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41. heavys are designed to stand toe to toe with Vehicles. - in General Discussions [original thread]
i thought heavys was supposed to stand infront of a vehicle and take some hits too, maybe they will get a bonus on there suit that decrease dmg from vehicle weapons by x percent idk.
- by Darkz azurr - at 2012.08.16 22:18:00
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42. Mouse doesnt work, or is it suppose to be this slow? - in General Discussions [original thread]
turn your ds3 sensitivity to max and you will turn faster with mouse.
- by Darkz azurr - at 2012.08.15 16:02:00
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43. concerned by the overpowerness of forge guns - in Feedback/Requests [original thread]
Zero Harpuia wrote: Please do endeavor to use the search function, as you will find that many, many people have mand the same complaint. That being said, allow me to tear into you like a starving man into a prime steak. I shall now assume I am...
- by Darkz azurr - at 2012.08.15 15:49:00
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44. My view on new patch - in Feedback/Requests [original thread]
i actually really like the new dropship physics, it hadles more like a helicopter , it's hard to describe but there fine to fly with some practice. but i would think of the handling as more a helicopter.
- by Darkz azurr - at 2012.08.15 15:34:00
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45. the new instant battle - in General Discussions [original thread]
yeah i understand it will take time to learn what people skill level is, wich is understandable, my problem is i can still get into a militia server meant for new players in a full proto set up, if i wish to just grief new players in highsec
- by Darkz azurr - at 2012.08.15 15:06:00
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46. the new instant battle - in General Discussions [original thread]
so the new instant battle option seems pretty good , but ....wasnt the instant battle added so it would group people of the same sp and skill together to make it fair for new people and people around the same skill lvl to play againsed each other ...
- by Darkz azurr - at 2012.08.15 15:02:00
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47. Mouse sensitivity is too low. - in General Discussions [original thread]
been playing with it all morning, make sure your ds3 sensitivity is maxed , it effects the mouses sesitivity. i have had 0 problems killing people with m/kb even managed to 1 shot 5 guys in about 10 seconds with the mouse today :D
- by Darkz azurr - at 2012.08.15 14:27:00
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48. [Request] Dropship Physics change - in Feedback/Requests [original thread]
it's just gonna require some practice, feedback handling for the dropship is still way way to early.
- by Darkz azurr - at 2012.08.15 12:07:00
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49. DS3 Controller sensitivity too high - in Feedback/Requests [original thread]
you had it set to 4 ???? i noticed the sensitivity goes up and down in 10's now unlike before.
- by Darkz azurr - at 2012.08.15 12:04:00
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50. Game type filtering - in Feedback/Requests [original thread]
i agree, would be nice to filter skirmish, ambush etc
- by Darkz azurr - at 2012.08.15 12:02:00
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51. Universal Voice Transmittters - in General Discussions [original thread]
so, how's grouping with friends work ? i add a friend to a squad i guess while in my merc quarters ...then what ? , we sit in silence as i try to read his mind what map we should do, what pve mission we should choose etc ? edit: CCP Jian: To be c...
- by Darkz azurr - at 2012.08.15 11:33:00
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52. Mouse sensitivity is too low. - in General Discussions [original thread]
felt about the same turn speed as my ds3 when i was using it. no way should mkb be able to turn faster than ds3. i was using a assault suit tho, i'll try heavy ds3 and heavy m/kb when i can.
- by Darkz azurr - at 2012.08.15 11:15:00
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53. Precurser build bugs found list. - in Technical Support/Bugs [original thread]
in the market place , at the top in the middle where it says where you are, market>dropsuit for example, the lower half of some of the letters are cut off.
- by Darkz azurr - at 2012.08.15 00:09:00
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54. Mouse sensitivity is too low. - in General Discussions [original thread]
im gonna say it.... it feels fine. i played with both..... The ds3 controls are alot better, m/kb i think still have the edge slightly but it's not as bad as i thought. altho trying to figure out how to activate the mouse/kb and what buttons did ...
- by Darkz azurr - at 2012.08.14 22:53:00
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55. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
maybe a player guided small missle turret basicly it's a small missle turret that shoot's a missle at a slower speed than current missles, but can be guided after it has been shot by the player (change direction) just for the record i would like...
- by Darkz azurr - at 2012.08.13 13:50:00
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56. tracer rounds - in Feedback/Requests [original thread]
i was actually gonna suggest this today, so i guess i'll just +1
- by Darkz azurr - at 2012.08.12 22:06:00
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57. Dust ps3 great idea and here is why - in General Discussions [original thread]
ccp is gonna have a tough time here on ps3. On the pc, eve is the only good "spaceship game" as here on ps3 , they got some serious competition, black-ops 2 in november, bf3-armored kill in september, i think a fair few console gamers left when le...
- by Darkz azurr - at 2012.08.12 21:55:00
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58. Claymores - in General Discussions [original thread]
i see
- by Darkz azurr - at 2012.08.12 19:31:00
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59. Claymores - in General Discussions [original thread]
LISA MICHELLE WARRIORS wrote: Tanks mines would be great! indeed, or even maybe some sort of magnetic anti tank mine , wich basicly if a tank or any vehicle drives over it, the mine activates, and hold the vehicle in place for a set duratio...
- by Darkz azurr - at 2012.08.12 19:29:00
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60. A discussion about balance. - in General Discussions [original thread]
i think people think about grouping and nullsec alot when trying to take out tanks, they forget about highsec, and the many many lone wolf guys too that will be faced againsed such vehices, thie thing that makes tanks really powerful is that there...
- by Darkz azurr - at 2012.08.12 18:09:00
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