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941. Through the Eye of a Newb - in Feedback/Requests [original thread]
I remember running around with newer players they would always let me down now its like there perfectly in sync now. If anyone gets mad because a noob on their team gets them killed its perfectly reasonable but in time that player might end up sav...
- by Eris Ernaga - at 2013.02.21 07:51:00
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942. Request: ARC weapons & Remote dropsuit shield transporters - in Feedback/Requests [original thread]
Adstellarum wrote: they have 2 functions and i think would work better for me... on friendly's they would repair and on hostiles obviously damage them.... my reason for this request is because i suck at shooting... usually takes me a full clip ...
- by Eris Ernaga - at 2013.02.21 07:48:00
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943. [SUGGESTION]: Vehicle (tank) Equipment - in Feedback/Requests [original thread]
Shields tanks wont be able to hold any of the extra for high slots because there all based on shield increases reps and tank but they will have those extra low slot for damage mods. However I find the caldari tank is so low on PG you have to fit e...
- by Eris Ernaga - at 2013.02.21 07:46:00
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944. for the snipers - in Feedback/Requests [original thread]
vyyres blood wrote: the reticle seems to move a lot with the smallest of adjustments when zoomed in. so by the time you've skipped over your target 12 times because it jumps too much, you get shot. maybe have the movement speed of the aiming dr...
- by Eris Ernaga - at 2013.02.21 07:42:00
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945. Open Beta - in Feedback/Requests [original thread]
Open beta came to soon to many people who know nothing about EVE and Dust 514 just jump into dust and assume this is the full game and how crap it is then go on forums, youtube, and the internet and complain. What they don't realize is how complex...
- by Eris Ernaga - at 2013.02.21 07:37:00
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946. Infiltration 'new game modes' - in Feedback/Requests [original thread]
I heard MCC would be available for player control so this game mode could actually do something important any ideas?
- by Eris Ernaga - at 2013.02.21 07:18:00
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947. Purposely being killed by your own douche-bag teammates. - in Feedback/Requests [original thread]
Maken Tosch wrote: I use to run over blueberries, but then I took a swarm launcher to the wheel. where did you get the word blueberries its SO LAMEEEEEE http://www.youtube.com/watch?v=1NHT9lZdBKU something funny
- by Eris Ernaga - at 2013.02.21 07:17:00
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948. The forum trolls - in Feedback/Requests [original thread]
I actually haven't any reason to care I am simply replying to comments, the idea of this thread is to help others who might find issues in which they need to file petitions or have more forum privileges as a thread creator. Iit's simply to protect...
- by Eris Ernaga - at 2013.02.21 07:16:00
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949. The forum trolls - in Feedback/Requests [original thread]
trolling is not an art form and that is a very sad thing to say go watch that youtube video of the link i posted above that is what I think of trolls. Also what if I just jumped in every forum you made and without even understanding your idea call...
- by Eris Ernaga - at 2013.02.21 05:23:00
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950. Shield, Armor, Hull - in Feedback/Requests [original thread]
About not taking shield damage yes i realize that actually would be a bit of a mistake simply because it would throw off the way things works. However shield damage takin from small falls running into objects is very high for shields and has been ...
- by Eris Ernaga - at 2013.02.21 05:18:00
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951. Shield, Armor, Hull - in Feedback/Requests [original thread]
M3DIC 2U wrote: I could see a hull bar on vehicles, might make for more differences between builds and also provide for more varience between levels. Not a bad idea. Would you want reduced speed module functionality once hull damage occurs? O...
- by Eris Ernaga - at 2013.02.21 05:11:00
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952. Shield, Armor, Hull - in Feedback/Requests [original thread]
gbghg wrote: Eris Ernaga wrote: Obviously you haven't read the comments and you still aren't understanding "Plus if you feel something needs to be changed offer tips don't just blab negativity on my threads please." While I will admit this t...
- by Eris Ernaga - at 2013.02.21 05:06:00
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953. Shield, Armor, Hull - in Feedback/Requests [original thread]
Severus Smith wrote: We already have Hull, we just don't see it. When we are bleeding out we have taken Hull damage (so our suits are nonresponsive) and when we die instantly its because the damage we took was more than our total Hull HP. That...
- by Eris Ernaga - at 2013.02.21 05:04:00
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954. Anti the Anti - in Feedback/Requests [original thread]
Sloth9230 wrote: This little flair that knocks out my swarms, what is it? Is it a side arm, or equipment module? Doesn't really matter. Do you honestly think that anybody would be fine with losing their main weapon, when all somebody has to sac...
- by Eris Ernaga - at 2013.02.21 04:59:00
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955. Anti the Anti - in Feedback/Requests [original thread]
I have been listening to the up and coming and I feel the devs will be meeting our hunger for new content. This wasn't an op thread but a new content thread as I feel everyone would like to see new content =) ^_^. Hopefully you guys can see the st...
- by Eris Ernaga - at 2013.02.21 04:57:00
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956. Anti the Anti - in Feedback/Requests [original thread]
Rachoi wrote: Eris.. stop bumping yourself. second, USE PUNCTUATION PROPERLY. third, AV gear for the most part only hurts Vehicles, as in purpose made to make the cars and tanks and ships take massive damage. there is nothing 'overpowered' ab...
- by Eris Ernaga - at 2013.02.21 04:54:00
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957. Anti the Anti - in Feedback/Requests [original thread]
bump
- by Eris Ernaga - at 2013.02.21 01:49:00
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958. Infiltration 'new game modes' - in Feedback/Requests [original thread]
bump
- by Eris Ernaga - at 2013.02.21 01:48:00
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959. The forum trolls - in Feedback/Requests [original thread]
this is how i picture the trolls http://www.youtube.com/watch?v=1NHT9lZdBKU
- by Eris Ernaga - at 2013.02.21 01:46:00
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960. [Feedback & Suggestion] Target data clutters view in sniper scope. - in Feedback/Requests [original thread]
Liked and agree it mainly happens when 4 - 5 players and a few friendly's crowd around an objective the objective one get out my face and when putting the dot on them even more things pop up it gets even worse when friendly's run up and everyone s...
- by Eris Ernaga - at 2013.02.20 18:51:00
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