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281. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Spectral Clone wrote: To be honest, CCP Rattati: Apply the changes, but be very ready to reverse them if it fails. This is how you do lean development right? :) No, they should definitely not do that. They balance things all willy nilly and ...
- by Cyrius Li-Moody - at 2014.05.22 07:25:00
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282. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
You're going to have to change the Caldari bonus and the gal logi bonus as well.
- by Cyrius Li-Moody - at 2014.05.22 07:07:00
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283. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
You're going to have to change more than one stat. You pretty much have to rework every scout. This isn't just about the gallente scout. It's about ALL scouts.
- by Cyrius Li-Moody - at 2014.05.22 06:59:00
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284. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Appia Vibbia wrote: Quote: GÇóWe are removing the dampening effect of the cloak. If you want to to be truly invisible, both to the eye and scanners, you must specialize and sacrifice slots to do so. I can't stress enough how bad an idea t...
- by Cyrius Li-Moody - at 2014.05.22 06:50:00
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285. Relevant - in The War Room [original thread]
Scout changes will go like this: No reason to be Amarr. No reason to be Minmatar. Cal and Gal scout will be put further ahead as the go to scouts. The gal will be even more useful than the Caldari due to it actually being able to damp. For those ...
- by Cyrius Li-Moody - at 2014.05.22 06:36:00
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286. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Sargon Akkadi wrote: KAGEHOSHI Horned Wolf wrote: Oswald Rehnquist wrote: KAGEHOSHI Horned Wolf wrote: I am generally in favor of most of this, especially the removal of dampening from cloaks; players sh...
- by Cyrius Li-Moody - at 2014.05.22 06:01:00
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287. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: KAGEHOSHI Horned Wolf wrote: While Cal and Min scouts have less low slots, they still have low slots. Might mean you may have to sacrifice a kinkat. Trust me when I say I know the scout fitting meta better, and ki...
- by Cyrius Li-Moody - at 2014.05.22 05:46:00
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288. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Aaaaaand Gallente scouts pulls further ahead as king scout. Most everything else I'll comment on once I see some numbers.
- by Cyrius Li-Moody - at 2014.05.22 05:34:00
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289. I Need HeLP - in The War Room [original thread]
2 complex myro's and a kincat. There you go.
- by Cyrius Li-Moody - at 2014.05.19 20:27:00
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290. OH and HvLP Merging to counter AE + FA merger - in The War Room [original thread]
0uter.Heaven's Lost Property. We'll annoy you into submission.
- by Cyrius Li-Moody - at 2014.05.18 19:59:00
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291. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Aeon Amadi wrote: Maken Tosch wrote: Aeon Amadi wrote: Cyrius Li-Moody wrote: The current skill system we have works to a certain extent but has it's obvious problems. 1/3/5 is bad. Items should be unlocked at 1 and every point after...
- by Cyrius Li-Moody - at 2014.05.17 16:50:00
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292. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
-Sprint glitch. /thread
- by Cyrius Li-Moody - at 2014.05.16 23:32:00
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293. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Iskandar Zul Karnain wrote: The more I read through this thread the more I become fearful that CCP Z is going to flatten Dust and dumb everything down for the sake of a few idiots who couldn't figure out how to use the skill tree. I understand...
- by Cyrius Li-Moody - at 2014.05.16 20:06:00
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294. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Days later and I still don't like the concept of this proposed progression system for pretty much every reason people have posted. I'm definitely getting the classic CCP Dust Development vibe of "we're going to do what we want on this with the ill...
- by Cyrius Li-Moody - at 2014.05.16 18:47:00
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295. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Also... respec? I hope this will be a very limited option with some sort of drawback. With a respec option that is easily available we will be stuck in the current situation that 1.8 has left us in: a sea of scouts and heavies because everyone got...
- by Cyrius Li-Moody - at 2014.05.14 08:25:00
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296. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
CCP Saberwing wrote: Also, I recommend keeping this discussion to that of a "high-level". Discussing specific attributes (such as the exact PG/CPU values of certain things) is probably too granular at this point. CCP Z is currently working on r...
- by Cyrius Li-Moody - at 2014.05.14 08:12:00
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297. Anyone else seen this? - in General Discussions [original thread]
Pretty much every article written pertaining to Dust/Legion has some sort of facepalm moment in it.
- by Cyrius Li-Moody - at 2014.05.04 21:01:00
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298. How are there still over 3,900 players still logged in currently? - in General Discussions [original thread]
People aren't just going to up and quit. They'll just simply care much less. The fanfest stuff really only effects people who care about the sandbox.
- by Cyrius Li-Moody - at 2014.05.04 20:03:00
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299. 3,843 Dust players online......... - in General Discussions [original thread]
You'll have people who linger for the next few weeks and a wave of vets will go. Then within a few more weeks another wave. It'll be a slow decline rather than a massive drop off of veteran players. Most likely people will be doing what a lot of ...
- by Cyrius Li-Moody - at 2014.05.04 02:37:00
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300. guys its all about the community - in The War Room [original thread]
He was speaking to the Eve community.
- by Cyrius Li-Moody - at 2014.05.03 23:49:00
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