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1. Could this be real... ?? - in Feedback/Requests [original thread]
I Blame Society wrote: Godin Thekiller wrote: Those matches aren't stable usually. Huh. Scotty are causing more of these matches to pop up. I wonder why.... CCP is secretly testing their servers for bigger matches in order to get prepared...
- by DIinkelFritz - at 2015.12.29 04:24:00
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2. Stopping people from leaving battle - in Feedback/Requests [original thread]
Jackkkkkkkkkkkkkkky jack wrote: they will just stay in mcc.... wont work lol They already sit in MCC. I watch the map in poor games and I see maybe 8 people when it says there are 16 on the team. Simple fix is if a character hasn't received ...
- by DIinkelFritz - at 2015.12.29 04:21:00
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3. New weapons and Dropsuits - in Feedback/Requests [original thread]
Asking why it's not on pc or that the ps3 cannot handle the new stuff is not pertinant. Everyone on the forums already knows this information. I would want faction based grenades. A plasma grenade would be freaking awesome. Wrist rockets need to...
- by DIinkelFritz - at 2015.12.29 04:14:00
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4. Helping newbros: buffing STD/ADV - in Feedback/Requests [original thread]
Pokey Dravon wrote: Adipem Nothi wrote: Got distracted :-) To elaborate a bit, PRO weapons are roughly 5% stronger than ADV, which are roughly 5% stronger than STD. A logical and sensible progression. Dropsuit Modules, by contrast, follow an...
- by DIinkelFritz - at 2015.12.29 03:52:00
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5. True HAV AV balance - in Feedback/Requests [original thread]
Also, since this is about balancing AV and HAV, I thought I would Quote from another thread regarding swarm launcher "buffs". This is the conclusion after several heated discussions about what is broken and what is not. " Swarm launcher users mu...
- by DIinkelFritz - at 2015.12.29 03:41:00
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6. True HAV AV balance - in Feedback/Requests [original thread]
In eve, the offset of armor hardening and armor repairing/shield reping is capacitor or energy reserve. I notice that tanks currently don't have an sort of energy, they just have durations and cooldowns. Tanks need to have capacitor and then all a...
- by DIinkelFritz - at 2015.12.29 03:36:00
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7. Making Swarm Launchers slow down hit targets - in Feedback/Requests [original thread]
Hmmm. Very interesting. Sounds like a technical issue that needs to be resolved but not relevant. This post is about how to properly balance out the game mechanics for swarm launchers. Taking the lag out should be on another post in the technical ...
- by DIinkelFritz - at 2015.12.22 16:16:00
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8. Making Swarm Launchers slow down hit targets - in Feedback/Requests [original thread]
Never had that before....
- by DIinkelFritz - at 2015.12.21 22:55:00
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9. Helping newbros: buffing STD/ADV - in Feedback/Requests [original thread]
I see your point and I feel a good solution would be to lower Militia gear's bonus and PG/CPU. Similar to how Militia weapons have a lower clip size or longer reload time with weapons like the plasma cannon, perhaps armor plates reduce movement sp...
- by DIinkelFritz - at 2015.12.20 04:51:00
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10. Scout vehicles? - in Feedback/Requests [original thread]
[/quote] I actually like the vehicle cloak idea, as long as it doesn't cloak the piolets. I just imagine them floating around with a cloud of easily seen purple whenever they move...[/quote] They would like like someone just floating around and ...
- by DIinkelFritz - at 2015.12.20 04:27:00
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11. Making Swarm Launchers slow down hit targets - in Feedback/Requests [original thread]
THEAMAZING POTHEAD wrote: tanks and dropships are ******* trash yet scrubs get on and say they want nerf vehicles... jesus christ. hey ******** ass ratatti, if youre reading this you scrub, how about you compare the numbers of proto tanks lost ...
- by DIinkelFritz - at 2015.12.20 04:24:00
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12. Buff Sentinals, Commandos, and Scouts - in Feedback/Requests [original thread]
Megaman Trigger wrote: DIinkelFritz wrote: Commandos...need a buff. Comparing the two, fully fitted, my assault suit is faster, has more upward mobility, more dmg buff from weapon upgrades, smaller hit box, smaller profile, stronger scan res...
- by DIinkelFritz - at 2015.12.14 03:15:00
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13. Scout vehicles? - in Feedback/Requests [original thread]
True Adamance wrote: KEROSIINI-TERO wrote: Quote: make a VEHICLE CLOAK. Cloaks are, in general, stupid. E-War itself and E-War invisibility is cool as heck on the other hand. Cloaks sure but various forms of E-War stealth module ...
- by DIinkelFritz - at 2015.12.14 03:00:00
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14. Making Swarm Launchers slow down hit targets - in Feedback/Requests [original thread]
I know I tend to have big posts. Only because I like putting in a lot of detail so as to paint a good picture. Anyways, It's good to know that an ADS pilot is liking the idea, and your improvements are sound. Good catch on the lock on box size and...
- by DIinkelFritz - at 2015.12.12 06:20:00
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15. Blacklist planet or maps per character - in Feedback/Requests [original thread]
I cannot fap the like button hard enough.
- by DIinkelFritz - at 2015.12.12 01:57:00
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16. Buff Sentinals, Commandos, and Scouts - in Feedback/Requests [original thread]
Greetings, fellow coffin jockies. I am a preferred assault player, but I dabble in the other suits. Scouts are fine. You have to work with their play style. It was difficult for me to transition from shooting out of cover and taking some hits, to ...
- by DIinkelFritz - at 2015.12.12 01:54:00
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17. Small Turret idea - in Feedback/Requests [original thread]
Sup....Why not do to LAV's what they did to HAV's. Make a variant. The assault LAV can have four people. Two in the back that can fire their weapons...as opposed to one lone gunner. Since they aren't on some big gun, they can duck in the back, and...
- by DIinkelFritz - at 2015.12.12 01:37:00
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18. LP Assault Dropship - in Feedback/Requests [original thread]
Megaman Trigger wrote: There should be an LP version of just about everything in the ISK store. Amen to that. Get more players involved in Factional Warfare. Maybe reduce my timer a bit.
- by DIinkelFritz - at 2015.12.12 01:24:00
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19. Ideas for new subsystems - in Feedback/Requests [original thread]
I like the idea. Especially the strong boxes. Why not just give us the use of a full decryptor[ key. I have over 1000 boxes. Even with a warbarge manufacturing keys, I wouldn't be able to go through as many as I gain. To get to the decryptor key f...
- by DIinkelFritz - at 2015.12.12 01:22:00
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20. (Event suggestion) The Drifters have landed! - in Feedback/Requests [original thread]
Once you read it, it cannot be unread. This would be awesome. I would like to play as a drifter please. And having a persistant enemy in Dust would be a nice change of pace to how it is currently going.
- by DIinkelFritz - at 2015.12.12 01:12:00
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