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1. Feedback:1.8 changes - in Feedback/Requests [original thread]
You have made a few valid points, but some perhaps were made hastily based on your gut reactions, possibly to a series of personal occurrences. As an Amarr Logi I understand some of your grievance. The logistics suit was not meant for assaul, but ...
- by Dustoff Thorn - at 2014.04.03 14:39:00
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2. Ideas for Future Patches (1.9 and further) - in Feedback/Requests [original thread]
Something else that i thought of, or actually something that was mentioned to me that I had been thinking of. Anyways, here it is ... Anti-vehicle mines and anti-personel mines. Anti-personel mines could be placed on any surface and are activ...
- by Dustoff Thorn - at 2014.03.24 00:52:00
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3. Protection game mode - in Map Ideas [original thread]
Maybe more of a 2.0 as there is more of a fortress feel. Maybe I didn't explain it well.
- by Dustoff Thorn - at 2014.03.23 03:24:00
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4. Ideas for Future Patches (1.9 and further) - in Feedback/Requests [original thread]
Since we all know what is going to be in 1.8 I wanted to open a thread for some crowdsourcing of ideas for future patches. This would include, but not be limited to additions to weapons, contracts, drop suits, and vehicles. Please keep all comment...
- by Dustoff Thorn - at 2014.03.23 03:22:00
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5. [Request] Rebuild the laser rifle post-1.7 - in Feedback/Requests [original thread]
I absolutely love the LR, but the viziam cannot keep up with a kaalakiota rail rifle. This is an issue and the main issue for this weapon. Many have said give it dmg increases with increasing tiers, and that may help. Ultimately it needs to be the...
- by Dustoff Thorn - at 2014.02.07 14:07:00
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6. Email Newsletters in 2014 - in Feedback/Requests [original thread]
I may be wrong, but a good portion of us who get the newsletter are reading the forums as well. News I great, but keep it to major key areas such as looking for ideas, future of DUST514, and maybe even an advice article that may help such as tanki...
- by Dustoff Thorn - at 2014.02.07 13:36:00
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7. Request: Reduce sniper rifle damage by 95%.... - in Feedback/Requests [original thread]
First off snipers can't even get into a prone position, we can only kneel. Second, you can see us from up to 600m out, we're not wearing any type of physical camouflage. Third, there is a physical range limit on the round itself, and some maps are...
- by Dustoff Thorn - at 2014.02.06 13:56:00
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8. Protection game mode - in Map Ideas [original thread]
This wouldn't require much change to what we already have. The main idea is that similar to domination in that there is only one point or null cannon. One side will have an MCC spawn while the defending side spawns on the point. Hacking would only...
- by Dustoff Thorn - at 2014.02.05 14:03:00
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