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21. Regarding Redline Camping. - in Feedback/Requests [original thread]
Derpty Derp wrote: Would make for very entertaining battles! But I think a large portion of the player base would get confused and commit suicide in a public place, if this happened. My vote would probably go for multiple spawns and a recedi...
- by Denchlad 7 - at 2015.01.24 04:19:00
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22. Regarding Redline Camping. - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: Hello, Denchaid. And as one player already posted, your idea is a good one,GǪ very sympathetic to the redlined team, and a good way to add length and entertainment to a match that may be close to finishing. That doesn't m...
- by Denchlad 7 - at 2015.01.24 04:18:00
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23. Regarding Redline Camping. - in Feedback/Requests [original thread]
Heres a thought; Why not flip the spawn point every 3-5 minutes? By that I mean your teams MCC and Ground Spawn will swap to the enemies side every 3-5 minutes. So there is still a safe place to call in vehicles and setup a squad as such, it wil...
- by Denchlad 7 - at 2015.01.23 02:42:00
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24. Multi-fix for scrambler rifle - in Feedback/Requests [original thread]
This thread is a total train wreck. Basically 8 pages of the thread are bickering over incorrect statistics, an idiot who brought his "friends" along to troll someone whilst making himself look like a spectacular idiot by not understanding how to ...
- by Denchlad 7 - at 2015.01.18 01:27:00
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25. Sticky:[Feedback] Experimental and Specialist Weapons - in Feedback/Requests [original thread]
Seems all good to me. So: Specialist = OP5 P1, Salvage/Strongbox = No Experimental = OP5 P2, Salvage/Strongbox = No Officer = OP5 P3, Salvage/Strongbox = Yes That all seems fine to me, Meta Level Proto +1, +2 and +3 is logical as its in line wit...
- by Denchlad 7 - at 2015.01.16 03:17:00
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26. [Requestatti] Heat Sinks. - in Feedback/Requests [original thread]
Although I like the idea, until I see the TAR being used by absurdly high amounts of players, and with HMGs in their current state, it couldnt work. As Thor said, having nearly 1000 eHP with a ScR acting effectively as a Shield-TAR... No. I would...
- by Denchlad 7 - at 2014.12.21 03:21:00
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27. [REQUEST] Minute snowball damage - in Feedback/Requests [original thread]
I'd rather it have infinite ammo and do no damage.
- by Denchlad 7 - at 2014.12.20 21:35:00
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28. The problem with ADS - in Feedback/Requests [original thread]
Im all for allowing the 1st person view to change orientation for greater accuracy. As much as I love flying 1st person, it would allow much more flexibility when choosing between 1st and 3rd person views. Id prefer to fly in 1st person in CQ envi...
- by Denchlad 7 - at 2014.12.20 02:59:00
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29. [Request] ISK Payout changes - Current payouts cause risk aversion - in Feedback/Requests [original thread]
Thokk's system is impressive. The multiplier change for gamemodes removes the issue of Ambush not being profitable, which is good comparedbto other variants I've seen. However, being as rich as I am, I do sit on the fence on this issue. On my alt...
- by Denchlad 7 - at 2014.12.10 04:47:00
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30. carri officer - in Feedback/Requests [original thread]
Per quanto ne so stanno cercando di riportare il Falchion, Vayu e altri vecchi veicoli in un aggiornamento futuro. Sarebbe interessante vedere il pi+¦ presto possibile, ma anche con il nuovo Delegato armi, so che potrebbe essere un po' di tempo. ...
- by Denchlad 7 - at 2014.11.02 22:21:00
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31. Deployable/Retractable Landing Gear for Dropships. - in Feedback/Requests [original thread]
le bump for visibility.
- by Denchlad 7 - at 2014.11.02 22:14:00
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32. Deployable/Retractable Landing Gear for Dropships. - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: Denchlad 7 wrote: Lazer Fo Cused wrote: 1. Its needed for shield DS 2. While on the subject of a button to do x we need a button to kick out players when you have a MCRU on it X = Landing Gear Square ...
- by Denchlad 7 - at 2014.11.02 19:03:00
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33. Deployable/Retractable Landing Gear for Dropships. - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 1. Its needed for shield DS 2. While on the subject of a button to do x we need a button to kick out players when you have a MCRU on it X = Landing Gear Square = Kick from DS Sounds good to me
- by Denchlad 7 - at 2014.11.02 17:49:00
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34. Deployable/Retractable Landing Gear for Dropships. - in Feedback/Requests [original thread]
Simple addition I'd love. If you're a pilot (ADS or Normal DS), you should know you're landing gear auto deploys when a surface is near the underside of your Dropship, regardless of Angle/Trajectory. Sometimes while flying, it can deploy and clip...
- by Denchlad 7 - at 2014.11.02 16:28:00
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35. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: When will these changes be implemented? Or is it still a maybe? Tuesday 28th October, as Rattati said earlier in the thread.
- by Denchlad 7 - at 2014.10.25 01:21:00
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36. What Ever Happened to the Deployable Bubble Shield? - in Feedback/Requests [original thread]
Destiny? Titans? Anyone? The idea is okay but would need refinement.
- by Denchlad 7 - at 2014.10.24 22:22:00
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37. To Rattati: ARR and CQC - in Feedback/Requests [original thread]
The only reason I use the Ishukone Assault Rail Rifle is because I have too much isk to care about and it has a cool name. A buff would be more than welcomed.
- by Denchlad 7 - at 2014.10.24 14:43:00
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38. Lets look at Pilot suits.... - in Feedback/Requests [original thread]
Looks all good to me. Wouldn't it be possible to take the Basic Light Frames, recolour them with some form of Yellow/Dark Red colour scheme, and modify the slots and bonuses? And then skill books and stuff like that. But we wouldn't need an enti...
- by Denchlad 7 - at 2014.10.23 08:59:00
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39. Something to freshen up what is a boring game when you have 30+ mil ... - in Feedback/Requests [original thread]
VARI-FLIPPING-ATION! I have 40 mil. Not once have I ever been bored. I have (or had till the new Officer Guns came) access to every gun in the entire game, 5 Proto Suits, and at least Level 3 in every role in the game. Initially I was a Sentinel...
- by Denchlad 7 - at 2014.10.21 23:22:00
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40. New module idea: ammo capacity - in Feedback/Requests [original thread]
0 CPU 0 PG, just like the Vehicle Variants. Then im happy for this. Only issue would be the point of the Ammo Capacity Skillbook. Why get that when I can use a module?
- by Denchlad 7 - at 2014.10.21 02:37:00
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