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421. A discussion about balance. - in General Discussions [original thread]
Debacle Nano wrote: Omnipotent lilmamaj wrote: 4 people should take out a tank easily. In this game each of those people is going to die a few times trying to take out one person. It's OP whether you like it or not. 4 people can take out ...
- by Drommy Hood - at 2012.08.12 18:12:00
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422. large missile turrets - in General Discussions [original thread]
The dark cloud wrote: yeh no difference between them i get the same results on my sagaris/surya. Be it the normal or the prototype turret. They are only good against infantry and low armored vehicles-militia tanks. Besides that you will loose a...
- by Drommy Hood - at 2012.08.12 18:09:00
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423. Name this Godforsaken Rock before we're off it. - in General Discussions [original thread]
E3-DEN planet I Since its the e3 build, and its not in any eve system , I think it should have its own system created and it can be planet 1
- by Drommy Hood - at 2012.08.11 22:34:00
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424. kid just went 0/27 - in General Discussions [original thread]
Debacle Nano wrote: nerf forges This. It kills tanks too easy and infantry
- by Drommy Hood - at 2012.08.11 22:03:00
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425. kid just went 0/27 - in General Discussions [original thread]
Omg, how many threads do you need to moan that your proto AR can't kill tanks?
- by Drommy Hood - at 2012.08.11 22:02:00
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426. Vehicle Shield/Armor Repair Modules - in General Discussions [original thread]
Panda's Assistant wrote: Kira Lannister wrote: It was tricky at first. Hold R2, While holding R2 use your right analog stick to highlight the module. Press the analog towards the module, holding and keeping it there. Now release R2 but keep ...
- by Drommy Hood - at 2012.08.11 21:54:00
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427. Tanks Are (not) Over-Powered - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: Aeon Amadi wrote: ALM1GHTY STATIUS wrote: Aeon Amadi wrote: Ah, look who finally decided to join and put in their blatantly falsified information. Seriously, mates, if you're so butt-hurt about do what you sai...
- by Drommy Hood - at 2012.08.11 18:07:00
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428. large missile turrets - in General Discussions [original thread]
All attributes are identical but I know its beta and they might actually be different but no one changed the info. Just don't wanna train em up if there's no point. Not there's any point in worrying about it since the new patch is due soon anyway....
- by Drommy Hood - at 2012.08.11 16:36:00
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429. large missile turrets - in General Discussions [original thread]
Are all variants exactly the same? According to the descriptions they are but are they different in actuality? Thanks in advance lads and laddettes
- by Drommy Hood - at 2012.08.11 16:27:00
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430. Vehicle Tips - in General Discussions [original thread]
Asno Masamang wrote: Greetings, zekina zek wrote: now the swarms chasing you what to do? keep flying dont worry, now you see the tower, circle around it, a couple of those swarms will get picked up by the tower, okay now theres a couple more...
- by Drommy Hood - at 2012.08.10 22:06:00
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431. Didn't CCP forget - in General Discussions [original thread]
Iron Wolf Saber wrote: because they never put a statment ther was going to be a build tommarow? Aw god, no guessing where this ones from
- by Drommy Hood - at 2012.08.08 17:44:00
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432. GET IN HERE - in General Discussions [original thread]
Yay I changed my mind and want to play now Did you know that the Deep chest freezers cost more than Refrigerators Yay
- by Drommy Hood - at 2012.08.08 17:42:00
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433. Clan Skills - in General Discussions [original thread]
Tony Calif wrote: Doesn't matter robot. If we wanted a game about taxing and levelin up to make a clan, we wouldn't put on a FPS. Would we. Do whatever makes you EvE players happy. You're going to be the only ones playing this. Ahem, It's ...
- by Drommy Hood - at 2012.08.08 17:28:00
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434. From Soki to all New Eden Immigrants (clans): A fair warning + incident update - in General Discussions [original thread]
Couldn't be bothered to finish reading it or think of somethig witty. So -insert troll here- Thanks
- by Drommy Hood - at 2012.08.08 17:23:00
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435. GET IN HERE - in General Discussions [original thread]
No
- by Drommy Hood - at 2012.08.08 17:15:00
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436. Vehicle Theft - in General Discussions [original thread]
Minmatar Slave 74136 wrote: Have the drivers compartment locked upon arrival to everyone except the pilot/driver, and allow them to lock it if they hop in and out. All bets are off, however, if the pilot/driver gets out and then gets pasted - t...
- by Drommy Hood - at 2012.08.04 10:53:00
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437. Vehicle Theft - in General Discussions [original thread]
Armatsu wrote: Golden rule of the EVE universe. Never use anything you cant afford to instantly lose. People who keep saying that either haven't played eve, or haven't understood what is ment by it. You expect to loose each and every thing...
- by Drommy Hood - at 2012.08.04 10:25:00
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438. EVE/DUST market integration discussion - in General Discussions [original thread]
ryan valentine wrote: - match payouts increase according to player SP (since balanced match-making is in the works anyway) - bp's of Dust gear create stacks of items as opposed to single run (say 20 at a time) - free-market takes care of the ...
- by Drommy Hood - at 2012.08.03 21:38:00
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439. EVE/DUST market integration discussion - in General Discussions [original thread]
Traynor Youngs wrote: Mr Vito wrote: Or we have weapons/vehicles/modules for Dust as producible items in Eve, which they can then put on the market. Supply and demand will dictate costs. So long as it's taken into consideration that you can ...
- by Drommy Hood - at 2012.08.03 21:25:00
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440. EVE/DUST market integration discussion - in General Discussions [original thread]
Mr Vito wrote: Or we have weapons/vehicles/modules for Dust as producible items in Eve, which they can then put on the market. Supply and demand will dictate costs. So long as it's taken into consideration that you can make a LOT of rifles out ...
- by Drommy Hood - at 2012.08.03 20:55:00
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