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161. Making Dust a better place to play - in Feedback/Requests [original thread]
No ISK would be a good start just have a cool down timer on vehicles say about a minute after destruction this way every one can run at there best ability like all the corps that exploited PC. this will reduce the stress factor of the game and eve...
- by Dunce Masterson - at 2014.03.21 05:58:00
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162. Increase Turret Hp decrease wp reward - in Feedback/Requests [original thread]
Turret installations are traitors and should all be destroyed! this is a bad idea they are fine the way they are.
- by Dunce Masterson - at 2014.03.21 05:54:00
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163. give the amarr and minmatar dropships and tanks - in Feedback/Requests [original thread]
I am convinced that they have all the weapons turrets and vehicles already to go and are slowly releasing them like the diamond market controls the flow of diamonds to keep their value high. if this is the case shame on you CCP/Shanghai because do...
- by Dunce Masterson - at 2014.03.20 14:13:00
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164. How to bring back blueprints and keep everyone happy. - in Feedback/Requests [original thread]
hell no i bought PBO's for a reason. now selling cosmetic skins would be a good idea and would generate for income for game development it would also disguise the gear your wearing so no one will know if your running standard or prototype it wo...
- by Dunce Masterson - at 2014.03.20 14:04:00
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165. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Heinrich Jagerblitzen wrote: I'd prefer even more to pay to change my racial avatar and starting BPO suits. But yeah, would be neat to convert some of the prize stuff I don't use into something valuable. I'm convinced though that the longter...
- by Dunce Masterson - at 2014.03.20 13:33:00
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166. Yet another REDLINE fix idea - in Feedback/Requests [original thread]
another solution would to be to have the current red lines be places where the other team cant spawn and make it so any one can move their cursor and spawn their within reason maybe 100m from any objective.
- by Dunce Masterson - at 2014.03.20 05:33:00
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167. Yet another REDLINE fix idea - in Feedback/Requests [original thread]
low risk should = low reward. today I sacrificed 5 drop ships and 5 heavy fittings killing red line snipers including a thale ( some how the thale user had a 9-0 some one found a exploit cant remember the name ended with 114) the only thing i ...
- by Dunce Masterson - at 2014.03.20 05:27:00
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168. Yet Another Heavy Weapon Idea - in Feedback/Requests [original thread]
how about the HMG gets all of its range values buffed to match the equivalent combat rifle and just has accurate while hip firing. without the need to kneel down after all the HMG dosn't benefit from the aim down sight button. they could then do t...
- by Dunce Masterson - at 2014.03.20 05:00:00
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169. Rail - in Feedback/Requests [original thread]
all rails have spool up timers? Rail turrets share spool time with Assault forge guns at the reduced rate by 25% so 2.25 seconds or flat 2 seconds. yes this is balanced forge guns only have 4 shots. have a capacitor that charges up and has a met...
- by Dunce Masterson - at 2014.03.20 04:53:00
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170. Yet another REDLINE fix idea - in Feedback/Requests [original thread]
the redline has to be reduced by 60% for domination mode for starters. the redline has to be some where of no strategic value, for example not a good place to snipe or use a rail tank. also the maps need to be modified so that each side does not...
- by Dunce Masterson - at 2014.03.20 04:45:00
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171. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
this has already been posted on this forum. My answer is yes i would like to change the race of my BPO's no i shouldnt have to pay aur for that because I believe i should of had the option to choose a races BPO weapon drop suit LAV. would spend a...
- by Dunce Masterson - at 2014.03.20 04:31:00
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172. Publish weapon ranges in-game? - in Feedback/Requests [original thread]
+1 DO IT!!!!!!!!!!!! Also the weapon classification is missing like Laser, Projectile, Hybrid blaster/rail and so on these also need to be included.
- by Dunce Masterson - at 2014.03.20 04:23:00
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173. Tank problems - in Feedback/Requests [original thread]
they could just bring back the skill buffing aspect of 1.6 with about a 25% difference in damage resistance and overall handling. that way if some scrub with no points in vehicles wants to call in a tank its weak and noticeably so.
- by Dunce Masterson - at 2014.03.19 03:26:00
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174. Letting new guys catch up. - in Feedback/Requests [original thread]
they would need 5 million skill points at least to make them some what effective.
- by Dunce Masterson - at 2014.03.19 03:20:00
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175. Letting new guys catch up. - in Feedback/Requests [original thread]
Another thing that needs to happen is that the base price for the skill system in place needs to be lowered to 5,000 WHILE keeping the rest of the system the same. with this change the excess SP will be put back into the free SP pool with ...
- by Dunce Masterson - at 2014.03.18 19:50:00
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176. The Truth About Tank/Dropship Balance - in Feedback/Requests [original thread]
im sorry but rail turrets are over powered they need to spool up every time they fire a round end of story. I do like your suggestion about fixing the damn maps so that rails don't own the hole map from THEIR RED LINE . They should have to g...
- by Dunce Masterson - at 2014.03.18 19:41:00
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177. 1.8 Commando Question - Gallente - in Feedback/Requests [original thread]
Assault rifle.... COUGH assault blaster COUGH .........coughSHITYNAMECCPcough. shot gun .....COUGH scatter blaster COUGH......... Plasma cannon Ion pistol
- by Dunce Masterson - at 2014.03.18 04:54:00
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178. Can we get the old Gallente Heavy helmet back? - in Feedback/Requests [original thread]
how about the hole suit!
- by Dunce Masterson - at 2014.03.18 04:50:00
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179. Don't remove the built in armor rep from Minmatar Assaults - in Feedback/Requests [original thread]
or they could just raise the HP values of all the medium frames has follows. Amarr shield HP 175 armor HP 250 also +4% armor resistance to all damage Caldari shield HP 250 armor HP 175 also +4% shield resistance to all damage Gallente shield HP...
- by Dunce Masterson - at 2014.03.18 03:29:00
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180. Letting new guys catch up. - in Feedback/Requests [original thread]
I'm all for this if every one else gets to grind 10 million has well. whats the standard for new less then a year? how about 10 million for every one playing? it wont make a difference for those with allot of SP and will help those who are still o...
- by Dunce Masterson - at 2014.03.18 03:18:00
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