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1761. [QUICK FIX] HMGs - in General Discussions [original thread]
Heavy Breaks wrote: My HMG fires one shot at about 1900dmg from 300meters...... Haha... quoted for truth.
- by ER-Bullitt - at 2013.07.20 21:40:00
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1762. [QUICK FIX] HMGs - in General Discussions [original thread]
IRuby Heart wrote: Increase DPS over continuous fire or heat build up. Problem solved. Or Even more simply Increase base damage back to Chromsome levels across the board. I think the problem stems mostly from initial combat, the first few s...
- by ER-Bullitt - at 2013.07.20 21:24:00
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1763. [QUICK FIX] HMGs - in General Discussions [original thread]
STEALTH HUNTER ZERO wrote: I don't run run heavy but I don't disagree with a few changes. Probably the best fixes would simply be improve your turning speed slightly and as far as buffing the dmg I think they should adjust the percentage of the...
- by ER-Bullitt - at 2013.07.20 20:57:00
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1764. [QUICK FIX] HMGs - in General Discussions [original thread]
You know what, Im just gonna say it. We need our B-Series back.. I think I would like... 1100 Shields, 400 armor, 5/8 recharge delay. Holler.
- by ER-Bullitt - at 2013.07.20 20:48:00
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1765. [QUICK FIX] HMGs - in General Discussions [original thread]
Lance 2ballzStrong wrote: D legendary hero wrote: Lance 2ballzStrong wrote: Django Quik wrote: I really don't see a problem with the HMGs. They're currently the 3rd most killing weapon in the game after only ARs and snipers and used a ...
- by ER-Bullitt - at 2013.07.20 20:37:00
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1766. [QUICK FIX] HMGs - in General Discussions [original thread]
Dont let the trolls get to you dude. Keep posting your ideas and suggestions and try to ignore them.
- by ER-Bullitt - at 2013.07.20 17:57:00
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1767. [QUICK FIX] HMGs - in General Discussions [original thread]
D legendary hero wrote: ER-Bullitt wrote: Dont have a problem with the damage. I personally have never been comfortable with the slow tracking/turn speed of the heavy suit, and most of my failed 1v1 gun fights are because my enemy out straf...
- by ER-Bullitt - at 2013.07.20 17:54:00
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1768. [QUICK FIX] HMGs - in General Discussions [original thread]
Dont have a problem with the damage. I personally have never been comfortable with the slow tracking/turn speed of the heavy suit, and most of my failed 1v1 gun fights are because my enemy out strafed me (or was using explosions, FP, MD or Fused ...
- by ER-Bullitt - at 2013.07.20 17:44:00
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1769. Great weather! - in General Discussions [original thread]
We have been dealing with 90+ and 100% humidity for 7 days straight here in NY. My customers from FLorida commented that the weather is worse here than down there. Plus my air conditioner broke right before the heat wave and I couldnt get it fixed...
- by ER-Bullitt - at 2013.07.20 17:36:00
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1770. The 24-48 hour PC mechanic needs to be rethought. - in General Discussions [original thread]
HowDidThatTaste wrote: It really hinders this game mode. You spend 30 minutes getting your team set. You play your battle. Let's face it we are here to play today now. Waiting a whole day slows the pace way too much and then real life gets in t...
- by ER-Bullitt - at 2013.07.20 17:25:00
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1771. An Attackers Perspective on PC Victory - in General Discussions [original thread]
Fiddlestaxp wrote: ER-Bullitt wrote: Fact of the matter is it is possible to NEVER get cloned in a match.. all you have to do is stop spawning. One of the PC's I fought recently we were doing very well on clones, out killing our opponent, b...
- by ER-Bullitt - at 2013.07.20 17:19:00
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1772. An Attackers Perspective on PC Victory - in General Discussions [original thread]
Fiddlestaxp wrote: You also need to make new players able to gain SP faster to close the competitive gap. There is no way a team of players with 5 million SP is going to beat a team with 15 million per player. The "battle ready " player pool is...
- by ER-Bullitt - at 2013.07.20 17:06:00
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1773. An Attackers Perspective on PC Victory - in General Discussions [original thread]
Fact of the matter is it is possible to NEVER get cloned in a match.. all you have to do is stop spawning. One of the PC's I fought recently we were doing very well on clones, out killing our opponent, but they had an edge of about 5-6 ticks on t...
- by ER-Bullitt - at 2013.07.20 17:03:00
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1774. Worst corp name ever - in General Discussions [original thread]
P14GU3 wrote: Pwncakes and Raple Syrup Got beat up by guys from this corp in a game one night when I was solo'ing... read the corp name, and just nodded my head in agreement. awesome name.
- by ER-Bullitt - at 2013.07.20 16:56:00
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1775. Murder Taxi got 29 kill... - in General Discussions [original thread]
When I heard free LAV's were gone I delted my proto forge suit fitting and just left the Dren/Advanced one... WRONG . LLAV's are the only ones running around now for the most part (besides Ishukone Watch Sagas and the other pack BPO LAV)..and they...
- by ER-Bullitt - at 2013.07.20 16:44:00
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1776. The League of Infamy Concedes defeat! Congratulations EON! - in The War Room [original thread]
Buzzin Fr0g wrote: In defense of Bullitt who was so quick to throw me under the bus, the interim between the two KEQ memberships was done in order to facilitate ringing during a battle and thus shouldn't count. You know what Buzzin, I apolo...
- by ER-Bullitt - at 2013.07.19 22:07:00
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1777. Proximity mines and Murder Taxis/HAVs - in General Discussions [original thread]
Agree with a buff to anything that will help counter the LAV epidemic :) IN games such as BF3, people who drive jeeps and tanks are terrified of mines.. as one of them will blow the jeep to smitherines, and 2-3 will take out most tanks who arent r...
- by ER-Bullitt - at 2013.07.19 15:55:00
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1778. Forge Guns Becoming Irrelevant. - in General Discussions [original thread]
pegasis prime wrote: Exmaple Core wrote: xSaloLx wrote: I really find it hard to imagine a FG as a "killing" weapon. Its purpose is vehicle suppression, not kill racketing. FG is one of the easist, op weapons that no one seems to cry ab...
- by ER-Bullitt - at 2013.07.19 15:44:00
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1779. Forge Guns Becoming Irrelevant. - in General Discussions [original thread]
ITs really about cause and effect Before LAV's received the super buff 2 months ago, nobody complained about forge guns. And forge guns were the same back then as they are now. Heavies got tired of being run over while running HMG suits. So the...
- by ER-Bullitt - at 2013.07.19 15:42:00
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1780. Forge Guns Becoming Irrelevant. - in General Discussions [original thread]
Serimos Haeraven wrote: xSaloLx wrote: I really find it hard to imagine a FG as a "killing" weapon. Its purpose is vehicle suppression, not kill racketing. This x100 Must disagree. Many people who have never fired a forge gun will ASSU...
- by ER-Bullitt - at 2013.07.19 15:30:00
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