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381. [Request] Rebuild the laser rifle post-1.7 - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Just return the Chromasome version. Also the Pre nerf Flaylock. There needs to be less nerfs and more buffs. so 15 17 20 damage with no range restrictions? sounds good to me also the feedback damage needs to be reduced...
- by Dunce Masterson - at 2013.12.11 05:05:00
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382. Question - in General Discussions [original thread]
Nocturnal Soul wrote: O_o when the hell the did Amarr get tanks,cars, and dropships? i take it you have never played eve online they are calling them gallente using amarr doctrine im thinking this is some kind of lame attempt to not play fav...
- by Dunce Masterson - at 2013.12.11 04:21:00
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383. Question - in General Discussions [original thread]
the amarr are the main armor tanks of eve they have small shields and high armor and have more low slots then then most other factions so im confused why the amarr suits are the way they are
- by Dunce Masterson - at 2013.12.11 04:14:00
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384. Question - in General Discussions [original thread]
i was asking why they need to mess with the current vehicles rather then bring in the rest of the dropsuits and heavy weapons my second question is why the gallente have amarr stats and the amarr are minmatar/gallente like...........
- by Dunce Masterson - at 2013.12.11 04:04:00
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385. Question - in General Discussions [original thread]
why is CCP spending so much time and resources on the caldari and amarr cars tanks and dropships when they could be bringing out the rest of the content like the rest of the racial suits and heavy weapons and the gallente and minmatar rides? some...
- by Dunce Masterson - at 2013.12.11 03:52:00
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386. Weekly Skill Point Bonus Cap Suggestion - in Feedback/Requests [original thread]
Ynvger wrote: A points roll over system might work as an alternative this would be ideal maybe a use it or loose it at the end of the month they could wipe the slate clean and start again the next month
- by Dunce Masterson - at 2013.12.11 01:02:00
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387. Gallente Assault rifle - in Feedback/Requests [original thread]
Assault Blaster. tho i think they should just get the rest of the content released like the heavy weapons and racial dropsuits
- by Dunce Masterson - at 2013.12.11 00:45:00
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388. damage mods add on - in Feedback/Requests [original thread]
its the rock paper scissors effect laser weapons become popular so every one goes to armor tanks explosive weapons are now in next shield tanks are strong then every one goes back to lasers or they stick with hybrid weapons and tank their suits ac...
- by Dunce Masterson - at 2013.12.10 21:32:00
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389. ligistic dropsuits be all end all...... - in Feedback/Requests [original thread]
as they are now logistic dropsuits fill every roll in this game from their job to the assault role an easy fix would be to prohibit damage mods from being used on them this would free up valuable CPU and some PG for them to fit a better tank and b...
- by Dunce Masterson - at 2013.12.10 21:28:00
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390. Refund Assault Rifle Skill Points - in Feedback/Requests [original thread]
I agree they have changed all the weapons enough that its no longer the same as when they started refunding the weaponry section of the skills should happen. I would like to see the laser rifle get some love by at least lowering the feed back dam...
- by Dunce Masterson - at 2013.12.10 21:22:00
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391. [Suggestion] Good Job on 1.7 Here is an improvement idea! - in Feedback/Requests [original thread]
how about the drone battle content they promised in one of their trailers?
- by Dunce Masterson - at 2013.12.10 20:14:00
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392. Feedback? - in Feedback/Requests [original thread]
when is CCP going to release all the heavy weapons and the rest of the dropsuits?
- by Dunce Masterson - at 2013.12.10 20:13:00
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393. Better Idea: Don't nerf logi, buff (Fix) assault. - in Feedback/Requests [original thread]
Spectral Clone wrote: Sorry. Logi has to lose high and low slots. yes the Caldari Gallente and minmatar need to loose a a high and low slot so that it will free up more CPU/PG for equipment they need to support their team. has for the Asaul...
- by Dunce Masterson - at 2013.11.29 16:37:00
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394. [Request] drosuit skills missleading - in Feedback/Requests [original thread]
dullrust wrote: Timothy Reaper wrote: To me, "Assault Dropsuit Bonus" sounds like a bonus to Assault Dropsuits, not every dropsuit. I think you need to improve your reading comprehension. troll ;-) but I'm sure the op means the actual su...
- by Dunce Masterson - at 2013.11.29 16:13:00
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395. [Request] drosuit skills missleading - in Feedback/Requests [original thread]
why do you have in all the assault dropsuits: Assault dropsuit bonus: 5% shield recharge rate and all the logistics dropsuits: logistics dropsuit bonus: +1 armor repair If they don't all add up together it makes no sense to me at all and thi...
- by Dunce Masterson - at 2013.11.29 06:42:00
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396. Another suit balance thread (I hate myself for this): moved from General - in Feedback/Requests [original thread]
Yeah i see your points however i still think they should look at the frigates and have the slot layout the same and like i suggested half the shield and armor so its in line with Dust 514 the Dropsuits that would go into the assault version would ...
- by Dunce Masterson - at 2013.11.29 05:54:00
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397. Another suit balance thread (I hate myself for this): moved from General - in Feedback/Requests [original thread]
If I was in charge of the Dust 514 project this game would of looked like EVE's Fist person shooter brother rather then distant cousin I hate what they have done with the skill trees the weapons and dropsuit trees in particular and would of mirror...
- by Dunce Masterson - at 2013.11.29 05:10:00
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