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5181. Prices on turrets is gone up by 300% - in General Discussions [original thread]
Small or large?
- by Cody Sietz - at 2013.09.03 15:45:00
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5182. Shotguns feel weird now...like every other hit is connecting... - in General Discussions [original thread]
Shotty GoBang wrote: https://forums.dust514.com/default.aspx?g=posts&m=1253061 ^ Shotgun's still broke, Cody. Maybe worse. I'm w/Oracle ... hope its something temporary. Damn. Let's hope this gets fixed quickly then.
- by Cody Sietz - at 2013.09.03 15:32:00
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5183. what's the situation with the swarms? - in General Discussions [original thread]
So far they feel the same, minus the 2 extra rounds we had before.
- by Cody Sietz - at 2013.09.03 15:01:00
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5184. Shotguns feel weird now...like every other hit is connecting... - in General Discussions [original thread]
Beren Hurin wrote: As opposed to every 3rd hit? Yeah, first doesn't register then the 2nd one does and the 3rd is a maybe.
- by Cody Sietz - at 2013.09.03 14:58:00
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5185. Shotguns feel weird now...like every other hit is connecting... - in General Discussions [original thread]
Or is it just me?
- by Cody Sietz - at 2013.09.03 14:38:00
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5186. Dropship problems with 1.4 - in General Discussions [original thread]
OK, maybe I'm imaging it...but Caldari ships feel really different from Gallente...
- by Cody Sietz - at 2013.09.03 14:12:00
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5187. Dropship problems with 1.4 - in General Discussions [original thread]
Hmmm, its kind of first person ish now. Pretty hard to see under your drop ship if you dont have time to adjust the view. Bumping around a little but not bad. Landing is a little harder but not impossible. Not sure about render distance on the tur...
- by Cody Sietz - at 2013.09.03 14:02:00
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5188. Hit Detection was apparently a huge problem, because... - in General Discussions [original thread]
Its a sidearm?
- by Cody Sietz - at 2013.09.03 13:46:00
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5189. Dropship problems with 1.4 - in General Discussions [original thread]
Serimos Haeraven wrote: I really hope this camera isn't as bad as it supposedly is, I'm about to finish downloading it and I'll see for myself & reply here with what i find. And if NPC turrets really do render at -50 ft now, Ima rage at CC...
- by Cody Sietz - at 2013.09.03 13:44:00
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5190. EHP needs to be dropped by 25% or so - in General Discussions [original thread]
calisk galern wrote: nothing like 6 sniper shots to kill a heavy, 9-11 if it's a tactical 9-11 was not tactical!
- by Cody Sietz - at 2013.09.03 13:40:00
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5191. Hook a bro up (5mil for best pic)... stuck at work :( - in General Discussions [original thread]
Yagihige wrote: What about video, man? Olssam62 from WTF is doing a live video . You just need to stand hearing french lol. Also, give him the ISK. That guy is killing in a domination match right now.
- by Cody Sietz - at 2013.09.03 13:31:00
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5192. Effects of deactivated "squad vision" - in General Discussions [original thread]
Cosgar wrote: Nocturnal Soul wrote: DeadlyAztec11 wrote: We Gallante have four eyes... I,am not worried in the slightest. (-_-) MYSTICAL THIRD EYE ACTIVATE (-*-) (=_GÇó) ....aw crap! xD Also )l( Caldari?
- by Cody Sietz - at 2013.09.03 13:22:00
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5193. Drooship cam - in General Discussions [original thread]
Mobius Wyvern wrote: CODE Breaker93 wrote: Not liking the new drop shio camera. I suppose its good for the assault pilots but not that useful to everyone esle. You cant even see have the ship. Makes flying....stressful. Im loving the modul...
- by Cody Sietz - at 2013.09.03 13:09:00
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5194. You will not finish us - The Dark Day of Tanking are upon us - in General Discussions [original thread]
Jack McReady wrote: Spkr4theDead wrote: DJINN leukoplast wrote: Tanks have always been OP, even when you complain about being UP, you are still ridiculously OP. World of Tanks is that way ---------> Call of Duty is that way <---...
- by Cody Sietz - at 2013.09.03 13:00:00
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5195. Effects of deactivated "squad vision" - in General Discussions [original thread]
Thank you, sometimes I deep it up.
- by Cody Sietz - at 2013.09.02 14:31:00
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5196. [Request] Increase Light/Scout suit scan radius to 15m or 20m - in Feedback/Requests [original thread]
Let's hope for soon.
- by Cody Sietz - at 2013.09.02 14:30:00
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5197. Effects of deactivated "squad vision" - in General Discussions [original thread]
Korvin Lomont wrote: Cody Sietz wrote: It should makes all scan related skills and mods more useful as well. I highly doubt that, I agree on the active scanner this thing will become a lot more usefull. But the scanrelated skills affects ...
- by Cody Sietz - at 2013.09.02 14:21:00
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5198. Effects of deactivated "squad vision" - in General Discussions [original thread]
It should makes all scan related skills and mods more useful as well.
- by Cody Sietz - at 2013.09.02 06:31:00
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5199. Will red-line rails always be with us? - in General Discussions [original thread]
Yeah, we should be getting artillery one day and that would combat the red line tanks.
- by Cody Sietz - at 2013.09.02 05:44:00
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5200. Armor repairer questions - in General Discussions [original thread]
The armour repair skill really helps. Use at least 2 repair mods, and I recommend at least 1 complex or a enhanced.
- by Cody Sietz - at 2013.09.02 05:40:00
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