Exmaple Core - at 2013.10.01 02:29:00
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319. Player Base - in General Discussions [original thread]
Stan Dan wrote: Exmaple Core wrote: Stan Dan wrote: So... Which Dust vets are going to continue to play for the foreseeable future? mostly none after Christmas. Dust will die except for a couple hundred players then will come to ps4 in ...
- by Exmaple Core - at 2013.10.01 02:26:00
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320. Player Base - in General Discussions [original thread]
Stan Dan wrote: So... Which Dust vets are going to continue to play for the foreseeable future? mostly none after Christmas. Dust will die except for a couple hundred players then will come to ps4 in 2 years (more or less) and wel pick it bac...
- by Exmaple Core - at 2013.10.01 02:21:00
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