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301. Announcement: Unscheduled Downtime - 31/12/2013 - in General Discussions [original thread]
CCP Falcon wrote: Jungian wrote: CrotchGrab 360 wrote: Nobody deserves to have to put up with this on New Years Eve. Nothing compared to the entire year I have had to put up with DUST. CCC is reaping in its annual rewards for only focu...
- by Crimson Cerberes - at 2013.12.31 23:38:00
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302. Dear Soma/Sica scrubs - in General Discussions [original thread]
Rule #1 If CEOPyrex starts using an item consistently, it is OP. (it isn't overpowered because he uses it, it is OP so he uses it) Rule #2 Tryhards all flocking to the same thing? It is OP. Rule #3 If the best counter to something is itself: ...
- by Crimson Cerberes - at 2013.12.31 08:33:00
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303. 9 tanks - in General Discussions [original thread]
Knight Soiaire wrote: I saw nine logis in a Dom match once. I didn't know logi were immune to all small arms fire I didn't know logis moved at 20+ m/s I didn't know logis required 0 sp I didn't know logis can kill sqauds of infantry at th...
- by Crimson Cerberes - at 2013.12.31 03:00:00
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304. a quetion for the new AV - in General Discussions [original thread]
Void Echo wrote: Crimson Cerberes wrote: Void Echo wrote: Stinker Butt wrote: Void Echo wrote: say what you will, I am done with the balance issue, im no longer a tanker, im just trying to make this game better for everyone, and ha...
- by Crimson Cerberes - at 2013.12.31 02:59:00
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305. a quetion for the new AV - in General Discussions [original thread]
Void Echo wrote: Stinker Butt wrote: Void Echo wrote: say what you will, I am done with the balance issue, im no longer a tanker, im just trying to make this game better for everyone, and having one class completely killed because others...
- by Crimson Cerberes - at 2013.12.31 02:48:00
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306. Profile Dampeners - in General Discussions [original thread]
Son-Of A-Gun wrote: Crimson Cerberes wrote: BuTtHuRtPEepZ wrote: Crimson Cerberes wrote: [quote=BuTtHuRtPEepZ]The numbers don't exactly make sense. Assuming you have lv5 skill (10% damp), does the skill stack with the module? or is the...
- by Crimson Cerberes - at 2013.12.31 02:48:00
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307. Tanks are ruining my playstyle - in General Discussions [original thread]
Michael Arck wrote: Why can't you folks just bump ONE tank complaining thread. It's simple, just make an OFFICIAL I HATE TANKS thread and go from there. That's all you see, different threads saying the same crap...over and over again like a wh...
- by Crimson Cerberes - at 2013.12.31 02:44:00
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308. 9 tanks - in General Discussions [original thread]
I still have 110k sp to grind though until wenesday, so I think I will find another good match, this time I will have my phone with me.
- by Crimson Cerberes - at 2013.12.31 02:41:00
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309. Profile Dampeners - in General Discussions [original thread]
BuTtHuRtPEepZ wrote: Crimson Cerberes wrote: BuTtHuRtPEepZ wrote: The numbers don't exactly make sense. Assuming you have lv5 skill (10% damp), does the skill stack with the module? or is the skill applied first? Example 1: Stacking 50...
- by Crimson Cerberes - at 2013.12.31 02:37:00
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310. 9 tanks - in General Discussions [original thread]
Michael Arck wrote: And what am I supposed to be gathering from this? I know one thing for sure, I bet no one attempted to switch to AV anything. IDK, I was AFK'ing in the MCC, the way I knew there was 9 tanks is I was watching the map....
- by Crimson Cerberes - at 2013.12.31 02:27:00
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311. a quetion for the new AV - in General Discussions [original thread]
Void Echo wrote: are you guys just shooting at tanks when their hardeners are up? if you are thats your problem, your too stupid to learn how to do new things. but seriously, this is what I have in mind for making the balance more perfect. s...
- by Crimson Cerberes - at 2013.12.31 02:25:00
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312. 9 tanks - in General Discussions [original thread]
Aizen Intiki wrote: Saxbrin Shain wrote: Benjamin Ciscko wrote: you know team quota is 7. Aizen Intiki wrote: That's bullshit. There can only be 5 vehicles per side. Which is it? Because I've counted 9 in a Domination match before,...
- by Crimson Cerberes - at 2013.12.31 02:16:00
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313. Profile Dampeners - in General Discussions [original thread]
BuTtHuRtPEepZ wrote: The numbers don't exactly make sense. Assuming you have lv5 skill (10% damp), does the skill stack with the module? or is the skill applied first? Example 1: Stacking 50db x (10% + Militia/Basic 15%) = 50 x 25% = 12.5 da...
- by Crimson Cerberes - at 2013.12.31 02:10:00
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314. 9 tanks - in General Discussions [original thread]
I'll AFK in domination some more and see if I can grab a screenshot this time.
- by Crimson Cerberes - at 2013.12.31 02:07:00
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315. 9 tanks - in General Discussions [original thread]
Benjamin Ciscko wrote: you know team quota is 7. I wish i would have taken a screen shot, because there was 9
- by Crimson Cerberes - at 2013.12.31 02:02:00
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316. 9 tanks - in General Discussions [original thread]
Yep in a domination match with 9 tanks... match ended 133 clones to 29......
- by Crimson Cerberes - at 2013.12.31 01:59:00
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317. Turbo controllers still a problem? - in General Discussions [original thread]
Pete B wrote: Cause I was thinking of buying a dirt cheap controller as mine broke and saw one of them has a turbo function. 1300 DPS with a scrambler, 1000 DPS with a combat rifle (you can do this without a turbo controller though), 1100 DP...
- by Crimson Cerberes - at 2013.12.28 03:34:00
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318. Remote explosives should be buffed to 3000 damage - in General Discussions [original thread]
Leonid Tybalt wrote: Crimson Cerberes wrote: Pretty sure this and this works pretty well against tanks, not to mention TOW missiles that are mounted on humvees or kinetic energy penetrators or guided missles or hundreds of other counte...
- by Crimson Cerberes - at 2013.12.28 01:58:00
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319. F*ck off... - in General Discussions [original thread]
Ghosts Chance wrote: your doing it wrong Thats right, only tanks are allowed to work without any support or teamwork at all. Infantry AV should require entire squads to take out decent tankers... you know because a decent tanker takes all of...
- by Crimson Cerberes - at 2013.12.28 01:26:00
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320. Remote explosives should be buffed to 3000 damage - in General Discussions [original thread]
Leonid Tybalt wrote: ] Nope, but you had periscopes and always the option of popping the top hatch and having a look, and said periscopes could be rotated waaay faster than the rotational speed of the tank turrets in dust have. If you think I...
- by Crimson Cerberes - at 2013.12.28 01:20:00
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