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421. [Request] A non-aurum based 'Cavity' Thukker Grenade - in Feedback/Requests [original thread]
No just add a F*cking ISK one and decrease the damage it does for both the aur and the isk one, there should be no reason why there are EXCLUSIVE AUR weapons that are more powerful. The creators of Dust even said this isnt a pay to win, why are yo...
- by DarkShadowFox - at 2012.09.18 05:17:00
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422. [Request] Cover system implemented - in Feedback/Requests [original thread]
Needs to be a stick push into cover system like GRAW and RB6, with peek and blind fire, would add more tactical advantage and have you go into third person, RB6 did it and it went over well in multiplayer, plus it would set you apart. Please guys,...
- by DarkShadowFox - at 2012.09.18 05:09:00
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423. Choose if you want to have K/D ratio or not - in Feedback/Requests [original thread]
K/D should stay stats should be expanded to all enviromental point grabs down to how many people you have knifed ran over, blown up with a tank, hit with a drop ship, how many cannon kills you get, grenade kills, headshots, etc. :V It should be ...
- by DarkShadowFox - at 2012.09.18 05:06:00
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424. [Request} Going Prone (please???) - in Feedback/Requests [original thread]
Oh just bloody let us lay down, everyone shut up about it OH WELL its gonna be implement and i want to see it implemented, who cares about all, OMG THEY CAMPING LOLLLL Who cares DX omg just add it the bloody game, everyone shut up its fair, its ...
- by DarkShadowFox - at 2012.09.18 05:03:00
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425. New patch messed up Jeep armor - in Feedback/Requests [original thread]
Maybe they are making you rely on shooting the gun in your hands as compared to flying around and shooting from above with a dropship, parading around in a tank and driving all over the underworld and back with a jeep and running down people like ...
- by DarkShadowFox - at 2012.09.15 13:01:00
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426. Balacing the guns you have to buy with money - in Feedback/Requests [original thread]
crazy space wrote: Tarn Adari wrote: Encharrion wrote: DarkShadowFox wrote: Some serious balancing needs to happen cause the guns you can buy with your credit card are wayy to overpowered. They need to be toned down a bit They aren'...
- by DarkShadowFox - at 2012.09.15 12:40:00
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427. [REQUEST] Colors and Camoflage Chooser - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: On the contrary, people should have to buy colour schemes/camouflage schemes, but they should be able to apply it to normal dropsuits permanently. Customization is how this game will make much of its revenue. That and ...
- by DarkShadowFox - at 2012.09.13 03:01:00
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428. [REQUEST] Colors and Camoflage Chooser - in Feedback/Requests [original thread]
Would be nice to see a little customization to your suit instead of having to buy ones, that way people can wear their favorite camos or squad/ clan colours and show off. :3
- by DarkShadowFox - at 2012.09.12 22:23:00
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429. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
I want to see a maximum of two tanks deployed per match, its redic to KILL those tanks BY HAND without another tank, per side I might add. and an unlimited number of LAV's deployed as many times as you want, seriously I've seen three tanks in one ...
- by DarkShadowFox - at 2012.09.12 22:20:00
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430. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
Oh and a cap on the number you can buy per day.
- by DarkShadowFox - at 2012.09.12 22:20:00
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431. [Suggestion] Ambush - in Feedback/Requests [original thread]
Mira Adari wrote: Don't end the match until the last clone is down. Yes, the others can't join, but as long as one is alive, he could technically still win. that sounds fair, like a heavy with a chaingun mowing down waves of enemies 300 sty...
- by DarkShadowFox - at 2012.09.12 19:07:00
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432. [Request] Custom Map Designer - in Feedback/Requests [original thread]
I think if they had a simple map builder built into the game people could make all sorts of sweet user created maps and share them and than people could have private clan battles and whatnot and show off their creativity, IDK I think it would be c...
- by DarkShadowFox - at 2012.09.12 18:50:00
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433. Enemies Spawn Camping/ Objective Camping - in Feedback/Requests [original thread]
Still Problematic, like three seconds after I get out of spawn some noob with a submachine gun comes and guns us all down, fair? I think not, this needs to be addressed and fixed.
- by DarkShadowFox - at 2012.09.12 18:39:00
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434. [Request] - in Feedback/Requests [original thread]
Speed Up the time on the throwing of the grenades its too klunky and slow, you throw it like 10 seconds after you give the command and theres no like range selection or nothing its just the LONGEST overhand throw ever!
- by DarkShadowFox - at 2012.09.12 18:26:00
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435. Balacing the guns you have to buy with money - in Feedback/Requests [original thread]
Guns that you buy should give you a 2% increase over the stock guns, not a major increase,
- by DarkShadowFox - at 2012.09.12 18:06:00
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436. Balacing the guns you have to buy with money - in Feedback/Requests [original thread]
Some serious balancing needs to happen cause the guns you can buy with your credit card are wayy to overpowered. They need to be toned down a bit
- by DarkShadowFox - at 2012.09.12 16:54:00
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437. Spawn Camping (and fixing it) - in Feedback/Requests [original thread]
Altaree Draeden wrote: How about the Dust equivalent to a jump cloak. You are invulnerable until you shoot, move 2 meters away from the spawn point, or 15 seconds have elapsed. This would at least let you load screen and get your bearings when ...
- by DarkShadowFox - at 2012.09.10 23:18:00
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438. Spawn Camping (and fixing it) - in Feedback/Requests [original thread]
ugg reset wrote: Kazuma Teinken wrote: I'm not sure what the mode is called, but it doesn't have objectives and feels like team death match at times. This modes spawns....they're simply ridiculous! I've spawned right in front of someones li...
- by DarkShadowFox - at 2012.09.10 23:16:00
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439. Predator Missile... - in Feedback/Requests [original thread]
ERIC ALIGHIERI wrote: Must say it would be a lot of fun to have a guided missile system on the go. There would have to be someway though that it wouldn't be over powered.Using the arm computer calling down a missile that you guide from the MC...
- by DarkShadowFox - at 2012.09.10 23:12:00
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440. Objective based playing - too halo-ish - in Feedback/Requests [original thread]
Sol Flare WS wrote: Right now I get a major Halo vibe from this game and I really don't like it. There is little teamwork in Halo and this game appears to be falling victim to the same style. I've played EvE for several years before taking a br...
- by DarkShadowFox - at 2012.09.09 23:40:00
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