Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2301. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
I would like to hear more factual information concerning new players. Are they starting a new character and sticking around to take the abuse, or are they leaving temporarily to let SP accumulate, or are they left feeling helpless and abandoning t...
- by Clone D - at 2014.01.16 19:52:00
|
2302. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Cyzad4 wrote: I've tried swapping one out for a repper before but the rate always seems too slow to be of much use. I noticed a trend that raw defensive HP beats just about anything. I'll definitely give the 3x enhanced armor plates a go the...
- by Clone D - at 2014.01.16 18:53:00
|
2303. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Maken Tosch wrote: It's still too pay to win anyways Yes, that is a common theme in this thread. It is my goal to enrich this thinking with a fact. Players either pay with money or with time. Some people are richer in time than other peop...
- by Clone D - at 2014.01.16 16:47:00
|
2304. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
lee corwood wrote: You should always skill your mods ahead of your suit. Agreed. Cheap dropsuits compounded by skills and gear can go a long way.
- by Clone D - at 2014.01.16 16:36:00
|
2305. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Cyzad4 wrote: my default loadout is MLT G-1 3x adv Armour plates nanohive SMG grenades CR Very nice, I will certainly try that when I can use enhanced armor plates. I might modify the 3x enhanced Armor plates to 2x enhanced Armor plates ...
- by Clone D - at 2014.01.16 14:30:00
|
2306. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Seeth Mensch wrote: Clone D wrote: Blueprint advanced dropsuit = 10$ Blueprint proto dropsuit = 15$ ... Continue for each section of gear and vehicles with pricing appropriate to utility. I will never pay for microtransactions. If I buy so...
- by Clone D - at 2014.01.16 10:53:00
|
2307. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Stephen Seneca wrote: Is that worth it? I don't mind playing on and off with proto gear and militia gear. What really matters to me is getting my skill levels up so that I can make extremely cool, cheap suits. What I've found so far is th...
- by Clone D - at 2014.01.16 10:34:00
|
2308. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Lt Royal wrote: I can't believe this thread is still going! I hate to keep repeating myself; but its not going to happen, get over it and move on. If it's not going to happen, then this thread does you no harm and you may go on your way with...
- by Clone D - at 2014.01.15 13:05:00
|
2309. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Scott Knight wrote: Honestly I don't feel like this new character needs anything. I agree. I can take any brand new character without any skills in a non-academy setting and get a chain of 10 kills. That's not the issue. I am interested in ...
- by Clone D - at 2014.01.15 12:26:00
|
2310. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
I like where you're going Sophie! Sophie DV wrote: Make it available only ONCE per character and only if that character is less than 1 or 2 months old (so noone complains about the already high-sp players getting even more annoying to play ag...
- by Clone D - at 2014.01.14 13:56:00
|
2311. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Timothy Reaper wrote: "There once was a man from Nantucket..." Rational people think in the margin. Providing an opportunity with a cap (3 mill per char or 10 mill per char) would be a much needed benefit to beginners while keeping balance ...
- by Clone D - at 2014.01.14 13:49:00
|
2312. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: I mean they have Aurum and Boosters The difference is the amount of time that it takes to wait for those 3 million SP. Like I said before: Clone D wrote: You have to admit, 3 million SP is marginal in the long run, ...
- by Clone D - at 2014.01.14 12:01:00
|
2313. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
MINA Longstrike wrote: Your attitude towards people who play more often than you completely defeats any merit your arguments might have held. I am providing subjective feedback about how many hours I am willing to play the game. Honestly, I ...
- by Clone D - at 2014.01.14 11:48:00
|
2314. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
BAD FURRY wrote: its about talking to other players as you and they have fun working as a TEAM to back up what you dont have in SP to get cake. I'm glad you brought this up. This is a great point. My experiences on the battlefield have taug...
- by Clone D - at 2014.01.14 11:35:00
|
2315. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Meee One wrote: 8/10 Good troll thread OP! You persistently insult anyone who disagrees with you. You have managed to bait players into responding. And you 'withdrew' your petition but still manage to post it every few posts. You have everyone...
- by Clone D - at 2014.01.14 02:20:00
|
2316. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Marlin Kirby wrote: This is a horrible pay to win idea. You have to admit, 3 million SP is marginal in the long run, but would make a big impact on beginners.
- by Clone D - at 2014.01.13 23:24:00
|
2317. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Okay, understanding the majority's position, what if it were capped to only 3 million purchased SP per character: $5 = 1 million SP $10 = 2 million SP $15 = 3 million SP That would prevent the game from becoming too unbalanced and would give beg...
- by Clone D - at 2014.01.13 23:21:00
|
2318. [Feedback] Shield tanking. - in Feedback/Requests [original thread]
GET ATMESON wrote: What could balance out armor and shields Scratch armor repair modules. Those are ridiculous. Only shields should regenerate. And raise percentages of shield regulators by 10% each.
- by Clone D - at 2014.01.13 22:26:00
|
2319. Is There A Way To Enlarge The Minimap? - in Rookie Training Grounds [original thread]
Musta Tornius wrote: Sheesh, you link him with weapon range info and you give him CCP data the is not even accurate? Try my signature for some more up to date information :). But no unfortunately, no enlarging the minimap at this point in tim...
- by Clone D - at 2014.01.13 18:05:00
|
2320. Is There A Way To Enlarge The Minimap? - in Rookie Training Grounds [original thread]
i-CAVEMAN wrote: Clone D wrote: Thank you for your reply. I want to enlarge the minimap, which means to make it bigger on the screen. I don't want to change the 100 m radius. The problem is that it is so small that I cannot tell what is hap...
- by Clone D - at 2014.01.13 16:00:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |