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21. JOIN THE MASS ARMY TO PUSH EoN BACK!! - in General Discussions [original thread]
HARDFACTS DUSTTRUTH wrote: Ok screw it im done. Stay bored in MH, dont show back up saying "Fight us Fight us" again if all everyone is gonna do is QQ about it f*ck it lets all join EoN then and never have wars, oh yea that'll be loads of fu...
- by Decasor - at 2013.08.10 04:04:00
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22. To the Ultramarines - in General Discussions [original thread]
A bit of a shout out to the Ultramarines. I have fought against (and a few times with them) in pub matches a lot, and its always been interesting. I haven't noticed any boosting or FOTM excesses, as in they don't seem to intentionally use broken m...
- by Decasor - at 2013.08.07 03:21:00
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23. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Decasor wrote: I snipe Quick question for you, Decasor: I've been OHK'd by sniper fire dozens of times since 1.2. No missed shots whizzing by and plunking under foot ... simply insta-killed while sprinting at 10+ m...
- by Decasor - at 2013.08.07 03:13:00
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24. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Decasor wrote: Extremely effective on even the most basic suit, the Dragonfly to be honest. I envy your KD (this guy's over 6.0) and will absolutely take your feedback into account. Thanks, Decasor. I wish it mea...
- by Decasor - at 2013.08.07 02:45:00
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25. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Bojo The Mighty wrote: Now that I've started my SP investments into Electronics (passive scan stuff), thus making me extra squishy, I've found I can deal with this extra squishy. I've really had to change my frontal assa...
- by Decasor - at 2013.08.07 02:38:00
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26. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Nix Vulken wrote: would it matter? who uses active scanners? i mean really..? Yeah, I trained in a few levels before realizing it was basically useless for what I wanted it for (and not enough equipment slots). However it looks like the scan...
- by Decasor - at 2013.08.04 04:23:00
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27. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Lillica Foster wrote: Active scanner would be pretty nifty, but I feel that plays to the gallente more than the Amarr. Looking at existing Amarr stuff, they're fairly combat oriented. Assault bonus is to their weapons, logi suit is the only wit...
- by Decasor - at 2013.08.04 04:21:00
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28. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Lillica Foster wrote: Howdy fellas. This is me throwing around ideas on Amarr scout skill bonuses based on existing scout suits. The first idea is giving an increase to scrambler pistol headshot damage per each level. This is like the damage bo...
- by Decasor - at 2013.08.04 04:16:00
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29. Drop down like a BOSS [:twisted] - in General Discussions [original thread]
Bethhy wrote: i don't understand why you have to be at a certain height to even activate your inertia damper. should be a suit tool u can use at any jump height. Might help scouts survive jumping over railings . Don't know about you, but wh...
- by Decasor - at 2013.08.04 03:50:00
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30. crazy dust site error - in General Discussions [original thread]
DoubleTap420 wrote: 5 min ago I got a wierd error screen that said WE HAVE BEEN GANKED we will counter attack as soon as we have properly outnumbered them and he site was offline. But now if working fine and fast....... What do you guys make o...
- by Decasor - at 2013.08.04 03:40:00
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31. Why do you AFK? - in General Discussions [original thread]
I never go into a match thinking, ok, i'm going to afk this one, so here it is: > If I am wearing an armour plated assault suit, and I am the first to the objective, hack it and its the only one on our team - AFK > If I come in half way th...
- by Decasor - at 2013.08.04 03:02:00
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32. Lost that loving feeling? - in General Discussions [original thread]
Cosgar wrote: We need PVE Absolutely this. Even 'bad' PVE would keep people entertained for a few months. And just face it, would be hard to best 'Pubstomps' for a ****** game so PVE would win by default. As much as I like the idea of drone...
- by Decasor - at 2013.08.04 01:22:00
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33. Militia Sniper Rifle - in General Discussions [original thread]
dannylee80 wrote: Please someone tell me how a Militia Assault Sniper can kill me in my Proto Gear from 400+ meters away and sometimes do 600+ damage. This is has been quite frequent, head shot fair enough I couldn't even see the person. I have...
- by Decasor - at 2013.08.04 01:06:00
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34. CCP nerfing scouts for every single update they do? - in Feedback/Requests [original thread]
Matticus Monk wrote: Everything you say is true. I'm getting tired of being a scout. I'm getting bitter. It's just not fun. Every ounce of creativity and tactics I can muster can only get me a reasonably good game (10+ kills, less than 2/3 de...
- by Decasor - at 2013.08.04 00:47:00
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35. to all other snipers - in General Discussions [original thread]
Zanzbar clone wrote: other snipers arnt THAT bad unless they dont provide cover fire, fail to communicate with the team, or decide to sit right next to me and snipe after droping a giant glowing nanohive right on top of me.... ok most of them...
- by Decasor - at 2013.08.03 00:45:00
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36. Perfecting the Role - Active Scanners (WARNING: SUPER POST) - in Feedback/Requests [original thread]
Outstanding post as usual. I agree with the fitting screen problem with regards to scan profile and strength - I put a suggesting in this feedback forum yesterday to the effect that it would be extremely handy to have the stats show fully on the ...
- by Decasor - at 2013.08.02 15:29:00
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37. (Request) Scan Profile Stats on Suits - in Feedback/Requests [original thread]
Hello CCP, Given the changes to scanning, including those proposed, it would make sense to give players the opportunity to plan their suits to counter scanning or to modify them for scanning with precise figures. What I would like to see is, in...
- by Decasor - at 2013.08.01 21:32:00
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38. [Bug] Shotgun Design/Performance - in Technical Support/Bugs [original thread]
Shotty GoBang wrote: 1) Shouldn't hesitate on trigger pull. 2) Shouldn't shoot blanks. 3) Shouldn't be a precision instrument. 4) Shouldn't lose to spray-and-pray in close quarters. 5) Shouldn't tickle targets when hit from behind. Thank You! ...
- by Decasor - at 2013.08.01 21:28:00
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39. Perfecting the Roles - The Scout - (WARNING: SUPER POST) - in Feedback/Requests [original thread]
Cosgar wrote: Just a random thought, but what if on top of the module/equipment itself, cloaking was an inherent suit trait for scouts that activates if you stand still for 5 seconds and deactivates as soon as you move? It would have to be a...
- by Decasor - at 2013.08.01 11:23:00
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40. Sniper Scope/ Enemy in Terrain - in Technical Support/Bugs [original thread]
Captain Wontubulous wrote: The effect where you cannot see someone down your scope and they blend into the environment is still persisting. Worse yet, they are now invincible. I just shot where someone's head was supposed to be 3 times thinking...
- by Decasor - at 2013.08.01 03:18:00
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