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281. [Suggestion] A super simple 1v1 or 1v4 arena. - in Feedback/Requests [original thread]
Sparta-CUS! Sparta-CUS! Sparta-CUS!!!
- by DJINN Jecture - at 2015.04.07 14:33:00
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282. [Necroed] Fitting Limit Exceeded - in Feedback/Requests [original thread]
I'll get right to it. Many of us have valid suit fittings for specific circumstances but they get used only for those times when we really need an out of the box solution to what is happening in battle. The Current limit of 20 fittings is making i...
- by DJINN Jecture - at 2015.04.07 13:33:00
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283. Breach mass driver a viable AV choice - in Feedback/Requests [original thread]
CCP Rattati wrote: I don't see why, i like it more than a whole new minnie AV weapon for sure. Since it can do suppression damage, it can hurt Armor a little less than swarms, but certainly out dps the PLC as that instagibs infantry. I agree,...
- by DJINN Jecture - at 2015.04.07 12:57:00
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284. Corporation Dropsuit Fits GÇô Helping the NPE - in Feedback/Requests [original thread]
CCP Rattati wrote: We are working on a similar idea, make top grade standardized loadouts, all the way to proto, and demonstrate as a progression tree to the player. Preferably using faction fitting styles, similarly as APEX's, but ISK BPC load...
- by DJINN Jecture - at 2015.04.07 12:52:00
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285. Corporation Dropsuit Fits GÇô Helping the NPE - in Feedback/Requests [original thread]
Ultimately I believe PG and CPU are items that allow suits to ensure that the fittings are not OP or too good for a player's skills based on how long and well they have played, having a person fit their Pro-Roll suits for them goes around core gam...
- by DJINN Jecture - at 2015.04.07 12:50:00
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286. Possible Fix To Start of Game Dropouts - in Feedback/Requests [original thread]
IDK I rather "enjoy" having someone's protoballs dangling on my chin Still seeing Third Rock just reminds me to bring out cheap throw away suits in pub matches and laugh every time I kill a proto bear...maybe this is an adjust the corp image th...
- by DJINN Jecture - at 2015.04.06 22:41:00
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287. FIX THIS MAP - in Feedback/Requests [original thread]
This belongs in the Map Feedback Area specifically for these concerns There are pictures to look at to figure out if your comments are about the right map.
- by DJINN Jecture - at 2015.04.06 13:00:00
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288. I'm calling shenanigans on the isk payout formula - in Feedback/Requests [original thread]
Good point, one I believe we need Dev input on, as the formula provided above rings as what was claimed last time someone noticed an issue with payouts, perhaps a sticky about how payouts are calculated would be good as well.
- by DJINN Jecture - at 2015.04.06 00:15:00
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289. Scopes instead of iron sights please - in Feedback/Requests [original thread]
Custom scopes for all weapons Scoping with my Ishukone Nano Knives...priceless! Truthfully I believe all the rifles and side-arms need customizable scopes and sights, it leaves a lot of room to make your fitting unique without majorly adjustin...
- by DJINN Jecture - at 2015.04.05 23:43:00
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290. ONE SERVER.. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: TheD1CK wrote: Mobius Wyvern wrote: Like it or not, we live on a very large round planet. Would you prefer what we have now, or never hitting anyone ever because of massive latency? Obviously not first choice, bu...
- by DJINN Jecture - at 2015.04.05 23:36:00
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291. player trade capabilities - in Feedback/Requests [original thread]
contract trading would be better than "simple trading" you put in the contract what you want, to accept the contract the player has to give those items or not recieve yours in return...its simple . for more about contract trading play eve
- by DJINN Jecture - at 2015.04.05 08:59:00
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292. Could we get a shield logi? - in Feedback/Requests [original thread]
The Dark Cloud wrote: Ku Shala wrote: 1. if it does not "repair its not a repair tool its a shield transporter 2. this is dust not eve IDC what eve is or says or laughs at 3(yeah your numbers had no thoughts but here an idea how op it woul...
- by DJINN Jecture - at 2015.04.04 20:58:00
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293. Could we get a shield logi? - in Feedback/Requests [original thread]
The Dark Cloud wrote: Bump cause i dont want to make another thread about this. And because shields vs armor is still imbalanced and the cal. logi is useless. I'm not sure if you noticed this but there are a lot of things that are useless, so...
- by DJINN Jecture - at 2015.04.04 20:56:00
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294. ONE SERVER.. - in Feedback/Requests [original thread]
TheD1CK wrote: I have ranted about this in-game and in places on the Forum.. ONE SERVER for all players This would gives us the diversity of fighting mercs/corps from all over the world on Dust514 If a merged server was intended, there would b...
- by DJINN Jecture - at 2015.04.04 20:52:00
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295. Planetary Conquest in Wormhole space - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: @Godin I think the reason PC isn't in NULL sec yet is because CCP got hung up on the idea of PC affecting Sov...so it got killed/delayed indefinitely because no one in eve would want to have to rely on a completely dif...
- by DJINN Jecture - at 2015.04.04 14:41:00
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296. Planetary Conquest in Wormhole space - in Feedback/Requests [original thread]
True Adamance wrote: Cross Atu wrote: Alena Ventrallis wrote: KAGEHOSHI Horned Wolf wrote: CCP Rattati wrote: hell yes that's cool What would even be the point? the planets would still look exactly the same as the ones we already ...
- by DJINN Jecture - at 2015.04.04 14:32:00
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297. Planetary Conquest in Wormhole space - in Feedback/Requests [original thread]
Godin Thekiller wrote: The Lion ElJonson wrote: We have had Worm hole space in EvE for a while now and there are planets there and other orbital bodies. With the release of the new EvE update there is even more WH space out there, would a pl...
- by DJINN Jecture - at 2015.04.03 21:03:00
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298. Planetary Conquest in Wormhole space - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: DJINN, I do not think either of us are implying there needs to be a mechanics change for W-Space, just that the lack of an overriding system of any kind makes it an ideal location to place PC, so as not to interfere wit...
- by DJINN Jecture - at 2015.04.03 20:54:00
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299. Planetary Conquest in Wormhole space - in Feedback/Requests [original thread]
Cross Atu wrote: Not sure how you get that out of what I said at all. There is in my view zero reason why you'd have to rework an EVE mechanic (let alone make w-space act like 0.0) to open up w-space planets for fights. In point of fact it ...
- by DJINN Jecture - at 2015.04.03 20:49:00
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300. Planetary Conquest in Wormhole space - in Feedback/Requests [original thread]
Cross Atu wrote: Alena Ventrallis wrote: KAGEHOSHI Horned Wolf wrote: CCP Rattati wrote: hell yes that's cool What would even be the point? the planets would still look exactly the same as the ones we already have when we're down on ...
- by DJINN Jecture - at 2015.04.03 14:57:00
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