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7461. [Suggestion] Please add a grenade indicator - in Feedback/Requests [original thread]
Oxskull Duncarino wrote: I would be against this as it's to much handholding. Sound effects are very good at the moment and it adds statighy to a grenade throw depending on whether the target is in a quiet or loud area. Lol, I know, talking abo...
- by DeadlyAztec11 - at 2013.11.23 23:21:00
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7462. How to increase the ROF of the Breach AR - in General Discussions [original thread]
Cat Merc wrote: Huh? It already fires at maximum ROF. By pressing the trigger before the next shot automatically cycles, therefore you over wright it.
- by DeadlyAztec11 - at 2013.11.23 22:29:00
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7463. OMG OMG OMG - in General Discussions [original thread]
I was watching Mulan... And went to Taco Bell. > Doctor Who.
- by DeadlyAztec11 - at 2013.11.23 21:54:00
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7464. I'm curious - a survey on Nova Knives - in General Discussions [original thread]
ugg reset wrote: I enjoy bleeding people out with NK's. it's quick, quiet and doesn't use any amo. that and the idea of denying any last hope for revival with the lowest tier of weapon puts a wicked though in my head. Me too.
- by DeadlyAztec11 - at 2013.11.23 21:52:00
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7465. How to increase the ROF of the Breach AR - in General Discussions [original thread]
Kira Lannister wrote: Fire of Prometheus wrote: I can tell when someone is using one......and why go breach when you can stack 4cmplx Dmg mods on a duvolle and kill 20x faster than with a proto breach? Yes I'm suffering from bitter vet synd...
- by DeadlyAztec11 - at 2013.11.23 21:37:00
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7466. The issue with Grenades - in General Discussions [original thread]
Leovarian L Lavitz wrote: Atiim wrote: DeadlyAztec11 wrote: Leovarian L Lavitz wrote: Remove the grenade slot from logi suits, all will be well in the world. Imo. No. I see your "no", and raise that to a "HELL NO" You want to use...
- by DeadlyAztec11 - at 2013.11.23 21:24:00
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7467. How to increase the ROF of the Breach AR - in General Discussions [original thread]
Pvt Numnutz wrote: That's pretty neat. I used the breach at a lot when I was a logo in chromo. This is real skill breach ar usage I think I'll give this a try. Thanks Remember, it is rhythmic, tap before the next shot automatically cycles. G...
- by DeadlyAztec11 - at 2013.11.23 19:48:00
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7468. How to increase the ROF of the Breach AR - in General Discussions [original thread]
Nirwanda Vaughns wrote: doing the math the proto breach does less dps than a militia SMG Range is the name of the game. By your simple statistic if DPS we should all be using shotguns. More than one factor defines a weapon.
- by DeadlyAztec11 - at 2013.11.23 19:44:00
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7469. How to increase the ROF of the Breach AR - in General Discussions [original thread]
Fire of Prometheus wrote: Or you could use a turbo controller like all those cheapos that need to mod/hack to win Boo! >:O
- by DeadlyAztec11 - at 2013.11.23 18:37:00
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7470. 1.7 Patch notes release - in General Discussions [original thread]
SOONGäó Like everything else...
- by DeadlyAztec11 - at 2013.11.23 18:36:00
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7471. How to increase the ROF of the Breach AR - in General Discussions [original thread]
I call it dual shotting. Instead of holding down the trigger keep pressing the trigger as if it were a TAR (Tactical Assault Rifle). Get into a rhythm of spamming the trigger faster than the default ROF and you will shoot in very fast 2 shot burs...
- by DeadlyAztec11 - at 2013.11.23 18:35:00
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7472. Gallentes for Rail Rifles - in General Discussions [original thread]
Breach AR FTW!
- by DeadlyAztec11 - at 2013.11.23 18:28:00
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7473. The issue with Grenades - in General Discussions [original thread]
Please support in Feedback/Request.
- by DeadlyAztec11 - at 2013.11.23 17:51:00
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7474. [Suggestion] Please add a grenade indicator - in Feedback/Requests [original thread]
It use to be in Chromosome, but has been removed. I think that adding it back is necessary considering that it is difficult to identify that there are active grenades. It is also a better coarse of action before you nerf grenades.
- by DeadlyAztec11 - at 2013.11.23 17:47:00
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7475. The issue with Grenades - in General Discussions [original thread]
Athrak Kinz wrote: Cody Sietz wrote: I've noticed this is a all or nothing community... Why can't you support this? It's a step in the right direction! I support the indicator, but no one can say that core locus spam isn't a problem. And...
- by DeadlyAztec11 - at 2013.11.23 17:42:00
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7476. [Feedback] SMG hit detection - in Feedback/Requests [original thread]
Thank you for finally making it consistent, especially the Assault SMG. Argh!
- by DeadlyAztec11 - at 2013.11.23 17:39:00
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7477. The issue with Grenades - in General Discussions [original thread]
Sylwester Dziewiecki wrote: DeadlyAztec11 wrote: There is no indicator! Back in Chromosome there was an indicator. It showed a little circle around the grenade and an arrow if it was outside your field of view. Near the end of Chromosome I ...
- by DeadlyAztec11 - at 2013.11.23 17:01:00
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7478. Early Call To The Powers That Be - in Intergalactic Summit [original thread]
True Adamance wrote: DeadlyAztec11 wrote: True Adamance wrote: DeadlyAztec11 wrote: I am not sure I support your stance. Sansha's Nation would bring about order. Peace. Unity. No more war. No more needless suffering. An ever lasting po...
- by DeadlyAztec11 - at 2013.11.23 16:48:00
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7479. The issue with Grenades - in General Discussions [original thread]
Athrak Kinz wrote: IMO grenades need a re-work. Remove cooking, add an indicator/grenade trail, and reduce grenade count to 1 at mlt /std /adv. And 2 at proto. Damage is fine as is as long as the previous changes are implemented, they are still...
- by DeadlyAztec11 - at 2013.11.23 16:43:00
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7480. The issue with Grenades - in General Discussions [original thread]
Lazy Scumbag wrote: The damage calculator for grenades is ridiculous. How can it be explained that armor+ explosive damage somehow interact causing increased damage? It just does, kind of how AR's do more damage to shields but less to armor.
- by DeadlyAztec11 - at 2013.11.23 16:41:00
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