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41. Seriously Guys, give me this and let me go! - in Feedback/Requests [original thread]
If you're paranoid about 'sensitive personal information' like your name and address on the internet...you should probably get off the internet. Online credit card use is quite secure. If you still don't like the idea, PayPal is a great service ...
- by Dagger-Two - at 2013.09.21 23:59:00
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42. Seriously Guys, give me this and let me go! - in Feedback/Requests [original thread]
Use paypal or a credit card. Stop QQ-ing over something pointless. Not to mention, ETC's are commonly only used to get money in game, and not actually add game time, since they are more expensive than buying raw gametime (the same price as just ...
- by Dagger-Two - at 2013.09.21 00:57:00
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43. [Suggestion] Boadring EVE ships with Dust 514 clones!!! - in Feedback/Requests [original thread]
ARx speaks the truth. Penetration gameplay will never apply to EVE ships. Like I've always said, expect to see it in 0.0 outposts
- by Dagger-Two - at 2013.09.18 19:13:00
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44. Suggestion/Feedback: Something you need to implant because what is happening doe... - in Feedback/Requests [original thread]
Ruling out air resistance, everything accelerates at the same rate due to gravity, but terminal velocities differ. Two objects of different mass will fall at the same rate for some time, but the heavier one will eventually pass it because it is ac...
- by Dagger-Two - at 2013.09.18 19:08:00
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45. The new aim-assis (Actual Feedback, NOT just QQ) - in Feedback/Requests [original thread]
I tried the aim assist out with the DS3 on a few matches today. I have to say, it did exactly what it was supposed to do: assist with my aiming. Personally I found it very helpful. There might, however, be a small problem with that. You see, t...
- by Dagger-Two - at 2013.09.05 07:02:00
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46. Equiptment: Poison Dart - in Feedback/Requests [original thread]
1) Shields 2) Armour 3) Once you have none of both, a single bullet will do you in.
- by Dagger-Two - at 2013.08.15 01:58:00
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47. [Request] new type of PVE Sasha Abduction - in Feedback/Requests [original thread]
So, completely ignoring Aizen.... PVE environments based on incursions could be a great idea once non-planetary environments are integrated. No fighting on ships in EVE, obviously, but scenarios taking place on mining colonies, small outposts, an...
- by Dagger-Two - at 2013.08.13 03:23:00
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48. [Request] Gamma burst emitter (Amarr "shotgun"?) - in Feedback/Requests [original thread]
And personally, from its description, i think the current (plasma) shotgun should fire a cone of plasma, rather than a bunch of individual bolts.
- by Dagger-Two - at 2013.08.11 00:13:00
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49. [Request] Gamma burst emitter (Amarr "shotgun"?) - in Feedback/Requests [original thread]
This is very similar to an idea I had; basically the same area-denial effect of high-intensity y-ray bursts, except as a grenade-like weapon instead of a handheld weapon. Deploys when it stops bouncing, fires frequent 360-degree pulses within 10-1...
- by Dagger-Two - at 2013.08.11 00:11:00
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50. [Request] Impetus Endless Fire Nano-hive - in Feedback/Requests [original thread]
Not to nitpick but...you know that Impetus if a film company, right? It's like the 20th century fox of New Eden.
- by Dagger-Two - at 2013.08.10 23:59:00
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51. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Its an assault rifle. ...ASSAULT RIFLE Literally THE most common infantry weapon. Complaining about AR spam in DUST, you might as well complain about AR in every armed force in the world. It's just not fair I tell you, nearly every US soldier...
- by Dagger-Two - at 2013.07.31 23:31:00
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52. [Idea] Plasma Charges. - in Feedback/Requests [original thread]
Slow burning plasma-based incendiary grenade. Would be a good area-denial / anti-material weapon. We'll probably see something like it. Though what you described is basially hybrid starship ammo, used in space-based railguns and blasters.
- by Dagger-Two - at 2013.07.28 23:41:00
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53. [Suggestion] Infinite Ammunition For Amarr Weapons - in Feedback/Requests [original thread]
The 'magazines' we currently have for laser weapons ARE batteries. Lasers require large amounts of power to be effective weapons; the three laser weapons currently in dust all use high-density battery packs. You still only get so many shots out of...
- by Dagger-Two - at 2013.07.15 00:43:00
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54. [Feedback] Cloak is almost useless - in Feedback/Requests [original thread]
Step 1: Pick a drop uplink you know is being camped Step 2: spawn in with a plasma cannon, hold cloak Step 3: Make the proto heavy standing there regret it. Step 4: Run like a little girl If step 4 doesn't work out for you, go back to step 1, an...
- by Dagger-Two - at 2013.06.17 16:13:00
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55. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
Arx Ardashir wrote: the Minmatar are very behind the curve of everyone else and thus still use gunpowder weapons ("projectiles"), Actually they're not as behind as you might think. Minmatar starship weapons fire smart (flight-correcting,...
- by Dagger-Two - at 2013.05.15 19:19:00
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56. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
I think for the dropsuit bonus, the SR counts as a laser weapon, though the weapon itself is a strange laser-plasma combination. Hybrid weapons refer to the two kinds of weapons that use magnetic propulsion to fire payloads: blasters and railguns...
- by Dagger-Two - at 2013.05.15 19:04:00
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57. Nuclear bombs - in Feedback/Requests [original thread]
Bren Butchman wrote: Dagger-Two wrote: closest thing to a nuclear weapon in eve is a titan's superweapon. Actually, it isn't. A capital-class weapon in eve is already equivalent to a nuke. A dreadnought-class ship can kill another dreadno...
- by Dagger-Two - at 2013.05.06 15:35:00
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58. Nuclear bombs - in Feedback/Requests [original thread]
@ Herrick Oh I agree, there are certain issues with having that kind of destructive power in Dust, but that's not what we were arguing about :P We were talking about the destructive power of starship weaponry in EVE, and how flawed his understan...
- by Dagger-Two - at 2013.05.06 05:06:00
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59. Nuclear bombs - in Feedback/Requests [original thread]
Yeah, because the titan's reactors detonated in space, and only the front 7km section fell to the planet, a 7km section that weighed considerably less than, say, a 7km meteorite because it was a ship filled with empty space. (Ships aren't solid hu...
- by Dagger-Two - at 2013.05.06 02:48:00
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60. Nuclear bombs - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Dagger-Two wrote: Just wait for battleship-sized weapons doing orbital strikes. Not even capital-class turrets fire the equivalent of nukes. The closest thing is probably a doomsday weapon from a Titan. You...you...
- by Dagger-Two - at 2013.05.06 00:05:00
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