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81. Shields still need a buff - in General Discussions [original thread]
Zan Azikuchi wrote: DR DEESE NUTS wrote: Zan Azikuchi wrote: DR DEESE NUTS wrote: Zan Azikuchi wrote: Recharges to me would be perfectly fine regardless, so long as I can get to amarr level shield's (as they would in armor). Energiz...
- by DR DEESE NUTS - at 2015.06.12 21:06:00
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82. Shields still need a buff - in General Discussions [original thread]
Zan Azikuchi wrote: DR DEESE NUTS wrote: Zan Azikuchi wrote: Recharges to me would be perfectly fine regardless, so long as I can get to amarr level shield's (as they would in armor). Energizers do take a hefty amount of shields even thou...
- by DR DEESE NUTS - at 2015.06.12 20:47:00
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83. Top tip - in General Discussions [original thread]
JIMvc2 wrote: This stupid idiot from Outer Haven just kept throwing his stupid n00b Try hard wanna be badass = No you arn't you prick. Locus Grenades everywhere and that loser went 22 and 2. I killed him twice. So ******* unfair how some proto...
- by DR DEESE NUTS - at 2015.06.12 20:34:00
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84. How fast can a mk.0 assult run? - in General Discussions [original thread]
10.81m/s. Crutch for life.
- by DR DEESE NUTS - at 2015.06.12 20:21:00
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85. Shields still need a buff - in General Discussions [original thread]
Zan Azikuchi wrote: Recharges to me would be perfectly fine regardless, so long as I can get to amarr level shield's (as they would in armor). Energizers do take a hefty amount of shields even though its like 6%, so we could do 3%, but we defin...
- by DR DEESE NUTS - at 2015.06.12 19:57:00
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86. Shields still need a buff - in General Discussions [original thread]
Squagga wrote: I'll admit, it gets a bit easier when you get into proto. However, I don't think that it should level off so quickly when you get into proto. Again, all we have to work with is our shields. Basically what Pegasis said, thanks bro...
- by DR DEESE NUTS - at 2015.06.12 19:30:00
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87. Can someone please explain how aim assist works to me? - in General Discussions [original thread]
Git gud.
- by DR DEESE NUTS - at 2015.06.12 19:18:00
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88. Should the vanilla AR get a scope? - in General Discussions [original thread]
No scope. This is because a scope would take up too much screen space. Look at the combat rifle that thing takes up a fifth of the screen. Beside who needs a scope for a 44 meter optimal range.
- by DR DEESE NUTS - at 2015.06.12 18:52:00
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89. Shields still need a buff - in General Discussions [original thread]
knight guard fury wrote: DR DEESE NUTS wrote: knight guard fury wrote: make shields half of what armor is and everything will be fine So basically 67.5 hp for complex extenders(round to 68) 55 hp for enhanced extender 42.5 hp for basi...
- by DR DEESE NUTS - at 2015.06.12 16:33:00
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90. Shields still need a buff - in General Discussions [original thread]
knight guard fury wrote: make shields half of what armor is and everything will be fine So basically 67.5 hp for complex extenders(round to 68) 55 hp for enhanced extender 42.5 hp for basic extender(round to 43) A big buff for basic extend...
- by DR DEESE NUTS - at 2015.06.12 16:25:00
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91. Shields still need a buff - in General Discussions [original thread]
After using my Gal assault and wrecking Caldari suits in Gallente faction warfare I can see now Caldari definitely needs a hp buff. As long as it's around the same or a bit less then my Gallente suit. I also realise the Caldari assault has to sacr...
- by DR DEESE NUTS - at 2015.06.12 15:33:00
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92. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
The reason its Caldari is most likely because the devs didn't know alot about the lore and wanted to put a cqc knive sidearm. But one of the aurum varients of the nova knife is called pyrus allotek so that's one nova knive produced by the Gallente...
- by DR DEESE NUTS - at 2015.06.12 05:00:00
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93. Petition to remove gal lag facility - in General Discussions [original thread]
No lag here and Gallente research facility is the best map layout wise. I vote it stays.
- by DR DEESE NUTS - at 2015.06.12 04:26:00
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94. Lag 514. The Lag is real. - in General Discussions [original thread]
Stop using the Mexican`s taconet?
- by DR DEESE NUTS - at 2015.06.12 03:00:00
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95. sp cost for suits - in General Discussions [original thread]
Total cost is 2487360. Half of that is 4-5 or 12436300. Math
- by DR DEESE NUTS - at 2015.06.12 00:52:00
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96. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
Lol. Nova knives are plasma and cqc oriented. They are obviously Gallente. Don't know why people think there Caldari. It's literally the opposite of the Caldari doctrine which shoot from long range and make every shot count. Oppose to Gallente whi...
- by DR DEESE NUTS - at 2015.06.11 23:34:00
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97. Range Definitons - in General Discussions [original thread]
I know our mercs are 8-9 feet tall. So the range of the nova knife is around that also. Assuming the nova knife is a meter itself or 3 feet. That means our arms are 2 meters our about 6 feet. Our arms put together are 4 meters our 12 feet.. Yeah I...
- by DR DEESE NUTS - at 2015.06.11 15:16:00
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98. what is the Ion pistol charge shot multiplier? - in General Discussions [original thread]
Mina Longstrike wrote: 7x listed damage on a full charge, it scales based on how charged it is and all shots are considered partially charged. Dayyyyyyym bye bye shields gonna make some Caldari cry now.
- by DR DEESE NUTS - at 2015.06.10 04:21:00
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99. what is the Ion pistol charge shot multiplier? - in General Discussions [original thread]
What is it?
- by DR DEESE NUTS - at 2015.06.10 04:03:00
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100. What if we had a Nanohive that cancelled shield recharge delays? - in General Discussions [original thread]
I liky. We need more shield stuff.
- by DR DEESE NUTS - at 2015.06.09 01:41:00
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