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741. [PXRXO] Planetary Response Organisation [PXRXO] - Updated January 30th 2013 - in Corporation Recruitment [original thread]
awh but what if I dont have a microphone D:>
- by DarkShadowFox - at 2012.11.26 04:08:00
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742. Can We Make the Hav's Stronger - in Feedback/Requests [original thread]
Free Beers wrote: No. well why not, you cant play if you've got a HAV doing its job?
- by DarkShadowFox - at 2012.11.26 02:04:00
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743. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
hey lets implement this for ALL vehicles not just dropships also a lock option just as we can lock squads, vehicles should be able to be squadlocked from the map :D
- by DarkShadowFox - at 2012.11.25 23:46:00
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744. {REQUEST}Please look at the Swarm Launcher 'eject' path and lock on - in Feedback/Requests [original thread]
dude no AV is already a threat as is, Spec into a better swarm launcher. theres plenty that kill much better, from this post it sounds as if your using the starter.
- by DarkShadowFox - at 2012.11.25 23:18:00
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745. Can We Make the Hav's Stronger - in Feedback/Requests [original thread]
They Are Still Wayyy to easy to take down, im not an angry tanker but its wayy to easy for someone with a high level swarm launcher to blast tanks to bits. :U tanks are supposed to be HEAVY and not easy to take down :V
- by DarkShadowFox - at 2012.11.25 23:08:00
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746. Splitscreen feature - in Feedback/Requests [original thread]
+insertinfinatesymbolhere
- by DarkShadowFox - at 2012.11.25 22:57:00
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747. RDV to return vehicles to MCC - in Feedback/Requests [original thread]
R F Gyro wrote: Shijima Kuraimaru wrote: Deployment>Vehicle>Retrieve Current Vehicle. The only problem I see with this is, unless vehicle possession is locked to the owner, any team mate could jump into a vehicle and have it retrieved...
- by DarkShadowFox - at 2012.11.25 22:56:00
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748. Dropships a.k.a Gunships - in Feedback/Requests [original thread]
Dev Mason wrote: Dropships are rarely used as their intended too, CCP needs to come up with a reward system for people who actually use a dropship as a dropship instead of a battleship to obliterate the battlefield Some kind of point per drop ...
- by DarkShadowFox - at 2012.11.25 22:52:00
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749. So Apparently The Variation of the Sica Is called an HAV - in General Discussions [original thread]
has anyone noticed this before? Is said HAV variation like SUPERSTRONG and rare :D its literally called HAV look under Militia Weapons and See xD
- by DarkShadowFox - at 2012.11.25 20:28:00
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750. [BUG] Killed on ladder, became immortal and stuck in game-- could not move or ac... - in Technical Support/Bugs [original thread]
angelarch wrote: Probably a very rare bug, but got shot down while half way climbing a ladder on the N building of A objective, 3 point skirmish-- then my character was bleeding out with that 'heartbeat sound' forever, could not die. - I could...
- by DarkShadowFox - at 2012.11.25 19:38:00
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751. I dunno which map it is but - in Technical Support/Bugs [original thread]
which map is in the gulley cause, at Point C Apex_008 Was clipping into point C on the map with a Heavy Suit and A forge gun, wow this game is a mess :/ anyways Id upload a picture of the full view of the map but, I'd be afraid to breach NDA. I...
- by DarkShadowFox - at 2012.11.25 19:28:00
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752. Surviving In Your Dropsuit 101 - in Rookie Training Grounds [original thread]
Hello Folks, as you have now known in the Universe of Dust your going to be stuck in your dropsuit along time, without bathroom breaks so this class is to teach you to make the most of your life in your dropsuit before you kick the bucket both bri...
- by DarkShadowFox - at 2012.11.25 19:05:00
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753. How MCCs could Effect Battles - in Feedback/Requests [original thread]
Magpie Raven wrote: I just posted another thread about how planetary conquest could be achieved called Planetary Conquest Possibilities This thread is in regard to that. In large battles i dont think that the destruction of an MCC should be the...
- by DarkShadowFox - at 2012.11.25 05:46:00
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754. so is there a new build out? - in General Discussions [original thread]
Quote: But Pokemon is the best :( You Sir Just Made My Day C:
- by DarkShadowFox - at 2012.11.24 06:15:00
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755. So im guessing NDA is gone after open beta but just to be sure..... - in General Discussions [original thread]
CCP might never let us release videos even pictures, I even thought about once photographing things from each build I found nice and comparing them to each other and see what was different. But I didnt... cause im not that stupid Dx ALSO I have...
- by DarkShadowFox - at 2012.11.24 06:14:00
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756. Request - release full map sized games - in Feedback/Requests [original thread]
Yeah, until we have an increase in player size... than truly will we be able to actually see the bigger maps, imagine the kitten frustration people will have with snipers on a LARGER map, might as well make a map and make it flat with two hills on...
- by DarkShadowFox - at 2012.11.24 06:11:00
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757. Option to hold crouch instead of toggle - in Feedback/Requests [original thread]
would be nice XP
- by DarkShadowFox - at 2012.11.24 06:09:00
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758. So Ive found... - in General Discussions [original thread]
armor has saved me more times than Shields have, ive lost my shields faster than I have armor.
- by DarkShadowFox - at 2012.11.24 02:15:00
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759. ironsights for AR are coming - in General Discussions [original thread]
Unit-775 wrote: [quote=Mobius Wyvern]I really don't understand this obsession with ironsights. I can't think of any situation where I would pick them over a red-dot sight or some other more useful optics. What's the appeal? And how the hell do ...
- by DarkShadowFox - at 2012.11.24 02:07:00
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760. Black Ops HAV no longer in the market - in General Discussions [original thread]
Scheneighnay McBob wrote: Better question: why do people miss them? They were useless anyway at this point, no room for a covert tank. Maybe it they made it smaller faster and weaker it would be a good covert tank, like a light tank or somet...
- by DarkShadowFox - at 2012.11.23 18:02:00
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