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1881. Orbital strikes - in Feedback/Requests [original thread]
gbghg wrote: Eris Ernaga wrote: James Thraxton wrote: Eris Ernaga wrote: I'm not trying to get orbital strikes removed I want them to cost a certain amount of money if they are supplied from the war barge. Orbital strikes only cost war...
- by Eris Ernaga - at 2013.03.02 04:16:00
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1882. Never ending game mode - in Feedback/Requests [original thread]
Thank you I just feel like this shouldn't be a classic FPS it's supposed to be original jump outside the box ya know test ideas if they don't work pull them atleast you tried. Making ambush and then ambush oms just shows the lack of creativity I r...
- by Eris Ernaga - at 2013.03.02 04:14:00
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1883. Infiltration "remake" - in Feedback/Requests [original thread]
can we get more post?
- by Eris Ernaga - at 2013.03.02 03:57:00
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1884. Tank driver seat lock - in Feedback/Requests [original thread]
any more comments?
- by Eris Ernaga - at 2013.03.02 03:56:00
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1885. Never ending game mode - in Feedback/Requests [original thread]
Really hope I can get some more post for this, I feel CCP in visioned large scale warfare between 100s of mercs calling down instillations and hammering and hammering it out. I think this game mode would give players this vision letting them roll ...
- by Eris Ernaga - at 2013.03.02 03:53:00
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1886. Orbital strikes - in Feedback/Requests [original thread]
James Thraxton wrote: Eris Ernaga wrote: I'm not trying to get orbital strikes removed I want them to cost a certain amount of money if they are supplied from the war barge. Orbital strikes only cost war points which isn't a currency, it's s...
- by Eris Ernaga - at 2013.03.02 03:48:00
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1887. slay was a terrible terrible game and was time in my life i will never get back.... - in Feedback/Requests [original thread]
You obviously don't know how to play it you win by cutting off your enemy's troops lines. For example the enemy has the best possible soldier but is connected to his main by only one square you cut off this square killing his soldiers funding thus...
- by Eris Ernaga - at 2013.03.02 03:42:00
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1888. Never ending game mode - in Feedback/Requests [original thread]
Matobar wrote: So you want DUST to shamelessly copy Planetside 2. Seems legit. no i was just giving people something to relate to... obviously
- by Eris Ernaga - at 2013.03.01 12:31:00
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1889. Never ending game mode - in Feedback/Requests [original thread]
It would sorta be like free roam because this would kinda make things boundless for the players also reminds me of red dead redemption in which players can run across a huge map other players are marked on the map so you can find and hunt down pla...
- by Eris Ernaga - at 2013.03.01 12:10:00
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1890. Never ending game mode - in Feedback/Requests [original thread]
There are some games in which maps are always open and there are always people battling there 24/7. How about a game type in which two team have super large bases, for each opposing team these will be large red zones which can't be crossed. Game c...
- by Eris Ernaga - at 2013.03.01 12:07:00
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1891. Most used words in dust - in General Discussions [original thread]
just went 37/0 top score so far 40/0 3,750 war points get on my level
- by Eris Ernaga - at 2013.03.01 11:36:00
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1892. Most used words in dust - in General Discussions [original thread]
KingBabar wrote: Eris Ernaga wrote: I'll be growing my 5k+ kill 3+ kd and almost maxed out gunloggi in which I roll over you noobs the hole way not one of you has even offered to match me I take it your scared. I know what a comma is if I wa...
- by Eris Ernaga - at 2013.03.01 11:33:00
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1893. Request - New Game Mode: "Trench" - in Feedback/Requests [original thread]
thought it was a good idea i think devs should be looking out for game mode and new map ideas most because it's what they need the most in their game at this point. also tried making my own game mode call infiltration +1 this
- by Eris Ernaga - at 2013.03.01 11:26:00
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1894. Vehicle's running you over - in Feedback/Requests [original thread]
Now I know no one wants to have a tank turn into a LAV I hate when people run me over my self but why is a huge tank that slams into an infantry unit only pushing him. I mean I expect the guy who is dumb enough to get in front of my moving tank to...
- by Eris Ernaga - at 2013.03.01 11:22:00
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1895. Tanks - in General Discussions [original thread]
Search "Tank guide 2" By Eris ernaga
- by Eris Ernaga - at 2013.03.01 11:18:00
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1896. Last game... Imbalanced. Was this intended? - in Feedback/Requests [original thread]
LostinBoston wrote: Started off, enemy immediately brought in 2 tanks. I thought "kill it, tanks aren't free". Both tanks could repair faster than 2 militia swarm launchers unloading at them. When we got a third swarm launcher on one of them, h...
- by Eris Ernaga - at 2013.03.01 10:32:00
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1897. [Request] Day/night cycles - in Feedback/Requests [original thread]
epic +1
- by Eris Ernaga - at 2013.03.01 10:30:00
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1898. Only Feedback I'll ever give. - in Feedback/Requests [original thread]
I wanna help join my corporation and i will let you jump in my tank you will never die don't listen to this guy he is a forum troll I have had my moments where i wanted to quit to but i just kept grinding through the weekly skill points now I can ...
- by Eris Ernaga - at 2013.03.01 10:29:00
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1899. [Request]Make Sagaris 4% bonus for railguns instead - in Feedback/Requests [original thread]
WyrmHero1945 wrote: Railguns seem like the perfect futuristic main cannon of a tank. Missiles are pretty weak right now, and blasters are very effective as main cannons (Surya gets a bonus from these). So it would balance the 2 in terms of usef...
- by Eris Ernaga - at 2013.03.01 10:23:00
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1900. [feedback] Killed by friendly fire- seriously - in Feedback/Requests [original thread]
Appia Vibbia wrote: So, apparently, the cool new thing to do is when you see an ally drop-ship is to shoot it down with rail-guns (I think). I've lost 3 ships to random blue-dots taking taking sots at my ship from LAVs or HAVs. When hit by the...
- by Eris Ernaga - at 2013.03.01 10:20:00
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