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201. Over all veiw on Dust 514. Please Read Devs - in Feedback/Requests [original thread]
CCP needs to know a couple things so I made a list of just the major problems that are causing new players to turn away and make veterans leave Dust 514: -CCP is doing a very good job at what they are doing with Dust514 and linking it to EVE (appl...
- by Emo Skellington - at 2014.02.17 15:10:00
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202. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
This isn't all about the pistols and smg's but CCP needs to know a couple things so I made a list of just the major problems that are causing new players to turn away and make veterans leave Dust 514: -Rep tool glitch is occurring worse than ever ...
- by Emo Skellington - at 2014.02.17 15:07:00
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203. Request: Vehicle Pricing - in Feedback/Requests [original thread]
Assault Drop Ship prices need to be lowered. Simply put, a tank should cost more than an assault dropship. Tanks need to be about 200-100,000 ISK for both the militia and the ones which have skill perquisites. The militia vehicle pricing is gre...
- by Emo Skellington - at 2014.02.01 02:22:00
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204. Why tanks are OP (real reason) - in General Discussions [original thread]
Takahiro Kashuken wrote: NAV HIV wrote: You can carry a FG on an assault suit when i get to put on a 80gj ion cannon on my LAV FG is fine doesnt need a nerf or a buff Doesn't make sense right ?! So saying that FG should be the only AV i...
- by Emo Skellington - at 2014.01.29 18:07:00
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205. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
I agree with Shadow Archeus that until heavies have a wider variety of weapons, we heavies should still be able to use light weapons. That and not to mention big maps with no close quarters means less support from heavies considering the range of...
- by Emo Skellington - at 2014.01.29 18:04:00
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206. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
I defintley love the idead of this plasma thower and how it is portrayed and the stats. It will be unique but one thing, This should be an armor based attack because odf the metal and the burning tempature of the plasma would be so high the damage...
- by Emo Skellington - at 2014.01.29 18:00:00
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207. Request: New heavy weapon - in Feedback/Requests [original thread]
HAhahahhaa.. well yes I completely agree that when adding the Heavy Laser Cannon CCp needs to be careful and the point of this is to give a shield based weapon to heavies specifically for heavies. This should encourage people to skill into this w...
- by Emo Skellington - at 2014.01.29 17:51:00
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208. One Universe::One Market - in The Council's Chamber [original thread]
I think the EVE and DUST markets should stay separate but one thing should happen. Like the EVE market we, in Dust, should be able to sell stuff back into the market like suits we cant use or equipment we wont use. We should be able to sell them...
- by Emo Skellington - at 2014.01.29 17:47:00
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209. the anti logi - in Feedback/Requests [original thread]
agreed, I really only support the antirep tool and maybe even the hacking of enemy equipment like their nanohives and that's just about it
- by Emo Skellington - at 2014.01.29 17:44:00
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210. Request: New heavy weapon - in Feedback/Requests [original thread]
Well I definitely think there should be another heavy weapon that doesn't follow under forge gun or heavy machine gun. There should be maybe another weapon for heavies like a.BEAM / LASER CANNON!!! That would be awesome, instead of a forge gun s...
- by Emo Skellington - at 2014.01.29 17:42:00
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211. Request: 50 cal HMG - in Feedback/Requests [original thread]
Well I definitely think there should be another heavy weapon that doesn't follow under forge gun or heavy machine gun. There should be maybe another weapon for heavies like a......BEAM / LASER CANNON!!! That would be awesome, instead of a forge ...
- by Emo Skellington - at 2014.01.29 17:39:00
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212. Request: Corp Logo on suits option - in Feedback/Requests [original thread]
This would be so cool if we could decide if want to display our corp logo on our shoulder guard or chest.
- by Emo Skellington - at 2014.01.29 17:33:00
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213. the anti logi - in Feedback/Requests [original thread]
I like the idea of the Anit-Rep tool. We should be able to use that against vehicles though not infantry.... it should be like Battlefeild when you can rep your team and destroy an enemy tank just as fast as you can rep a friendly.. Oh and one mo...
- by Emo Skellington - at 2014.01.29 17:31:00
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214. [Request] Pretty please for 1.8: Aiming the turret up and down in first person o... - in Feedback/Requests [original thread]
Mobius Wyvern wrote: [quote=KAGEHOSHI Horned Wolf]What button would be used for aiming up and down? What I mean is just moving the Right Stick up and down would move the turret in first-person just like it does right now in third-person. Th...
- by Emo Skellington - at 2014.01.29 17:26:00
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215. Let's make Light AV weapons dangerous, and give every race one. - in Feedback/Requests [original thread]
Plasma Cannon
All Variants: Higher projectile speed, less arc [/list][/quote] Completely agree here and for the swarm launcher speed. ...Plasma cannon shoots way to slow and the hit marker for hits with these would be nice too.
- by Emo Skellington - at 2014.01.29 17:22:00
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216. Request: Explosive hit marker - in Feedback/Requests [original thread]
Using explosives is easy but knowing if you hit someone is a pain. Any projectile that causes damage to friendly or enemy should appear as a hit marker. This would be appreciated. Also please enhance splash radius for plasma cannon
- by Emo Skellington - at 2014.01.29 17:18:00
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217. Turret movement speed - in Feedback/Requests [original thread]
The current turret movement speed for vehicles is waaaaay to slow. Small vehicle turrets like 20j should be a medium speed, and should match accordingly to speed sensitivity of personal look speed. The Large turrets on vehicles and turret installa...
- by Emo Skellington - at 2014.01.29 17:11:00
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218. Friendly Fire should have negative WP after ZERO limit. - in Feedback/Requests [original thread]
Flint Beastgood III wrote: [quote=WeapondigitX V7]I would enjoy the game having the added feature of being able to go below 0 WP. It would allow penalties to not be circumvented. I support and love the idea of stricter penalties (and having mu...
- by Emo Skellington - at 2014.01.29 17:05:00
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219. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Voice bubbles in chat windows are not showing accordingly to those who have voices activated in that chat. Nanite Injectors are working bu the icons for people needing to be revived are glitching and are saying someone need to be revived but wil...
- by Emo Skellington - at 2014.01.29 17:00:00
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220. Announcement:January Events! - in Announcement and Events [original thread]
Funny, I only died 3 times by nova knifes total since the event has started. But I killed a lot of you raspberries running at me with your little kitchen knifes hahahaaa
- by Emo Skellington - at 2014.01.29 16:50:00
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