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1221. New Blog: Should Orbitals be limited by Warpoints? - in General Discussions [original thread]
I am going to stop posting now. Each of you are obsessed with ground intelligence and paying isk and timers on EVE ships. Don't Nerf EVE, A battleship in orbit should be a terrifying weapon of destruction. Thats why when the Caldari put a Titan...
- by Daedric Lothar - at 2013.04.12 18:09:00
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1222. New Blog: Should Orbitals be limited by Warpoints? - in General Discussions [original thread]
Bones McGavins wrote: What is the realistic alternative? You just sit there and bombard DUSTIES every 30 seconds for free, absolutely ruining the ground game with no risk? Even ONE bombardment is a game changer on the ground, and the balance n...
- by Daedric Lothar - at 2013.04.12 17:54:00
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1223. Nerf militia items - in Feedback/Requests [original thread]
Psychotic Shooter wrote: I didnt lose a tank i was just really surprised to the amount of damage that 1 set of swarms does even with good hardeners /facepalm
- by Daedric Lothar - at 2013.04.12 17:49:00
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1224. New Blog: Should Orbitals be limited by Warpoints? - in General Discussions [original thread]
Bones McGavins wrote: Care to explain? Why wouldnt an allied eve corp send 10 ships capable of providing orbital strikes to the planet if they have air supportity, then spend a million ISK to launch 10 strikes which will absolutely turn the tid...
- by Daedric Lothar - at 2013.04.12 17:35:00
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1225. First Impression - in Feedback/Requests [original thread]
Well, in the beginning WOWs tutorial was dreadful. Last time I looked it was pretty decent nowadays. I'm sure CCP will make a good tutorial for all our blueberries.
- by Daedric Lothar - at 2013.04.12 17:32:00
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1226. Nerf militia items - in Feedback/Requests [original thread]
Psychotic Shooter wrote: people quit because they dont skill because militia is to powerful You are probably right, I'm sure there are loads of people with 2M+ skill points unspent because they never felt the need to do anything with it.
- by Daedric Lothar - at 2013.04.12 17:28:00
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1227. why heavys are becoming useless - in General Discussions [original thread]
A heavy machine gun was always a weapon designed to be supported. If you look at its foundation during WW1 and WW2, a HMG would typically be supported by up to 8 regular infantry. That you are losing 1v1 at a closer range is not surprising. I am n...
- by Daedric Lothar - at 2013.04.12 17:26:00
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1228. Nerf militia items - in Feedback/Requests [original thread]
Psychotic Shooter wrote: No it would be a incentive for newer players to start skilling Or quit.
- by Daedric Lothar - at 2013.04.12 17:19:00
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1229. Nerf militia items - in Feedback/Requests [original thread]
Psychotic Shooter wrote: I dont drive a militia HAV i drive madrugers and surya and the limited HAV not militia but even they should get nerfed HAVs are not up close and personal fighting vehicles like in BF3. In this game they are long rang...
- by Daedric Lothar - at 2013.04.12 17:14:00
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1230. Nerf militia items - in Feedback/Requests [original thread]
Psychotic Shooter wrote: All militia items a overpowered where a swarm that is completly free can take down vehcles that cost alot of isk ccp should either nerf militia items or make it so there are no milita av equipment Says the Militia H...
- by Daedric Lothar - at 2013.04.12 17:02:00
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1231. When you're offline... - in The Locker Room [original thread]
Sigh, I wish I got online sometimes. I work 65 hours a week, then take my kids to the park until it gets dark, then watch some TV and read some stories to them and put them to bed. I may possibly get to play 20-30 minutes to play Dust and then I...
- by Daedric Lothar - at 2013.04.12 17:00:00
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1232. The 3 things I love doing. - in The Locker Room [original thread]
Kitten Commander wrote: The 3 things I love all start with the letter F Furries, Feelings and Frolicking?
- by Daedric Lothar - at 2013.04.12 16:57:00
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1233. New Blog: Should Orbitals be limited by Warpoints? - in General Discussions [original thread]
Bones McGavins wrote: I could see this being a possibility if the cooldown for an orbital was very long, like 15 minutes +. So yeah you can just bring in 10 ships and call in 10 orbitals. But one ship shouldnt be able to rain down orbitals at a...
- by Daedric Lothar - at 2013.04.12 16:55:00
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1234. Proposal : kill / death ratio reset for 100 first death - in Feedback/Requests [original thread]
Take your welps with pride blueberry. Part of learning the ropes is overcoming your starter hole in K/D
- by Daedric Lothar - at 2013.04.12 16:52:00
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1235. First Impression - in Feedback/Requests [original thread]
trollsroyce wrote: Forget tutorials, just go and shoot. No need to make it complicated :) IMHO tutorials should unlock after 10 matches. This is pretty much true, there are alot of finer points that a tutorial would assist with, but for th...
- by Daedric Lothar - at 2013.04.12 16:50:00
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1236. Choosing merc battle with instant battle - in Feedback/Requests [original thread]
I don't know if I understand this. You mean you want to choose your side in Faction Warfare. That is going to be an option. If you want to join as a squad with your corp mates, thats already an option also.
- by Daedric Lothar - at 2013.04.12 16:45:00
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1237. New Blog: Should Orbitals be limited by Warpoints? - in General Discussions [original thread]
I read in some of the forums about people talking about if ships should be able to hit dusties with orbitals from space without any designation. And I see this answer alot. "No because you can't see it, you have to designate" I don't understand t...
- by Daedric Lothar - at 2013.04.12 15:26:00
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1238. The Forums are painful to read. - in General Discussions [original thread]
You do realize this was posted before and you should have used the search feature
- by Daedric Lothar - at 2013.04.12 14:33:00
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1239. Something funny that needs to be fixed. - in General Discussions [original thread]
Soldier of Mawat wrote: Yesterday I was playing ambush on Manus peak and I got spawned at the southern ground base for skirmish. I tried running back to the map but it was a completely futile effort. Argh, I hate that so much, espcially whe...
- by Daedric Lothar - at 2013.04.12 14:32:00
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1240. New Blog: Should Orbitals be limited by Warpoints? - in General Discussions [original thread]
No, they shouldn't. As a balance I posted somewhere else that they should be limited by Shield Generators placed in the defender's districts. https://forums.dust514.com/default.aspx?g=posts&m=683247#post683247
- by Daedric Lothar - at 2013.04.12 13:54:00
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