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1141. [SUGGESTION] how to fix lasers - in Feedback/Requests [original thread]
sometimes i purposely let the laser guy kill me so he keeps on using it. im tired of tacs, and glus, and geks, and duvoules....
- by D legendary hero - at 2013.06.01 16:42:00
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1142. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
CCP I know you see this post. do not ignore justice. the heavies must rise!
- by D legendary hero - at 2013.06.01 07:53:00
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1143. Minmintar shotgun should fire slugs! - in Feedback/Requests [original thread]
Ten-Sidhe wrote: The minmatar shotguns will have variants. A tactical shotgun with default slugs would be nice. We will eventually have ammo types, probably few years out though. Other nice ammo types squash head: plastic explosive slug that...
- by D legendary hero - at 2013.06.01 07:51:00
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1144. Minmintar shotgun should fire slugs! - in Feedback/Requests [original thread]
Daedric Lothar wrote: I know what slugs are, but for some reason when I saw this thread I thought about "Flesh Eating Slugs" .. Now that would be a projectile. that would be terrifying... better hope it dnt backfire
- by D legendary hero - at 2013.06.01 07:49:00
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1145. [SUGGESTION] how to fix lasers - in Feedback/Requests [original thread]
^^looks like someone just got a kill with an LAV. any suggestions on minmintar shotugns?
- by D legendary hero - at 2013.06.01 07:44:00
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1146. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
as a recap. So far we have established that each heavy suit (save the minmintar which would get a base 15% resistance to shield/armor damage) 1. should have a base 10% resistance to small arms fire. 2. this is built up at varying percentages fr...
- by D legendary hero - at 2013.05.31 16:35:00
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1147. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Sponglyboy Squaredoo wrote: KOBLAKA1 wrote: 2-Ton Twenty-One wrote: Im not apposed to this but it would need lots of balance work 35% res is probably to high. Better to low ball it at first and then increase as needed. Might need to make ...
- by D legendary hero - at 2013.05.31 16:29:00
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1148. Minmintar shotgun should fire slugs! - in Feedback/Requests [original thread]
Meeko Fent wrote: Mobius Wyvern wrote: D legendary hero wrote: Ulysses Knapse wrote: That completely defeats the purpose of it being a shotgun. You may as well make it a rifle. dude having a buckshot shotgun and using on shielded ...
- by D legendary hero - at 2013.05.31 16:17:00
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1149. Minmintar shotgun should fire slugs! - in Feedback/Requests [original thread]
Wojciak wrote: when we get weapon customization or the ability to use other types of ammo we should be able to pick what to use for the shotgun. then we could fire explosive rounds from the shotgun. that be cool. pretty much everything minmi...
- by D legendary hero - at 2013.05.31 16:14:00
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1150. [SUGGESTION] how to fix lasers - in Feedback/Requests [original thread]
Cosgar's Alt wrote: D legendary hero wrote: hey how do you do that hyperlink thing? iss that html? It's forum code, there's shortcuts to the different text commands when you hit reply or quote. Only things you can't do is embed pics or vi...
- by D legendary hero - at 2013.05.31 16:12:00
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1151. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: IMO, when they move the bonuses down to Basic dropsuits, the basic should get a "+2% Damage Resistance per Level". That's a meaningful bonus, which wont outright ruin anything, and will encourage people going to leve...
- by D legendary hero - at 2013.05.31 11:05:00
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1152. [SUGGESTION] how to fix lasers - in Feedback/Requests [original thread]
The Robot Devil wrote: 10 meters more range and a dot sight should fix them. i think a sight might mess it up. 10 meters more range, and 10hp more damage
- by D legendary hero - at 2013.05.31 11:02:00
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1153. [SUGGESTION] how to fix lasers - in Feedback/Requests [original thread]
Cosgar's Alt wrote: D legendary hero wrote: the laser wasnt that OP in chromosome You sure about that ? There's some undeniable evidence . hey how do you do that hyperlink thing? iss that html?
- by D legendary hero - at 2013.05.31 11:02:00
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1154. [SUGGESTION] how to fix lasers - in Feedback/Requests [original thread]
Cosgar's Alt wrote: D legendary hero wrote: the laser wasnt that OP in chromosome You sure about that ? There's some undeniable evidence . ok maybe i jumped the gun. but still it was nice to see people using different guns. the kill ...
- by D legendary hero - at 2013.05.31 11:01:00
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1155. Minmintar shotgun should fire slugs! - in Feedback/Requests [original thread]
anyone who wants CCP to make the minmintar shotgun fire slugs. just post +1, or a suggestion.
- by D legendary hero - at 2013.05.31 10:59:00
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1156. Minmintar shotgun should fire slugs! - in Feedback/Requests [original thread]
the slugs should be incendiary rounds too... that would just be cool although not necessary
- by D legendary hero - at 2013.05.31 08:22:00
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1157. [REQUEST] Heavy Infantry Mobility - in Feedback/Requests [original thread]
i agree
- by D legendary hero - at 2013.05.31 08:21:00
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1158. Heavies need more high slots to deal with the lav threat - in Feedback/Requests [original thread]
i could use more slots to adjust to the ever changing CCP dynamic
- by D legendary hero - at 2013.05.31 08:21:00
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1159. [SUGGESTION] how to fix lasers - in Feedback/Requests [original thread]
hey im seeing people use lasers now
- by D legendary hero - at 2013.05.31 08:19:00
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1160. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
KOBLAKA1 wrote: Chilled Pill wrote: Since we're throwing out far-fetched bordering ridiculous ideas in here, The Scout suit needs to get 11% chance to evade incoming damage per level with a maximum of 50% chance to evade at level 5. Yey! A...
- by D legendary hero - at 2013.05.31 08:14:00
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