Pages: 1 2 3 [4] 5 6 7 8 |
61. Corp Directors/CEO's help me out to answer this please.... (Corp Related Mil... - in General Discussions [original thread]
ContraBanJoe wrote: We in PXRXO just reached our 1,000 th member as a Dust Corp... are we the first Dust Corp to have reached this membership milestone? Also, what numbers do you guys have at peak? We are currently rolling 150 online + during ...
- by Doc Kok - at 2013.02.20 22:40:00
|
62. PS4 LIVE NOW - in The Locker Room [original thread]
No ****.
- by Doc Kok - at 2013.02.20 22:28:00
|
63. minecraft - in General Discussions [original thread]
lolwut
- by Doc Kok - at 2013.02.20 15:39:00
|
64. Yet servers not available... - in General Discussions [original thread]
I'm playing right now.
- by Doc Kok - at 2013.02.19 14:50:00
|
65. Do you have to pay a monthly fee for eve online? - in General Discussions [original thread]
Yes
- by Doc Kok - at 2013.02.19 14:02:00
|
66. Where is all the statistics? - in General Discussions [original thread]
Washlee wrote: It would be nice to see gun stats and accuracy That would just prove that every gun in the game is way to accurate..
- by Doc Kok - at 2013.02.19 12:14:00
|
67. Connection Failed - in General Discussions [original thread]
Down for maintenance. Keep checking this thread for updated info on when the server comes back online: https://forums.dust514.com/default.aspx?g=posts&t=59560&find=unread
- by Doc Kok - at 2013.02.19 12:14:00
|
68. Vegetation in test builds - in General Discussions [original thread]
iceyburnz wrote: Since trees are universally lethal to vehicles in all games. I wonder if they will let us harvest them to craft Treetrunckium and Barkium armour. haha +1
- by Doc Kok - at 2013.02.19 12:12:00
|
69. Where is all the statistics? - in General Discussions [original thread]
Having more statistics would be pretty cool! Tank kills, grenade kills, head shots, different weapon kills, etc.. It would also be nice if we could access our character info like stats and assets via this website.
- by Doc Kok - at 2013.02.19 12:11:00
|
70. Vegetation in test builds - in General Discussions [original thread]
ccp_cmdrwang tweeted 2 hours ago: "Just got back from the latest #dust514 playtest. Maps are now populated with vegetation in the test builds!" Just thought I'd share this. Hopefully this means possibly another dev blog is on the way some time s...
- by Doc Kok - at 2013.02.19 12:01:00
|
71. The meanning behind some of our names. - in General Discussions [original thread]
ummm
- by Doc Kok - at 2013.02.18 13:34:00
|
72. How to deal with Shotgun Scouts? - in General Discussions [original thread]
Be aware. Shoot them, don't miss.
- by Doc Kok - at 2013.02.18 13:28:00
|
73. Scout advantage? - in General Discussions [original thread]
Scouts are relevant, he's called Sleepy Zan.
- by Doc Kok - at 2013.02.18 13:01:00
|
74. Guys... - in General Discussions [original thread]
CCP Eterne wrote: Well, they're back into the office today, but that just means they have a week's worth of stuff to catch up on! Give them a couple of days and I'm sure you'll be hearing more stuff. I sure hope so.
- by Doc Kok - at 2013.02.18 10:29:00
|
75. How do you guys do it? - in General Discussions [original thread]
Don Know wrote: I have been playing fps games for a long time (007/Perfect dark/even older) and I am decent at other online fps games (COD/MAG/SE/ect...yeah I mentioned COD but hear me out) ;however, Dust seems different. I have been here sin...
- by Doc Kok - at 2013.02.18 02:23:00
|
76. Skill points - in General Discussions [original thread]
madam fortune wrote: I feel that the skill cap does put a little but of a pause in gaining skill but if you guys insist on keeping it that way I feel u should make it where any item u pick up on the battlefield we may sell it for additional ski...
- by Doc Kok - at 2013.02.18 02:04:00
|
77. How do you deal with spawn killing in Ambush? - in General Discussions [original thread]
Be a heavy.
- by Doc Kok - at 2013.02.17 14:13:00
|
78. omg disconnection - in General Discussions [original thread]
Anndy Dusty wrote: doesnt matter, beta is plastered all over the game you simply have to read I'm aware we're in a beta, but there are some things that should be fixed first..
- by Doc Kok - at 2013.02.17 13:53:00
|
79. omg disconnection - in General Discussions [original thread]
Kamiya Musume wrote: Doc Kok wrote: Anndy Dust wrote: beta it's been in beta for like 2 years bro.. How quickly do you think it's possible to develope a game of this scale and scope? It's been in development for years...
- by Doc Kok - at 2013.02.17 13:47:00
|
80. omg disconnection - in General Discussions [original thread]
Anndy Dust wrote: beta it's been in beta for like 2 years bro..
- by Doc Kok - at 2013.02.17 13:32:00
|
Pages: 1 2 3 [4] 5 6 7 8 |
First page | Previous page | Next page | Last page |