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1. Request: New starter fits for NPE - in Feedback/Requests [original thread]
Mercs need an option that's not beg if they were to hit rock bottom. I will never be there I stay positive 95% of the time but that's what these starter suits are for, a start from nothing. About bpos you can't pick and choose they exist now they...
- by Emperor1349 - at 2014.04.03 15:49:00
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2. Request: New starter fits for NPE - in Feedback/Requests [original thread]
LittleCuteBunny wrote: NO I believe that "Starter Fits" should be removed from the game. It was not long ago when CCP removed the BPOs from Dust, because they deter they are market breakers by allowing players to play without loosing ISK. ...
- by Emperor1349 - at 2014.04.03 12:47:00
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3. Request: New starter fits for NPE - in Feedback/Requests [original thread]
Ouch that's ********, mine only has 2 high 0 low but amarr are THE armor tanking suit wtf man
- by Emperor1349 - at 2014.04.02 18:09:00
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4. Request: New starter fits for NPE - in Feedback/Requests [original thread]
Jonny D Buelle wrote: Maken Tosch wrote: Here is what I think the starter fits should have for each respective race. Unfortunately I can't include heavies since they don't have all racial heavy weapons out yet. The same can be said for snipe...
- by Emperor1349 - at 2014.04.02 13:16:00
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5. Request: New starter fits for NPE - in Feedback/Requests [original thread]
bumped it, I've requested it also post 1.7
- by Emperor1349 - at 2014.04.02 02:13:00
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6. When the new rifles come out. - in Feedback/Requests [original thread]
bump
- by Emperor1349 - at 2014.04.02 02:12:00
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7. Request: New starter fits for NPE - in Feedback/Requests [original thread]
Well I think everyone should have them, a bpo all militia equipped basic frame of each size. They have no role specific bonus'.
- by Emperor1349 - at 2014.04.01 21:59:00
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8. Feedback: Updated Commando Stats and Bonuses (Ultimate Suppression Fighter) - in Feedback/Requests [original thread]
Speak for yourself I do suppress, well its more like oppressive fire, firing down range with the combat rifle, when they are more than 1 or behind cover mass driver rounds start falling. But I'm too slow to constantly flank around like I do in my ...
- by Emperor1349 - at 2014.04.01 21:55:00
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9. feedback gallente assault rifle - in Feedback/Requests [original thread]
But bullets don't disappear when they get outside their supposed range. Also if your using a gar or duvolle stfu.
- by Emperor1349 - at 2014.04.01 19:25:00
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10. feedback gallente assault rifle - in Feedback/Requests [original thread]
Give it more range the dispersion will play its part outside optimal range, its embarrassing the range on that thing.
- by Emperor1349 - at 2014.04.01 19:08:00
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11. Request: New starter fits for NPE - in Feedback/Requests [original thread]
already a bump wth
- by Emperor1349 - at 2014.04.01 18:10:00
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12. Request: New starter fits for NPE - in Feedback/Requests [original thread]
Do we have enough content for new starter fits now? I wouldn't see a problem with a militia assault SCR or CR if full auto is wanted for new player suits. Also not just basic medium frames but basic light and heavy frame starter.
- by Emperor1349 - at 2014.04.01 16:42:00
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13. 1.8 unplayable for minmatar assault - in Feedback/Requests [original thread]
Every bug that doesn't get fixed is a new feature
- by Emperor1349 - at 2014.03.29 14:25:00
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14. 1.8 unplayable for minmatar assault - in Feedback/Requests [original thread]
I agree high ttk and scouts who stomp assaults HP and speed hurt the min assault bad. But from what I hear a lot of bonus' aren't working at all, so just wait until the bugs are worked out then check back, though we got stupid sidearm clip size ag...
- by Emperor1349 - at 2014.03.29 14:13:00
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15. Milita - in Feedback/Requests [original thread]
My core skills are all 5, my starter fit is still ****, but I get 3-4 kills a suit by staying in cover, flanking, and slicing that pie. Had a good few runs in my starter fit before I reinvested my drop suit command so. That's how I found out how h...
- by Emperor1349 - at 2014.03.27 21:31:00
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16. Request: Black Proto Suits - in Feedback/Requests [original thread]
What's with the pro variants of the new suits?
- by Emperor1349 - at 2014.03.26 03:08:00
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17. The Real Reason Tanks Are Hard To Kill - in Feedback/Requests [original thread]
Speed needs to decrease when the tank is under 15% armor, on fire but doing top speed. But webs would be useful, even vehicle module ones, and variations of av grenades for slowing or stopping for them a few seconds. I'd like to see vehicle vs veh...
- by Emperor1349 - at 2014.03.07 13:30:00
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18. [Request] Multiple Character ISK Farming - in Feedback/Requests [original thread]
What the hell is isk? Are you trying to tell me i can buy stuff to use besides the starter suits?
- by Emperor1349 - at 2014.02.04 20:42:00
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19. Thoughts on public contracts, matchmaking, incentives. - in Feedback/Requests [original thread]
Luna Angelo wrote: I would enjoy this. I would go HI/Lo and look for newer players to recruit and train. I would even kill anyone using ADV gear in my STD "Raven" Suit. Right, I would que for all three and probably still run adv/std gear i...
- by Emperor1349 - at 2014.02.04 20:22:00
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20. Thoughts on public contracts, matchmaking, incentives. - in Feedback/Requests [original thread]
Emperor1349 wrote: bump
- by Emperor1349 - at 2014.02.04 16:58:00
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