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901. CCP picked an interesting time to increase movement. - in General Discussions [original thread]
Skydivers change direction in air all the time Just pretend you're a flying squirrel
- by Doc Noah - at 2013.07.08 02:30:00
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902. Just 13 more likes to 2000! - in General Discussions [original thread]
No
- by Doc Noah - at 2013.07.08 01:07:00
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903. assault vs. basic dropsuit - in General Discussions [original thread]
You look like a stormtrooper
- by Doc Noah - at 2013.07.08 01:06:00
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904. Will we be banned for discussing/having pedophilic material... - in General Discussions [original thread]
And the amarr call us gallente weird
- by Doc Noah - at 2013.07.07 10:04:00
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905. Fart jumping - in General Discussions [original thread]
Anyone else bothered by the fact that electromagnetic gas comes out of the rear end of someone who jumps?
- by Doc Noah - at 2013.07.07 07:50:00
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906. Fear the Minmatars - in General Discussions [original thread]
Eh...you guys are okay
- by Doc Noah - at 2013.07.07 04:49:00
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907. Batman can't kill people.... - in General Discussions [original thread]
RuckingFetard wrote: Clones can commit suicide, so....... Forced coma? You can get a guy hammered enough to not know what suicide is. Drugs and what not. Bondage and whips. Cryogenic freeze/sleep. Anythings possible when you're batman.
- by Doc Noah - at 2013.07.07 04:45:00
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908. Use a flaylock= admitting lack of gungame (and ideas for a fix) - in General Discussions [original thread]
OZAROW wrote: THANK YOU SIR! Like I said my whole class all my weapons are now garbage, an not once have I made the over powered post, it's like this , I rok the advanced faylock cuz it's cheap but my proficiency is up an operation is at five ...
- by Doc Noah - at 2013.07.07 04:40:00
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909. Batman can't kill people.... - in General Discussions [original thread]
Batman would use knockout gas and keep him in confinement like superman's sanctuary where he keeps alient "pets". It'll be stupid to kill an immortal if they just keep coming back so why not just capture them and keep them alive. He can a...
- by Doc Noah - at 2013.07.07 04:36:00
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910. Use a flaylock= admitting lack of gungame (and ideas for a fix) - in General Discussions [original thread]
I think the splash damage is the main niche of this sidearm, personally I think they should Reduce splash damage to below 100 Keep direct damage as is Increase the base ammo to 5 and max ammo to 20. Standard radius needs to be buffed up to 1.5, a...
- by Doc Noah - at 2013.07.07 04:29:00
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911. Convince Me to Give You 10 Million ISK - in General Discussions [original thread]
KingBlade82 wrote: itsmellslikefish wrote: Hey im a single attractive girl, I play as a male cause I hate when creepy guys hit on me, I don't mind you though . Lets squad up sometime, I don't know how helpfull I'd be cause I run heavy suits...
- by Doc Noah - at 2013.07.07 03:13:00
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912. people who play dust 514 are pure evil! - in General Discussions [original thread]
Corner trap isnt as bad as being gang rushed out in the open by 4+ people just because of the color of your dropsuit.
- by Doc Noah - at 2013.07.06 21:19:00
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913. Forge gun fix - in General Discussions [original thread]
Think they decreased the effective range the FG works in. i'm noticing more and more of my energy balls exploding in mid air when trying to engage distant dropships.
- by Doc Noah - at 2013.07.06 20:22:00
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914. why wont u DIE?? - in General Discussions [original thread]
Kinky Burrito wrote: No, it's because when they are about to die they sprint away, and the hit detection is **** on moving targets. Not so sure about this. There were times where I would come out of a corner and do a full 10 round burst and ...
- by Doc Noah - at 2013.07.06 20:17:00
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915. Anyone else thinks prototype weapons are pointless? - in General Discussions [original thread]
Duvolle has longer optimal range than the Standard type. The tiny extra damage adds up, every 10 bullets is like 1 free bullet if I'm not mistaken, thats a 10% damage increase. Theres a marginal increase in accuracy, cant say no to that. Just be ...
- by Doc Noah - at 2013.07.06 10:40:00
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916. PSN ban Modius Wyvern. yay or nay; vote - in General Discussions [original thread]
You have to break Sony's ToS to get a hardware ban and its very highly unlikely they'll do that over something as small as forum spam that isnt even related to the PS3. I dont know all of CCPs methods of "banning" people on the forums, I just hop...
- by Doc Noah - at 2013.07.06 03:53:00
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917. Planetside 2 Bomber does it again - in General Discussions [original thread]
Er what? Spammer must be pretty dumb to think the devs have anything to do with the forum. FORUM OP, NERF FORUM CCP
- by Doc Noah - at 2013.07.06 02:05:00
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918. Expanded revive radius, a bandaid fix at best - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Doc Noah wrote: N1ck Comeau wrote: ????? Fixed for me, i get revived everytime someone tries it. Not complaining about the revive mechanics. The revive icon is hovering over NOTHING, no body in sight, thats the pr...
- by Doc Noah - at 2013.07.06 00:55:00
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919. Expanded revive radius, a bandaid fix at best - in Feedback/Requests [original thread]
N1ck Comeau wrote: ????? Fixed for me, i get revived everytime someone tries it. Not complaining about the revive mechanics. The revive icon is hovering over NOTHING, no body in sight, thats the problem I'm talking about. Sorry but I doubt ...
- by Doc Noah - at 2013.07.06 00:27:00
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920. Expanded revive radius, a bandaid fix at best - in Feedback/Requests [original thread]
Still havent fixed the issues with client side rendering ragdolls differently from what the server has, making invisible bodies. Strategic use of shooting dead bodies to prevent revival still suffer from the lack of client-server sync leading to ...
- by Doc Noah - at 2013.07.06 00:17:00
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