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181. Laser rifle still worst weapon after 1.8 - in Feedback/Requests [original thread]
Auris Lionesse wrote: Haaaaaaaaaaaave you met Ted ? That's the worst weapon. it would seem you have not learned any thing in the time you have played dust its a brand new weapon so its going to be over powered tell the next update.
- by Dunce Masterson - at 2014.03.17 05:42:00
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182. Tanks without SP investment should be WEAK AGAIN - in Feedback/Requests [original thread]
No tank limit. yes no skill point investment should = weak vehicles.
- by Dunce Masterson - at 2014.03.17 04:52:00
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183. Laser rifle still worst weapon after 1.8 - in Feedback/Requests [original thread]
Quote: The second change we made is to the weapon proficiency skills. At the moment, they give a flat bonus to damage with a specific weapon. With Uprising 1.8 these bonuses are being changed, and will only give a bonus to attacking either shi...
- by Dunce Masterson - at 2014.03.17 03:57:00
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184. Feedback/Request:A possible assault bonus most players ignore... - in Feedback/Requests [original thread]
the hole damage resistance issue could be resolved allot easier if they would use the EVE online damage types Electromagnetic Thermal Kinetic Explosive Laser weapons; Electromagnetic > Thermal Hybrid weapons; Kinetic > Thermal Projectile...
- by Dunce Masterson - at 2014.03.17 02:58:00
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185. Idea for redline - in Feedback/Requests [original thread]
how about insted of suicide you get a 0 warpoint timer witch means that you go in kill the sniper/redline rail tank and go back out to rejoin the game and actually participate. now they could add well placed blaster turrets by the 2 spawn areas t...
- by Dunce Masterson - at 2014.03.17 02:13:00
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186. more melita for 1.8 - in Feedback/Requests [original thread]
I really like the idea of having the different suits for starter gear and race specific. their is no reason that the original gear that was in the beta should be the only militia gear.
- by Dunce Masterson - at 2014.03.16 07:57:00
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187. Time for an infantry-only queue? - in Feedback/Requests [original thread]
when you mentioned Assault drop ships you SHOUTED I'M IGNORANT I know from personal experience AV works on all drop ships the good pilots make AV look like they aren't effective when they actually are, every time the ADS flys away it means t...
- by Dunce Masterson - at 2014.03.16 07:54:00
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188. New Module Options - in Feedback/Requests [original thread]
another way they could have lowered TTK would to have been to re-adjust the high slots removing some and creating a new slot just for weapon upgrades and having the weapon upgrades only fit in that slot. for the roles some thing like.... Assault ...
- by Dunce Masterson - at 2014.03.16 07:44:00
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189. Changing turret proficiencies. - in Feedback/Requests [original thread]
Step 1. The hole turret skill tree needs to have the damage bonuses brought back for the operation skills. step 2. Nerf the damage of all turrets by the amount the skills buff them by (to bring them back to current levels) this time by 25% +10% f...
- by Dunce Masterson - at 2014.03.16 07:31:00
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190. Change vehicle damage mods to vehicle heat sinks - in Feedback/Requests [original thread]
dude it would seem to me that you where not around during 1.6 they had those modules vehicles had more module slots PG/CPU however the wISE cCP decided vehicles should be fun and simple they; 1. removed the buffing aspect of the vehicle skill tre...
- by Dunce Masterson - at 2014.03.16 07:12:00
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191. The new red line - in Feedback/Requests [original thread]
you could add a 15-25 second cloak when exiting that drops on a hostile action by the claoked player. the cloak would also make them silent.
- by Dunce Masterson - at 2014.03.14 06:38:00
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192. Large Railguns - How to Balance Them - in Feedback/Requests [original thread]
sniper rifles do need a limited range tho 500m ish give or take?. and your right the map design is pretty horrible and the redline areas have a tactical advantage over the battle field witch should not be the case at all, there should be no safe ...
- by Dunce Masterson - at 2014.03.14 06:36:00
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193. Mauler Mistake Screw Up - in Feedback/Requests [original thread]
ok just logged on and just like every one else i only got partially awarded what the hell ccp where are my burst HMG prototypes? i know i had well over 150 kills with the burst.
- by Dunce Masterson - at 2014.03.14 06:18:00
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194. Large Railguns - How to Balance Them - in Feedback/Requests [original thread]
300m range to rail turrets and sniper rifles would solve allot of problems with the game.
- by Dunce Masterson - at 2014.03.14 03:14:00
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195. Mauler Mistake Screw Up - in Feedback/Requests [original thread]
i dont think they have awarded sp isk and weapons for that event yet i havent gotten any thing yet like i normally do when they do events i know for a fact i caped out on the basic HMG.
- by Dunce Masterson - at 2014.03.14 02:39:00
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196. [1.8] Heal Armor Rate of Amarr/Gallente Dropsuits - in Feedback/Requests [original thread]
Sole Fenychs wrote: Dunce Masterson wrote: if the gallente get free armor reps how about the amarr get free armor resistance to every thing say: Ok, now I understand. You haven't read the ******* dev blog. Look at the ******* stats. Amarr...
- by Dunce Masterson - at 2014.03.13 23:08:00
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197. [1.8] Heal Armor Rate of Amarr/Gallente Dropsuits - in Feedback/Requests [original thread]
@ LittleCuteBunny i was talking about the sentinel suits and edited my post if the gallente get free armor reps how about the amarr get free armor resistance to every thing say: 5% armor damage resistance (everything) for the same type as the ga...
- by Dunce Masterson - at 2014.03.13 04:56:00
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198. Assault dropsuits - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: Auris Lionesse wrote: Because Ccp screwed things up. Amarr should have most lows and fewest highs. actually thing that the ammars is fine but generally id say the ammar should have equal lows as gallente 1 le...
- by Dunce Masterson - at 2014.03.13 04:28:00
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199. [1.8] Heal Armor Rate of Amarr/Gallente Dropsuits - in Feedback/Requests [original thread]
Caldari have shield damage resistance Amarr have armor damge resistance Gallente have armor repair rate bonus Minmatar have shield boost amount bonus the fact that the troll dust team gave the gallente 2 armor resistance bonus proves that they ar...
- by Dunce Masterson - at 2014.03.13 04:23:00
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200. Hey CCP... - in Feedback/Requests [original thread]
Hay Dust team stop updating this game like market economics it has a npc and real money market but its a first person shooter first and foremost . economics have their place just not in game balance development. game market balance yes but le...
- by Dunce Masterson - at 2014.03.12 03:24:00
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