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21. Respec to easy mode - in General Discussions [original thread]
Robocop Junior wrote: Infantry are only useful when other infantry are around. Other than that they're points for Tanks. What are you six? You've obviously never tried to shoot a troop with a large turret. Not exactly easy. Easier to just j...
- by Draden Brohiem - at 2014.12.11 05:59:00
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22. Respec to easy mode - in General Discussions [original thread]
Bradric Banewolf wrote: Tanks are only useful when other vehicles are around. Other than that they're points for AV. That's about the jist of it.
- by Draden Brohiem - at 2014.12.11 05:57:00
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23. Respec to easy mode - in General Discussions [original thread]
Joel II X wrote: Skill into whatever you think is fun, otherwise, you're going to have a bad time. I THINK True Adamance is still a (decent) tanker, even though you're calling them a waste of SP. Perhaps, you're a waste of SP? I don't know. J...
- by Draden Brohiem - at 2014.12.11 05:46:00
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24. Respec to easy mode - in General Discussions [original thread]
Tanks are a waste of SP. Respecing to cal scout, or min assault. Anything with speed and shields will do since hit detection is in their favor. Got around 19 mil Sp so I should be able to get a decent min assault going right?
- by Draden Brohiem - at 2014.12.11 05:38:00
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25. Sign here if your loyalty lies with the State. - in General Discussions [original thread]
I fight in caldari often, and most of these guys seem to be fresh out of the academy. I find that they commit suicide more than they shoot at the enemy I'm a tanker, but what i've noticed in factional is caldari in desperate need of competant gr...
- by Draden Brohiem - at 2014.12.10 00:34:00
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26. Dust mercs are on minimum wage?! - in Feedback/Requests [original thread]
501st Headstrong wrote: You're suppose to be running economy suits until you save up enough to run FW, then use less costly FW suits for PC, which is how you get rich. Running 400k suits (which don't exist) in a match is something you should ne...
- by Draden Brohiem - at 2014.12.10 00:25:00
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27. Dust mercs are on minimum wage?! - in Feedback/Requests [original thread]
SgtMajSquish MLBJ wrote: Here is your solution short and sweet: Play cheaper and you wont worry about payouts What would be the point in playing at all?! I'm a tanker. Cheap to me is militia heavy suit, militia mods, and militia hmg in a 170...
- by Draden Brohiem - at 2014.12.09 18:53:00
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28. Dust mercs are on minimum wage?! - in Feedback/Requests [original thread]
Payouts are crap?! No long drawn out speech about how crap they are because you, the community, already know this. With bandwidth coming into the picture now running all my gear to make 400k will be impossible. Why do we get paid so low? Would l...
- by Draden Brohiem - at 2014.12.08 10:03:00
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29. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
Bumb
- by Draden Brohiem - at 2014.12.08 10:00:00
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30. You created an AV blueprint minmando? - in Feedback/Requests [original thread]
Nowadays when I tank it's basically a bunch of hiding, taking out turrets, the occasional tank battle (that usually ends when one sides AV shows up), and redline retreats from swarms. Once the enemy team reach your home point it all swarms from th...
- by Draden Brohiem - at 2014.12.08 09:54:00
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31. Vehicle Armour Module Balancing Discussion - in Feedback/Requests [original thread]
I don't armor tank for this reason, and also the slow turning speed?! Shield tanking is more effective.
- by Draden Brohiem - at 2014.11.27 22:10:00
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32. [module idea] Shield Modulator - in Feedback/Requests [original thread]
Like it! Reactive armor plates would be nice too!
- by Draden Brohiem - at 2014.11.26 17:28:00
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33. [balancing long vs short range weapons] minimum effective range - in Feedback/Requests [original thread]
Kensai Dragon wrote: So my HEAVY MACHINE GUN spitting 40 rds / second at point blank range becomes a care bear blowing kisses because you're too close? Are you serious? Read again....
- by Draden Brohiem - at 2014.11.25 16:13:00
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34. Advanced tanks? - in Feedback/Requests [original thread]
Atiim wrote: With AV like it is now? No. I wouldn't consider more slots or crazy bonuses until proto. Advanced should simply fit better with same slot amount, but options for different layouts. 2/3, 3/2, 1/3, 3/1, etc. Would like to see t...
- by Draden Brohiem - at 2014.11.22 21:49:00
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35. Advanced tanks? - in Feedback/Requests [original thread]
ImIvan wrote: No. Do you really think that a militia swarm can take out a militia tank? Its pretty dang hard to do. You haven't been swarming long have you? A militia swarm operates as militia gear should. So does a militia tank! A standard ...
- by Draden Brohiem - at 2014.11.22 21:22:00
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36. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
The original idea is great! The following ideas won't get pass the AV community though?! This imagined idea about an overall powerful battle changing god tank is absurd?! Tanks are traditionally very vulnerable, and serve only as support for troop...
- by Draden Brohiem - at 2014.11.22 21:04:00
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37. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Hold it! ......cloaks on HAV's??!!! Guys we gotta know that after the cloak shotgun scout that most players won't listen to this?! Also, the way the cloak works would have no true affect on a tank for the forge and plasma cannon no way. This is di...
- by Draden Brohiem - at 2014.11.22 20:30:00
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38. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
My two cents, and then some from another post. https://forums.dust514.com/default.aspx?g=posts&m=2475361#post2475361
- by Draden Brohiem - at 2014.11.22 20:25:00
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39. Advanced tanks? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Higher Tiered vehicles? Not needed. Specialty Vehicles that have upsides and downsides? Totally. Join the conversation: https://forums.dust514.com/default.aspx?g=posts&t=180729&find=unread Thanks! o7
- by Draden Brohiem - at 2014.11.22 20:23:00
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40. Advanced tanks? - in Feedback/Requests [original thread]
Spkr4theDead wrote: Draden Brohiem wrote: With AV like it is now would this be so bad? Just want the opinion of the community. Currently the standard HAV's are standard hulls trying to futily fit proto mods and turrets?! Advanced hull need n...
- by Draden Brohiem - at 2014.11.22 20:22:00
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