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4321. Game stops registering damage once shields and armour depleted - in Technical Support/Bugs [original thread]
Sometimes this issue is lag, sometimes this issues is collision problems. Was the match laggy? Or were the people standing near any objectives? As a lot of the time, the objective framework metal seems to take the impact and protect said enemy. Ev...
- by CommanderBolt - at 2013.08.26 15:11:00
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4322. [Bug] Invisible Swarms. Not even in a Tank! - in Technical Support/Bugs [original thread]
Invisible swarms are a joke. I made a new character recently to experiment with tanks. I accepted that being a new armor tanker, my madrugar isn't going to take a ton of punishment. Well it takes even less than that, good forge gunners and prot...
- by CommanderBolt - at 2013.08.26 15:06:00
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4323. What do we want forge guns to be like? - in General Discussions [original thread]
Well I was in a match yesterday, I was using my '9k what ever' forge gun [the advanced one]. I put 4 rounds into one of the armor dropships in the sky, his health went down to 0, I could see it flaming and falling through the sky, yet somehow he m...
- by CommanderBolt - at 2013.08.26 15:01:00
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4324. Biomassed my character today - in General Discussions [original thread]
Dont start about battlefield, That series used to be the best. BF2 , BF2142, the addons for BF2 with the ninja ropes and stuff. Ohh they were the days. Then they went to the bad companies and it was all about graphics and pretty lights! "oooo pre...
- by CommanderBolt - at 2013.08.26 14:52:00
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4325. If 1 shield hp > 1 armour hp . . . - in General Discussions [original thread]
I-Shayz-I wrote: Iron Wolf Saber wrote: Armor has better engagement window but longer down time Shields have worse engagement window but shorter down time to the point its considered part of the engagement window This is why I generally ...
- by CommanderBolt - at 2013.08.25 22:17:00
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4326. Announcement:Dev Blog: Announcing the Kaimeras' Objective - in Announcement and Events [original thread]
CCP Cmdr Wang wrote: Okay, so you guys want better rewards for doing events, we get it. We want to make sure the events themselves are working in the right direction before we start throwing out the goodies, and believe me, there are some sw...
- by CommanderBolt - at 2013.08.25 22:02:00
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4327. To: RND - in The War Room [original thread]
Ydubbs81 RND wrote: Kinky Burrito wrote: I wish I could be there for this Be grateful you weren't....at least for this last one. But who knows, (cause I'm not familiar with your talents) maybe you would have made a difference I didnt...
- by CommanderBolt - at 2013.08.24 13:54:00
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4328. How to kill a LogiLav easy mode. - in General Discussions [original thread]
Cody Sietz wrote: CommanderBolt wrote: Tectonic Fusion wrote: Get basic remote explosives and an advanced swarm launcher. When they come, set three down. Time it so it hits the LAV. Look away and run. Then press L1. Finish them off with a...
- by CommanderBolt - at 2013.08.23 20:17:00
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4329. How to kill a LogiLav easy mode. - in General Discussions [original thread]
Tectonic Fusion wrote: Get basic remote explosives and an advanced swarm launcher. When they come, set three down. Time it so it hits the LAV. Look away and run. Then press L1. Finish them off with a swarm launcher. Your Welcome. LOL you wil...
- by CommanderBolt - at 2013.08.23 20:02:00
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4330. A.N.O.N.Y.M.O.U.S - in Corporation Recruitment [original thread]
Totally unbiased review of ANONYMOUS DOTDOTDOT - Great corp, great fun. Worth joining. Plus who else wouldn't want to be in a corp with so many DOTS!
- by CommanderBolt - at 2013.08.23 19:57:00
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4331. Caldari python assault dropship vs caldari Charybdis lav - in General Discussions [original thread]
You know, dont bother with boosters on your dropships. Just stack as many shield extenders as possible and then resists. Have at least two of the same python and when one takes damage, land somewhere and call in the other one, before you recall ...
- by CommanderBolt - at 2013.08.23 15:52:00
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4332. Clarification please - Scanning of all types. - in General Discussions [original thread]
Vin Mora wrote: IamI3rian wrote: Shruikan Iceeye wrote: 2. When you use the active scanner you do not become lit up for the enemy team. Yes. You are. For the entire 'scan' duration. Which generally is two seconds. It's even in the desc...
- by CommanderBolt - at 2013.08.23 15:51:00
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4333. Clarification please - Scanning of all types. - in General Discussions [original thread]
IamI3rian wrote: Shruikan Iceeye wrote: 2. When you use the active scanner you do not become lit up for the enemy team. Yes. You are. For the entire 'scan' duration. Which generally is two seconds. It's even in the description in game. I ...
- by CommanderBolt - at 2013.08.23 15:50:00
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4334. Eleven Days - in General Discussions [original thread]
DS 10 wrote: Aikuchi Tomaru wrote: But now I can't wait. The changes sound good. Good for most. AMAZING for heavies. Really good for crazies like me that like to strap an AR onto a heavy. Mmmm mmm I can be a proper slow moving defender...
- by CommanderBolt - at 2013.08.23 14:09:00
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4335. Clarification please - Scanning of all types. - in General Discussions [original thread]
OK I am a little confused, so hopefully we can get this cleared up. So currently - If myself or any squad members spot a red dot, is it displayed to only my current squad or all bluedots on a team? Current active scanner - If currently I sc...
- by CommanderBolt - at 2013.08.23 14:06:00
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4336. Everyone is joining Teamplayers :'( - in The War Room [original thread]
Only Fags join the winning team! Real men fight with glory and honour! TODAY IS A GOOD DAY TO DIE!
- by CommanderBolt - at 2013.08.23 13:44:00
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4337. EVE on PS4. - in General Discussions [original thread]
If the console derps do get eve, unless they have a mouse and keyboard they will get ultraderped! Trust me. Eve is no place for a controller unless they rework the UI for a console specific type thing. I guess that could happen.
- by CommanderBolt - at 2013.08.23 13:41:00
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4338. 1.4 Swarm launcher super OP - Calling it now - in General Discussions [original thread]
Takahiro Kashuken wrote: Medic 1879 wrote: I know I use swarms on this account and HAV's on another and I think if they wanted to do this to swarms it should have come in 1.5 with vehicle re-balancing. Proto swarms will now only have a 3 sho...
- by CommanderBolt - at 2013.08.23 13:37:00
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4339. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Woaaa CCP you guys feeling ok? This patch truly does go some-way towards making DUST a better game. Many good changes in there! More than we expected actually. Good job. Keep up this level of work and I assure you the crying on the forums will b...
- by CommanderBolt - at 2013.08.23 13:31:00
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4340. [Possible bug] Enemy remote explosives show friendly. - in Technical Support/Bugs [original thread]
Medic 1879 wrote: CommanderBolt wrote: Hi I was playing a match yesterday, I was coming up to an objective and I noticed that I saw blue coloured explosive icons around said objective. I thought 'ahh that's fine they are friendly', so I went...
- by CommanderBolt - at 2013.08.23 13:20:00
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