Pages: 1 2 [3] 4 |
41. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Tiel Syysch wrote: Cyn Bruin wrote: Please give some feedback or at least acknowledge you saw this well thought out post CCP, that beta tester is putting in some work for you guys. I had actually emailed this directly to Wolfman, and ...
- by Cyn Bruin - at 2012.11.15 21:27:00
|
42. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Please give some feedback or at least acknowledge you saw this well thought out post CCP, that beta tester is putting in some work for you guys.
- by Cyn Bruin - at 2012.11.15 19:59:00
|
43. PLEASE REMOVE THE SKILL SYSTEM - in Feedback/Requests [original thread]
Mavado V Noriega wrote: if they are intent on keeping the cap then it has to be doubled or tripled its bs in its current form atm removing the cap completely cyn creates a bigger gap than the weekly one tbqh It's going to happen anyway. A...
- by Cyn Bruin - at 2012.11.13 15:53:00
|
44. PLEASE REMOVE THE SKILL SYSTEM - in Feedback/Requests [original thread]
INVAILD LOADOUT wrote: I know you want this game to be like Eve, but the current SKILL SYSTEM MAKES the game imbalanced for new players. I want people to play this game, but nobody will If there are guys who can dominate newer players because t...
- by Cyn Bruin - at 2012.11.13 15:47:00
|
45. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
Joe Darkwater wrote: Read this somewhere else. Ah yeah I myself made this suggestion a while ago :) +1 Nevertheless Yea this subject has come up alot, this isn't the first suggestion. It's just that CCP has more important things going on th...
- by Cyn Bruin - at 2012.11.02 13:42:00
|
46. [Request] Squad Sizes Back Up to Six - in Feedback/Requests [original thread]
Reimus Klinsman wrote: +1 I'd like to explore unlimited squad size. See how that changes the game and what changes the game would need. It could make the larger player count maps more managable. I agree squads should be larger and 6 is a g...
- by Cyn Bruin - at 2012.11.02 13:16:00
|
47. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Forlorn Destrier wrote: 843 pano wrote: Skill up with a forge. They can 2 hit kill my 4200 shield myron. Or, wait for the dropship to camp a spot and lay in the swarms. They're not broken, you just have to work as a team to take them down, w...
- by Cyn Bruin - at 2012.10.31 23:17:00
|
48. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
I think we should go back a few builds when AR's were able to take out tanks and dropships... but thats just me.
- by Cyn Bruin - at 2012.10.31 22:14:00
|
49. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Piercing Serenity wrote: Cyn Bruin wrote: Piercing Serenity wrote: I don't blame you guys for abusing a broken system, but you defeat the whole purpose of the beta by doing it. We can't test if we can't play. Everyone who plays the game...
- by Cyn Bruin - at 2012.10.31 21:06:00
|
50. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Piercing Serenity wrote: I don't blame you guys for abusing a broken system, but you defeat the whole purpose of the beta by doing it. We can't test if we can't play. Everyone who plays the game didn't pay $20 for a beta that we can't be a pa...
- by Cyn Bruin - at 2012.10.31 20:51:00
|
51. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
Veigar Mordekaiser wrote: Wrong sub forum, just sayin. I AGREE WITH THIS THREAD. Was it the second post that said "everyone should include an all caps message"? OR WAS IT THE THIRD? Can't say I remember, and I don't really want to look. I'...
- by Cyn Bruin - at 2012.10.22 13:24:00
|
52. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
The Goram Batman wrote: I know it sucks, but we are testing it, and to have the best possible graphics CCP needs to know how it runs and what to work on/optimize. So for now just deal with it, and keep testing the game. Eventually everything w...
- by Cyn Bruin - at 2012.10.22 00:45:00
|
53. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
Yes all caps, good god. I had 2 games without any environmental effects and they ran so smooth, no lag/framerate issues at all. Next two games were HEAVY fog/dust and framerate on the new 5pt map (was Ambush tho) was ridiculous. So bad I sat over...
- by Cyn Bruin - at 2012.10.21 23:10:00
|
54. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
Yes all caps, good god. I had 2 games without any environmental effects and they ran so smooth, no lag/framerate issues at all. Next two games were HEAVY fog/dust and framerate on the new 5pt map (was Ambush tho) was ridiculous. So bad I sat ove...
- by Cyn Bruin - at 2012.10.21 22:54:00
|
55. [Request] Anonymous Corporation Battles - in Feedback/Requests [original thread]
Please make all parties anonymous when a corporation battle is posted. There are rarely any corporation battles up on the queue because of this fact. If you make the battles anonymous and if corporations are able to choose between a 8 or 16 ma...
- by Cyn Bruin - at 2012.10.17 14:17:00
|
56. Ambush : Making it fun again - in Feedback/Requests [original thread]
Quote: Instead, Zone control allows someone to choose an area they can spawn in. A player could spawn on any zone on the grid his team controls, giving them a choice of the general area they spawn in but keeping it random. Very good idea. ...
- by Cyn Bruin - at 2012.10.16 20:03:00
|
57. We need teamkilling. - in Feedback/Requests [original thread]
GarryKE wrote: Nova Knife wrote: Just drive up to them with an LAV and switch seats or jump out just as it hits them. They get crushed and die. If you ram their LAV with yours, it'll die too. It doesn't quite work like that all the time....
- by Cyn Bruin - at 2012.10.04 13:26:00
|
58. CCP is attempting to test tank warfare (tanks counter tanks) - in Feedback/Requests [original thread]
undeadsoldier92 wrote: Tank combat will always be lopsided in this game... If you want to get rid of tanks spend the SP and the ISKso you can build an AV dropsuite and learn the five rules of dodge ball. Disagree. Tank combat was decent ...
- by Cyn Bruin - at 2012.09.02 02:37:00
|
59. CCP is attempting to test tank warfare (tanks counter tanks) - in Feedback/Requests [original thread]
How about this... If they "intended" to test Tank v. Tank warfare, how about do it on some other weekend than Corp. v. Corp? If they "intended" to test Tank v. Tank warfare, how about let the beta communtiy know so it can be prepared? Com...
- by Cyn Bruin - at 2012.09.02 02:10:00
|
60. So many Tanks and Snipers tonight >_< - in Feedback/Requests [original thread]
If they nerfed the kittens out of AV warfare, then you will see tanks almost every match. Sad...
- by Cyn Bruin - at 2012.08.31 15:31:00
|
Pages: 1 2 [3] 4 |
First page | Previous page | Next page | Last page |