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461. Which Damage Mod is correct? - in General Discussions [original thread]
Weapon, slot just shows what you can put in there.
- by Doc Noah - at 2013.10.11 01:15:00
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462. Do nanohives slide off of dropdhips? - in General Discussions [original thread]
I imagine it'll just stay where it deployed even when the derpship flew off. Just floating there, forever out of reach for heavies who can barely jump over a small child.
- by Doc Noah - at 2013.10.11 00:22:00
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463. Someone help explain something - in General Discussions [original thread]
Did you take damage mods into consideration?
- by Doc Noah - at 2013.10.10 14:31:00
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464. How DUST 514 Taught Me to Trust NO ONE - in General Discussions [original thread]
None of the things you listed have anything to do with the "Trust no one" mentality of New Eden other than your first point which is to not let anyone you dont know, in your vehicle.
- by Doc Noah - at 2013.10.10 13:54:00
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465. Grenades, stealth suits, and me dying instantly - in General Discussions [original thread]
As others have suggested, make grenades replenishable by only the supply depot, that would eliminate the ability to sit on a nanohive and spam. I dont think the 1 grenade count would work since MLT has 1 count below STD/ADV/PRO. 2 seems fine when...
- by Doc Noah - at 2013.10.10 13:47:00
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466. turret installations scan precision changes?? - in General Discussions [original thread]
Its visual based, if it looks your way, it'll most likely lock on. It also has team vision share so if you attack an enemy or the turret itself or if you're spotted by the enemy, it'll lock on to the attacker. Vehicles are tracked from a further d...
- by Doc Noah - at 2013.10.10 13:38:00
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467. Attention All Blueberries - in General Discussions [original thread]
Last I remember seeing the enemy team camp the last letter, we stole all the NCs behind their back and won the game.
- by Doc Noah - at 2013.10.10 13:31:00
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468. Apparently 1.6 will be a light patch - in General Discussions [original thread]
New weapon(s) has been pushed back but I dont think they said up until when so its safe to assume 1.6 New map (or socket, not sure) has been confirmed for 1.6, wouldnt be surprised if they wait till the end of the month to push it back though. Po...
- by Doc Noah - at 2013.10.10 13:05:00
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469. So CCP in 1.7 can us heavies get either the minmintar heavy OR the Amar HMG? - in General Discussions [original thread]
Gallente heavy with heavy shotgun first
- by Doc Noah - at 2013.10.10 06:52:00
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470. A question for Adamance. - in General Discussions [original thread]
In other words, Science !
- by Doc Noah - at 2013.10.10 04:42:00
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471. What if we had customizable helmets - in General Discussions [original thread]
What this game needs is moar hats.
- by Doc Noah - at 2013.10.10 03:01:00
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472. Squad Finder Suggestion - in General Discussions [original thread]
You guys are slow readers, I could skim through the whole list in less than 5 seconds
- by Doc Noah - at 2013.10.09 17:02:00
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473. Is the Nova Knife Running Charge Still Coming? - in General Discussions [original thread]
Dont think they ever said running charge is coming back. Last I read, they were talking about rebalancing if they do decided to give nova knives a running charge by giving it less damage. The problem with running charge with high damage is that it...
- by Doc Noah - at 2013.10.09 16:49:00
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474. stealth change in HP of suits - in General Discussions [original thread]
Remembered I had 500ish eHP on my mlt gallente medium before 1.5, just checked now and I have 506 eHP so I dont think anything changed on my end.
- by Doc Noah - at 2013.10.09 00:54:00
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475. Imperial Seal engraved on scrambler rifles. - in General Discussions [original thread]
Petition to remove said symbol from my gun since I'm gallente.
- by Doc Noah - at 2013.10.05 23:21:00
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476. The Ultimate Sniper Fit - in General Discussions [original thread]
Mr Heavy suit and Mr Forge Gun says hi Mr Sniper.
- by Doc Noah - at 2013.10.05 22:00:00
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477. Why do you people want to nerf the logistics class? - in General Discussions [original thread]
Kristoff Atruin wrote: It isn't just the speed, it's the stamina. Assaults cover a lot more ground when running than a logi can. Try it sometime. Get into a logi suit, get an assault buddy next to you, and have a race to the other side of the m...
- by Doc Noah - at 2013.10.05 20:07:00
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478. Why do you people want to nerf the logistics class? - in General Discussions [original thread]
They should have less base slots and increased base stats. This will lower their versatility while keeping a still relatively high eHP and lowering the cost to fit the suit. CPU and PG need to be decreased accordingly since they dont need that muc...
- by Doc Noah - at 2013.10.05 19:05:00
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479. Enjoy your break from my Assault Dropship reign of terror. - in General Discussions [original thread]
Sidepassenger reign of terror.
- by Doc Noah - at 2013.10.02 22:52:00
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480. Death of the Merc Pack [:(] - in General Discussions [original thread]
Planned on buying the $50 vet pack but waiting for a better/different deal. I want the LAV BPO but dont want the caldari suit since I'm mostly gallente and the sniper BPO is nice and all except sniping in this game sucks. Not fun, interesting, or ...
- by Doc Noah - at 2013.10.02 22:47:00
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