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1361. Tanks (gv.0) - in General Discussions [original thread]
Unless that gv0 pilot has dual hardeners strictly for having one running constantly. And with max skill they even overlap for 8-10 seconds.
- by Devadander - at 2015.07.05 16:03:00
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1362. I want my isk back..... - in General Discussions [original thread]
Bremen van Equis wrote: Because the fools that designed the HAV put the emergency self-destruct button precariously close to the cup holder. LIES I have been requesting a cupholder since closed beta.
- by Devadander - at 2015.07.05 15:55:00
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1363. CCP please bring back the Caldari Prime map for Warlords 1.2 - in General Discussions [original thread]
VikingKong iBUN wrote: SILENTSAM 69 wrote: CCP Rattati wrote: VikingKong iBUN wrote: CCP Rattati wrote: we tried for this event, only on deployment day there was a bug that prevented us I think you need to get someone that actua...
- by Devadander - at 2015.07.05 15:53:00
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1364. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
All I see is me in my calsent, with x4 heavy dam and x1 rof and a AFG. Or even better, make rof a high slot. Be careful what you wish for.
- by Devadander - at 2015.07.05 15:49:00
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1365. as I play on my alt I realize the problem - in General Discussions [original thread]
Aeon Amadi wrote: CCP Rattati wrote: Arkena Wyrnspire wrote: CCP Rattati wrote: I have player every single fps there is i admit, i never played tabula rasa or crysis, was tabula rasa even a fps You've never played Crysis? ...
- by Devadander - at 2015.07.05 15:41:00
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1366. CCP please bring back the Caldari Prime map for Warlords 1.2 - in General Discussions [original thread]
CCP Rattati wrote: VikingKong iBUN wrote: CCP Rattati wrote: we tried for this event, only on deployment day there was a bug that prevented us I think you need to get someone that actually knows how to code then. This is why we don't ...
- by Devadander - at 2015.07.05 01:53:00
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1367. CCP You really need to address this problem before you lose VETERANS - in General Discussions [original thread]
True Adamance wrote: Tesfa Alem wrote: Before you spontaneously explode i'd advise you to look at all of the rifle stats. Here's the assault vairants, because the Assauly scramblers had the buff to damage. Without damage mods, jesus. Ishuko...
- by Devadander - at 2015.07.04 17:11:00
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1368. [IDEA] Simple Vehicle Quality of Life Improvements - in Feedback/Requests [original thread]
Sicerly Yaw wrote: Devadander wrote: Small blasters used to be great, somewhere along the way they got really bad. are you talking about the unlimited ammo laser precision blasters we had back in the day? because that was totally not OP ...
- by Devadander - at 2015.07.04 16:43:00
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1369. [IDEA] Simple Vehicle Quality of Life Improvements - in Feedback/Requests [original thread]
Small blasters used to be great, somewhere along the way they got really bad.
- by Devadander - at 2015.07.03 20:20:00
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1370. Hardener glare - in Feedback/Requests [original thread]
Can we please remove hardener effect from small turrets. It is still impossible for gunners to see with it on.
- by Devadander - at 2015.07.03 14:45:00
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1371. Uplink backpack - in Feedback/Requests [original thread]
So far so good. Couple things though. Needs to be to logi, what cloak is to scout. Usable(ish) by other roles but at great cost. (Sacrifice) Perhaps a slight fitting bonus for logi if the equipment fitting bonus isn't enough. Extreme bandwidth c...
- by Devadander - at 2015.07.02 07:22:00
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1372. THE STRAFE SPEED WAS NURFED MORE THEN THOUGHT. - in General Discussions [original thread]
Inb4 they didn't nerf strafe they nerfed me
- by Devadander - at 2015.07.01 18:42:00
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1373. A question for tankers who will be playing now. - in General Discussions [original thread]
They actually would count, but not vehicle kill assists. You would have to get a piece, and get the normal assist along with vka.
- by Devadander - at 2015.07.01 16:55:00
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1374. strafe speed... - in General Discussions [original thread]
Operative 1174 Uuali wrote: mr musturd wrote: CCP Rattati wrote: remind me Dont remember exact values, but the fat boys were the slowest turning and scouts were the fastest, makes sense imo. Or if there was a way to factor in the amount...
- by Devadander - at 2015.07.01 16:36:00
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1375. (a+ç -á° -ƒ+ä-£ -í°)a+ç FALCON PUNCH! 615hp Damage on MinScout - in General Discussions [original thread]
#watchdeep
- by Devadander - at 2015.07.01 16:22:00
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1376. THE STRAFE SPEED WAS NURFED MORE THEN THOUGHT. - in General Discussions [original thread]
The only skill to the wiggle dance was hitting a wiggler with a RR at 7 meters LOWL
- by Devadander - at 2015.07.01 15:47:00
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1377. THE STRAFE SPEED WAS NURFED MORE THEN THOUGHT. - in General Discussions [original thread]
DR DEESE NUTS wrote: BARAGAMOS wrote: Its a strategy game; not Team Death Match on COD. It should have a slower more deliberate feel. Good riddance. Go cry somewhere else about losing your wiggle dance. It was ruining the game. Love shoo...
- by Devadander - at 2015.07.01 15:41:00
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1378. THE STRAFE SPEED WAS NURFED MORE THEN THOUGHT. - in General Discussions [original thread]
My thoughts...
- by Devadander - at 2015.07.01 15:35:00
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1379. Game feels sluggish. - in General Discussions [original thread]
All the wigglers are now in brick fits. I can't lel enough, its as if kdr was directly linked to waking up the next morning.
- by Devadander - at 2015.07.01 15:13:00
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1380. Game feels sluggish. - in General Discussions [original thread]
HTFU
- by Devadander - at 2015.07.01 14:57:00
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