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381. The Burst Rifle Conundrum (A theory as to why it sucks) - in Feedback/Requests [original thread]
Pretty much what's happening as that it's hard not to oversample the weapon. That is: When you pull the trigger during the burst, it will not fire one directly afterwards, you have to finish the burst before and re-pull the trigger before it will ...
- by Daddrobit - at 2014.12.13 04:31:00
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382. If shield tanking is so cool and fine as you say, - in General Discussions [original thread]
Cat Merc wrote: TYCHUS MAXWELL wrote: Cat Merc wrote: Around 400. He definitely had at least 3x extenders, I don't remember the exact number so I'm not sure if he had a fourth. Then there is not a chance in hell he could of reppedd 35...
- by Daddrobit - at 2014.12.13 00:20:00
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383. If shield tanking is so cool and fine as you say, - in General Discussions [original thread]
TYCHUS MAXWELL wrote: Cat Merc wrote: Was fighting a Cal Scout. His shields recharged fully before I could reload my Plasma Rifle. Clearly shields are UP and need a buff. You had to have missed them for around 5 seconds then. Not sure i...
- by Daddrobit - at 2014.12.12 23:56:00
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384. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
CCP Rattati wrote: Would any zoom changes on the burst assault rifle make it more competitive? CCP Rattati wrote: ASCR needs love and the Burst, any users that want to get their weapons buffed? As for the zoom on the Burst, I feel it a...
- by Daddrobit - at 2014.12.12 19:32:00
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385. Uprising 1.10 Framerates - in General Discussions [original thread]
0.o, Mines been smooth as butter bar maybe two matches where one was in the GRF on domination, but that match still had a buncha' equipment spam and a fair few mass divers to boot, so I'll chalk that one up to being player caused. The other was an...
- by Daddrobit - at 2014.12.12 04:44:00
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386. Uprising 1.10 Framerates - in General Discussions [original thread]
Double post...
- by Daddrobit - at 2014.12.12 04:40:00
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387. My 3 week gameplay review. - in General Discussions [original thread]
CCP Rattati wrote: Obviously 100 and 200 are numbers out of thin air Why not make it easy on yourself and just make the game modes restricted to STD, ADV, and Proto so that you get the intended effect of meta level balanced game modes with...
- by Daddrobit - at 2014.12.12 04:38:00
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388. [Ideas] Daily missions that would float your boat. - in Feedback/Requests [original thread]
Don't cross the streams!: Give 7500 points of healing through rep tools in a single battle. Bubble bath.: Resupply 15 mercs with nanohives in a single battle. What unsafe zone?" Get a kill while in the enemy red line. There are mines in that ar...
- by Daddrobit - at 2014.12.12 01:38:00
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389. FW loyalty idea - in Feedback/Requests [original thread]
Atiim wrote: I like the idea, but I think the WP acquired should also be added to the payouts, that way AVers & Logistics can also benefit from the increased LP rewards. Yeah, never really agreed with standardized payments other than t...
- by Daddrobit - at 2014.12.12 01:29:00
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390. FW loyalty idea - in Feedback/Requests [original thread]
So I saw on the roadmap and hard through the Biomassed episode that y'all are looking to make FW more serious with less wishy-washy loyalties, and that gave me an idea to help that process along. So first I'm going to assume that you are going t...
- by Daddrobit - at 2014.12.12 00:51:00
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391. Assault Conglomerate - in General Discussions [original thread]
Proto Gal and Min assault are what I run a majority of games. Logi is next most prevalent suit, followed by a tie between commando and scout. Heavies for the very rare EZ mode game, but I don't even have one at proto yet...
- by Daddrobit - at 2014.12.11 18:28:00
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392. Question about salvage - in General Discussions [original thread]
Are officer weapons still available through EOM salvage or has it all been thrown into the salvage containers? I've played a fair number of games since the update and haven't received anything, even the sub-officer loot hasn't been showing up.
- by Daddrobit - at 2014.12.11 05:44:00
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393. Post Here if you receive a key IN SALVAGE. - in General Discussions [original thread]
Played a couple dozen matches myself and still nada. Plenty of boxes piling up though. Those things are gonna stack in the thousands...
- by Daddrobit - at 2014.12.11 05:27:00
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394. DUST 514 Batlles are a little too...silent - in General Discussions [original thread]
CrotchGrab 360 wrote: SVER had Apocalyptica And Raven had Sascha Dikiciyan, the guy behind Quake, God of War II, Borderlands, and Mass Effect to name a few, but those are the ones I can easily pull off the top of my head. I thought Raven h...
- by Daddrobit - at 2014.12.11 05:24:00
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395. Do not spend money on strong box keys just buy random items - in General Discussions [original thread]
The rewards can be worth far less than the 600 - 800 you spend on the key. Lowest I've seen is 15 basic codebreakers worth 300 AUR.
- by Daddrobit - at 2014.12.11 02:32:00
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396. AUR based mission for key reward. - in General Discussions [original thread]
Wow, is that actually a mission? FFS...
- by Daddrobit - at 2014.12.11 02:26:00
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397. Strongboxes and crafty individuals - in General Discussions [original thread]
Was wondering about that in conjunction with the 'salvager' role myself. Either that or it's just flavor text like how the spawn pads will cause your eventual death.
- by Daddrobit - at 2014.12.10 19:26:00
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398. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Spkr4theDead wrote: CCP Rattati wrote: message begins Rattati, what do you feel about the parallel that Dust turrets are essentially an extension of EVE turrets? I have someone on here complaining that an AR can't do damage to a tank, as w...
- by Daddrobit - at 2014.12.10 05:08:00
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399. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Spkr4theDead wrote: Daddrobit wrote: True Adamance wrote: While I can accept that it's probably true we'd not be having this discussion..... ain't no reason in hell an infantry ever deserve to live through a direct hit from a tank shell...
- by Daddrobit - at 2014.12.10 05:02:00
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400. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Spkr4theDead wrote: Daddrobit wrote: Aye, I agree, if vehicles were specialized more for anti tank over infantry, then I don't think we'd be having this conversation. However that is not the case, tank shots are just as effective at taking ...
- by Daddrobit - at 2014.12.10 04:50:00
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