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3961. Recall, Redeploy, Recall, Redeploy - in General Discussions [original thread]
Sgt Buttscratch wrote: low genius wrote: Borne Velvalor wrote: I just love it when a high tier HAV gets deployed in a public match where no one has proto AV. I enjoy seeing the whole team swap between AV and AI weaponry as the pilot recal...
- by Cody Sietz - at 2013.10.26 15:29:00
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3962. Winmatarr strikes again - in General Discussions [original thread]
Bright Cloud wrote: Just checked all medium frame suits and you know whats odd? The minmatarr suits are the only ones with a inbuild armor repair. Yes you've read right the race which is supposed to use shield+speed has passive armor repairs wh...
- by Cody Sietz - at 2013.10.26 15:17:00
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3963. Both scouts are useless now. - in General Discussions [original thread]
Smooth Assassin wrote: Minmatar scout was already useless with it's bonus with nova knives (takes years to master it, seen some legit pros) Galante is useless for it's passive range since the active scanners are more... well... "active" Whats...
- by Cody Sietz - at 2013.10.26 15:11:00
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3964. CCP, DEVS - Impending death, Why so quiet? - in General Discussions [original thread]
Drapedup Drippedout wrote: Cody Sietz wrote: Cause were about to get a DEVblog with info. Maybe not till Monday though. Aren't we always? Touche.
- by Cody Sietz - at 2013.10.26 15:09:00
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3965. CCP, DEVS - Impending death, Why so quiet? - in General Discussions [original thread]
Cause were about to get a DEVblog with info. Maybe not till Monday though.
- by Cody Sietz - at 2013.10.26 14:45:00
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3966. Kinda disappointed by the new rifles - in General Discussions [original thread]
I-Shayz-I wrote: Actually, it fits quite well with the races. Combat rifle actually has the highest RoF of all rifles, in line with the HMG and SMG (keep in mind the HMG also does burst). To balance this, they make it burst, but the rate of fi...
- by Cody Sietz - at 2013.10.26 14:27:00
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3967. New player experience and why most don't stay - the worse 6 hours of a noobs... - in General Discussions [original thread]
Match making fix: You can not be matched with someone unless they are within 1 million sp up or down, if a match can not be found, 3 million sp. Still no match? 5 million and so on and so forth. Also, I'm talking about who they match you agains...
- by Cody Sietz - at 2013.10.26 14:12:00
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3968. New Rifles another nail in scouts coffins? - in General Discussions [original thread]
Eldest Dragon wrote: True Adamance wrote: Not really. I just picked up scouting yesterday and it soooooo much fun. Me too True, just started 2 days ago and I'm not slaying like I do in my assault suit with an ar, but I have to say it's fu...
- by Cody Sietz - at 2013.10.26 14:10:00
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3969. So whats gonna be the ARs new RPM and DMG? - in General Discussions [original thread]
Mordecai Sanguine wrote: Topic: Mordecai Sanguine Posted: 2013.10.26 13:51 I was talking about the normal version of scrambler. Gallente AR is supposed to be close range but still do a LOOOOOOOOOOOOOOOOOT of damage at 80 meters because of h...
- by Cody Sietz - at 2013.10.26 14:03:00
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3970. Damage mods need to go. - in General Discussions [original thread]
Lightning xVx wrote: trooper7041 wrote: Knight Soiaire wrote: I dont think they should go. Maybe they just need drawbacks. ^THIS Maybe with the extra damage you could loose something like 5-10m on effective/optimal range? That way p...
- by Cody Sietz - at 2013.10.26 13:53:00
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3971. Damage mods need to go. - in General Discussions [original thread]
Sinboto Simmons wrote: Arkena Wyrnspire wrote: I am inclined to agree, but what do armour tankers put in their midslots? Shield modules? That makes brick tanking literally the only option for armour tankers, as well as stripping one of their...
- by Cody Sietz - at 2013.10.26 13:51:00
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3972. Deleted DUST. - in General Discussions [original thread]
So we lode another one.
- by Cody Sietz - at 2013.10.26 02:36:00
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3973. So whats gonna be the ARs new RPM and DMG? - in General Discussions [original thread]
Mordecai Sanguine wrote: Cody Sietz wrote: Disturbingly Bored wrote: Cody Sietz wrote: Sorry, I meant what will the current ARs dmg and RPM be changed. Not the new rail rifle and combat rifle. My mistake. Damage and RPM will remain ...
- by Cody Sietz - at 2013.10.25 23:40:00
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3974. OooOOOo, New av changes inc! - in General Discussions [original thread]
Kasote Denzara wrote: One: The Forge Guns work as intended except for the Assault variants, as they produce far too much damage within a short span of time. Two: The chances of killing with a Forge Gun with splash is abysmal if you don't have ...
- by Cody Sietz - at 2013.10.25 22:34:00
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3975. Is forge anti vehicle or infantry? - in General Discussions [original thread]
SoTa PoP wrote: Assert Dominance wrote: Does ccp know how PC is played? Forges on top of rooftops you win. All letters and most of the ground covered, its a joke. Forge needs no splash damage. Thats what makes the forge gun so powerful again...
- by Cody Sietz - at 2013.10.25 22:31:00
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3976. So whats gonna be the ARs new RPM and DMG? - in General Discussions [original thread]
Disturbingly Bored wrote: Cody Sietz wrote: Sorry, I meant what will the current ARs dmg and RPM be changed. Not the new rail rifle and combat rifle. My mistake. Damage and RPM will remain untouched on all ARs. Base full-auto AR is getin...
- by Cody Sietz - at 2013.10.25 22:17:00
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3977. So whats gonna be the ARs new RPM and DMG? - in General Discussions [original thread]
Buddha Brown wrote: it's... uh. Hmm. not sure how to say this. But it's right above your head Sorry, I meant what will the current ARs dmg and RPM be changed. Not the new rail rifle and combat rifle. My mistake.
- by Cody Sietz - at 2013.10.25 21:07:00
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3978. So whats gonna be the ARs new RPM and DMG? - in General Discussions [original thread]
I have already stated I'm happy about the AR changes(I gets to use to use a real Gallente weapon) But I just wanna see the new stats in full.
- by Cody Sietz - at 2013.10.25 20:58:00
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3979. flaylock - in General Discussions [original thread]
Cosgar wrote: Cody Sietz wrote: Cosgar wrote: Nerf went the wrong direction IMO. Should've kept the damage, but lowered the RoF and significantly raised the CPU. I think they should have only lowered the radius by half of what they did...
- by Cody Sietz - at 2013.10.25 18:20:00
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3980. flaylock - in General Discussions [original thread]
Cosgar wrote: Nerf went the wrong direction IMO. Should've kept the damage, but lowered the RoF and significantly raised the CPU. I think they should have only lowered the radius by half of what they did also. Also the CPU is pretty high whe...
- by Cody Sietz - at 2013.10.25 17:36:00
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