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621. [Request] Tutorial - in Feedback/Requests [original thread]
Reserved for links
- by Eris Ernaga - at 2013.04.13 01:35:00
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622. Why should a forge gun be stronger than a rail gun? - in Feedback/Requests [original thread]
Also forge guns are super accurate when it comes to infantry and a heavy will be guaranteed enough shield and armor to completely wreck a dropsuit before he dies. I have seen some forge gunners with insane accuracy.
- by Eris Ernaga - at 2013.04.13 00:55:00
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623. Why should a forge gun be stronger than a rail gun? - in Feedback/Requests [original thread]
2-Ton Twenty-One wrote: PIMP MAC DADDY 2100374163 wrote: It does not seem right to make such a small gun stronger than a railgun Stronger is relative, that forge gunner cannot shoot as far, he cant take dmg like a railgun tank, he has no ...
- by Eris Ernaga - at 2013.04.13 00:53:00
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624. Why should a forge gun be stronger than a rail gun? - in Feedback/Requests [original thread]
ugg reset wrote: comparing a forge gun to a Large rail gun is like comparing a grenade to a mass driver. sure the forge deals out more damage but a rail can fire in rapid succession after one short charge. not to mention all the skill that can ...
- by Eris Ernaga - at 2013.04.13 00:51:00
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625. Why should a forge gun be stronger than a rail gun? - in Feedback/Requests [original thread]
The difference between militia and the proto forge gun are minimal and they need to be paced back a bit with militia being around 900 and people who want to skill into the proto forge guns still getting the same amount. It's just forge gunning sho...
- by Eris Ernaga - at 2013.04.13 00:50:00
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626. Shield transporters/remote armor reps - in Feedback/Requests [original thread]
They don't start back up if you get out of range and then in range again. Makes them completely useless if an allied tank out runs me and I get back in range the repper has stopped working and I have to cancel and start the rep back up again, Wud ...
- by Eris Ernaga - at 2013.04.12 13:15:00
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627. corp insta battle - in Feedback/Requests [original thread]
Draxus Prime wrote: the ability for corps to quickly battle each other without setting up contracts. requires 10 players from each corp. match making based on corps k/d +1 and 16 each team
- by Eris Ernaga - at 2013.04.12 13:11:00
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628. Thoughts: Removal of Damage Modifiers - in Feedback/Requests [original thread]
Same applies to tank stacking up in just way to much damage no matter what defense you fit you will be 2 or 3 hitted it makes tanking pointless and a focus on pure damage.
- by Eris Ernaga - at 2013.04.12 11:23:00
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629. [Request] Small AV and Flux Grenade Changes - in Feedback/Requests [original thread]
charlesnette dalari wrote: Considering you are a tank driver seems pretty obvious the reasoning behind your suggestions. These suggestions would only serve to make powerful tanks that much more powerful against infantry. NO thanks They have ...
- by Eris Ernaga - at 2013.04.11 23:26:00
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630. [Request] Small AV and Flux Grenade Changes - in Feedback/Requests [original thread]
0 Try Harder wrote: Right now anyone can skill into grenades and get the highest DPS anti-vehicle and anti-infanty weapons in the game. I request that these grenades are split into separate categories. > Explosive Grenades > Anti-Infantr...
- by Eris Ernaga - at 2013.04.11 23:25:00
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631. Keeping Track Of Matches During Human Endurance Event - in Feedback/Requests [original thread]
Isarian Menoptra wrote: Where do we go to check our progress towards the 100 match minimum required to get the special dropsuit mods? it requires 5 matches a day per day for almost 4 weeks we are through the first week of it.
- by Eris Ernaga - at 2013.04.11 22:49:00
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632. [Request] Drone Ships - in Feedback/Requests [original thread]
Looking for comments and feedback thank you.
- by Eris Ernaga - at 2013.04.11 22:25:00
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633. Dust/EVE connection - in Feedback/Requests [original thread]
Looking for comments and feedback.
- by Eris Ernaga - at 2013.04.11 22:24:00
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634. Squad Booster - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: MAG had this If you were Squad leader/Platoon leader or OIC you gave your squad a boost, the offset was that you have to be in range of your SL/PL/OIC so you didnt get the bonus when you ran off to the otherside of th...
- by Eris Ernaga - at 2013.04.11 22:24:00
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635. HAV Logistics Tank - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: I don't think a dedicated HAV logi is really necessary. A medium vehicle such as a dropship, with bonuses to fitting requirements for remote reps, would fill the logi role better. It still leaves spider tanking o...
- by Eris Ernaga - at 2013.04.11 22:23:00
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636. Market place filter tabs - in Feedback/Requests [original thread]
Looking for comments and feedback.
- by Eris Ernaga - at 2013.04.11 22:22:00
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637. Overheating - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: Extra damge from my railgun bc ioverheated it? Well, I can't really argue with doing like 6000dps :P It wont up something that ridiculously high and the guns will be damaged and if they reach to low they will not work...
- by Eris Ernaga - at 2013.04.11 22:22:00
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638. Corporation leaderboard - in Feedback/Requests [original thread]
Odayian Dust Bunny wrote: +1 Would be a great addition. Hopefully once the API is finished, the CEO's will be able to generate a key to pull this information also and the mercs can just check a box how they want their information pulled. Y...
- by Eris Ernaga - at 2013.04.11 22:21:00
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639. Destroying districts - in Feedback/Requests [original thread]
Will we ever be able to completely destroy a district with orbital strikes it could require heavy ammo but completely blow districts to ****. Could dust players be able to self district the bases in their district? There are some EVE ships that ca...
- by Eris Ernaga - at 2013.04.11 09:13:00
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640. [Question]May 6 related: kills/death, warpoints, win/loss - in Feedback/Requests [original thread]
Valto Hynton 2100453693 wrote: What will happen to our kills/deaths, warpoints, win/loss when the reset skill points on may 6 comes along? Will they be reset as well? I hope so because the leaderborads have been glitched it would be nice to ...
- by Eris Ernaga - at 2013.04.11 09:10:00
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