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41. Damage Bug, Looking for Confirmation of Occurance - in Technical Support/Bugs [original thread]
During the stress test today I was defending and in the West gun behind the base. An attacker came in in a drop ship and just hovered by the West building. I was lined up on him and put at least 9 shots into him with hit markers before he noticed ...
- by D Park - at 2012.07.29 00:40:00
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42. Total player count? - in General Discussions [original thread]
Cmdr Firezone38 wrote: Yes, I meant for one battle. He says for one battle.
- by D Park - at 2012.07.28 04:10:00
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43. Total player count? - in General Discussions [original thread]
Cmdr Firezone38 wrote: D Park wrote: If you mean in a single battle -- not going to happen -- even though the back end servers might handle it the PS3 couldn't. Why couldn't the PS3 handle 1000 player. Mag could support more then 256 playe...
- by D Park - at 2012.07.28 04:02:00
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44. [BUG?] ISK Calculation - in Technical Support/Bugs [original thread]
I joined a game right at the end. I did not spawn. Our team lost. I got 160,000 ISK. Somehow that seems wrong. Is it a bug?
- by D Park - at 2012.07.27 21:03:00
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45. Total player count? - in General Discussions [original thread]
If you mean in a single battle -- not going to happen -- even though the back end servers might handle it the PS3 couldn't. If you mean across all the battles, earlier in the beta there were times when the total player count got up to around 1200...
- by D Park - at 2012.07.27 19:41:00
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46. Testing Community Management - in General Discussions [original thread]
Tony Calif wrote: Secondly, I think that CCP need to troll the hell out of us by actually them starting threads such as this. Asking for our opinions. When I say troll us I mean that they can just ask us anything and watch and laugh at our resp...
- by D Park - at 2012.07.27 00:25:00
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47. Testing Community Management - in General Discussions [original thread]
Garma QUDA wrote: I dont think they handle constructive criticism so well. I don't agree if you mean they don't listen. I do agree if you mean they don't communicate that they have listened and what their current position on issues is: ha...
- by D Park - at 2012.07.26 15:19:00
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48. Testing Community Management - in General Discussions [original thread]
Arguably CCP screwed up with mis-communication about what the beta community should expect for maps this weekend. So how can we give them constructive criticism on dealing with this sort of thing in the future? An example situation: the commu...
- by D Park - at 2012.07.26 13:50:00
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49. [FEEDBACK] Controls, Squad commands, and other stuff - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: [TO PREVENT REDUNDANT THREADS]: like this one Make a stickied thread that has all the fixes already in the build yet to be released. Also post all the issues that are acknowledged, and are being looked into. It w...
- by D Park - at 2012.07.25 23:18:00
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50. Let players adjust all the controller parameters - in Feedback/Requests [original thread]
I'd like to see a beta cycle where all the controller parameters -- dead zone, acceleration curves, button sensitivities, etc. -- are adjustable by the players. The devs could track it all and get feedback on what hundreds of players ended up with...
- by D Park - at 2012.07.24 02:41:00
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51. [Feedback] Effective communication for players without microphones - in Feedback/Requests [original thread]
Jared Rinzler wrote: I, too, agree there is a disadvantage to those who either: MY SUGGESTION ON THIS IS TAKEN DIRECTLY FROM MILITARY EXPERIENCE: It might be best to solve this communication gap by establishing the option for both squad lea...
- by D Park - at 2012.07.17 00:58:00
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52. CCP - Give us a Dev-managed known bug list - in Feedback/Requests [original thread]
That's true, but I believe the information is current at the time of the last client update and it has not changed since. Also, it's not here in the forums where we are reporting the bugs and getting a lot of (generally well meaning) spam about kn...
- by D Park - at 2012.07.16 03:56:00
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53. CCP - Give us a Dev-managed known bug list - in Feedback/Requests [original thread]
So we have a place where people can see what you already know about and we all have at least a chance not to see the same stuff over and over again. As there are more folks in the beta this will only get worse!
- by D Park - at 2012.07.16 03:51:00
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