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881. Nano's Guide to Proper Militia Vehicle Fits - in General Discussions [original thread]
Mmkk333 wrote: I heard from a lot of different people that militia vehicles are out this next build. Why put this out here now? The free ones will be out, but they are leaving them on the market to buy.
- by Debacle Nano - at 2012.08.10 21:11:00
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882. [ FAO] CCP Manifest :dust 514 screenshots !!! - in General Discussions [original thread]
lolno
- by Debacle Nano - at 2012.08.10 20:47:00
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883. Nano's Guide to Proper Militia Vehicle Fits - in General Discussions [original thread]
Just Bad wrote: Bump & For what it's worth I've found I've had more luck using Blasters over Railguns in a Soma for anti-infantry work due to the smaller splash radius and damage of the Gallente Railguns (they've GA in the name on the marke...
- by Debacle Nano - at 2012.08.10 20:44:00
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884. The So Called Problem With Hit Detection Is A Myth - in General Discussions [original thread]
I don't ever have any problems with hit detection.
- by Debacle Nano - at 2012.08.10 19:25:00
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885. Nano's Guide to Proper Militia Vehicle Fits - in General Discussions [original thread]
Nano's Guide to Proper Militia Vehicle Fits Now I don't know everything about Caldari HAV's and dropships, but I am talking out of my experience. I do not go into LAV usage due to them having only one or two purposes. I will discuss fits, tact...
- by Debacle Nano - at 2012.08.10 18:58:00
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886. Nano's Guide to Proper Militia Vehicle Fits - in General Discussions [original thread]
Reserved.
- by Debacle Nano - at 2012.08.10 18:58:00
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887. 1st Marauders, next up Megadoomers? - in General Discussions [original thread]
Probably different specialized HAV's.
- by Debacle Nano - at 2012.08.10 18:19:00
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888. Tired beta!!! - in General Discussions [original thread]
What are you talking about? The game is released.
- by Debacle Nano - at 2012.08.10 17:45:00
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889. Only heavies understand... - in General Discussions [original thread]
vermacht Doe wrote: STB-stlcarlos989 EV wrote: vermacht Doe wrote: The stated accuracy isn't always right. The stats say the tactical is less accurate than the breach but back to the point everyone else can use a repair tool without being...
- by Debacle Nano - at 2012.08.10 17:43:00
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890. Tanks - in General Discussions [original thread]
Why in hell would you put a nanofiber on a armor tank? The whole point of armor is to soak damage up, not to move fast.
- by Debacle Nano - at 2012.08.10 17:38:00
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891. Oh Boy CCP... - in General Discussions [original thread]
:o those are nice.
- by Debacle Nano - at 2012.08.10 17:35:00
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892. Tanks - in General Discussions [original thread]
david test1 wrote: Noc Tempre wrote: The damage mods don't work this build. Save the slot for something else. when did this happen? and does this apply to all of them, or just vehicles? Just vehicles.
- by Debacle Nano - at 2012.08.10 17:32:00
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893. Oh Boy CCP... - in General Discussions [original thread]
Your music and songs are freaking great.
- by Debacle Nano - at 2012.08.10 17:27:00
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894. Tanks - in General Discussions [original thread]
I prefer armor tank. I explain it here .
- by Debacle Nano - at 2012.08.10 17:25:00
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895. Cannot get EVE voucher because email already used for limited weekend code? - in General Discussions [original thread]
CCP Contra Merc wrote: Best way is to get another email address to redeem the CCP code, then you will get another SEN code and follow the instructions. The alternate email address is just to register and redeem the SEN code, once you have the...
- by Debacle Nano - at 2012.08.10 17:15:00
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896. Notes do not indicate improvement in weapon mechanics. - in General Discussions [original thread]
Maken Tosch wrote: Saiibot wrote: Tony Calif wrote: Obviously doesn't realise that the game has been in development 3 years, ad beta for over 6 months. Your 3 year old just doesn't know better. The core fps mechanics are of something th...
- by Debacle Nano - at 2012.08.10 17:08:00
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897. Notes do not indicate improvement in weapon mechanics. - in General Discussions [original thread]
Saiibot wrote: Ccp also didnt address the unlimited ammo that vehicles have! I don't think the majority of people want this.
- by Debacle Nano - at 2012.08.10 17:00:00
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898. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
I want a variation of the Surya :> If you were asking for details, then: A bit more powergrid at the cost of speed.
Has one more low slot, but minus a medium slot or two.
Are we asking for specific colors too?
Or maybe a more gank...
- by Debacle Nano - at 2012.08.10 08:01:00
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899. Precursor Patch Notes - in General Discussions [original thread]
Saiibot wrote: Didn't see anything about putting a cap on vehicular ammo Good.
- by Debacle Nano - at 2012.08.10 07:57:00
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900. Precursor Patch Notes - in General Discussions [original thread]
Quote: Vehicles now take continual armour damage once they catch on fire. Won't this wreck a Surya's tank? Quote: Added Black Ops HAV CCP you just made my day, and wrecked others. Quote: New XL turret class equipped on MCC Tur...
- by Debacle Nano - at 2012.08.10 03:08:00
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