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1941. Strategies When You're Getting Proto Stomped - in General Discussions [original thread]
So, they're faster than you, bigger than you, meaner than you and uglier than you. What are your strategies when you're getting proto stomped? Personally, I grab my militia minmitar light frame and speedily go around them. I lay drop uplinks to ...
- by Clone D - at 2014.01.31 21:18:00
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1942. People Who Ask For ISK - in General Discussions [original thread]
calisk galern wrote: that frustration and meaning is it's strong point. sure you can get pissed when you die, but it feels great to escape by the skin of your teeth, and bring down 4 proto's and cost them 200k each. when you run cheap suits...
- by Clone D - at 2014.01.31 19:09:00
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1943. People Who Ask For ISK - in General Discussions [original thread]
Vulpes Dolosus wrote: What's a 30k vehicle? I rarely venture below 350k and my average is like 475k. I can get a lot done with a 27k Gorgon, like sniper squashing, for instance.
- by Clone D - at 2014.01.31 18:56:00
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1944. People Who Ask For ISK - in General Discussions [original thread]
calisk galern wrote: the sad part about cheap suits in dust is that you ignore the strongest points of dust, you lose the risk factor. risk vs reward should be dusts selling point, unfortunately ccp has not been increasing the reward parts nea...
- by Clone D - at 2014.01.31 18:55:00
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1945. Tell my wife i love her. - in General Discussions [original thread]
What the .... F*** you! F*** you Warbarge Strike! F*** you!
- by Clone D - at 2014.01.31 18:49:00
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1946. Add Chat Rooms To Reduce Crap In This Forum - in General Discussions [original thread]
DeadlyAztec11 wrote: Pretty sure that you are describing the Locker Room. I'm talking about old school text chat rooms hosted here on the site to avoid 20 forum topics springing up about how peeps are about to stop playing dust due to imbala...
- by Clone D - at 2014.01.31 06:18:00
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1947. Add Chat Rooms To Reduce Crap In This Forum - in General Discussions [original thread]
DeadlyAztec11 wrote: You mean where people talk by mic? IRC channel? Anything to allow people to get stuff off of their chest. Mic, video, text, whatever it takes.
- by Clone D - at 2014.01.31 06:09:00
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1948. Add Chat Rooms To Reduce Crap In This Forum - in General Discussions [original thread]
Yo Admin Please add some chat rooms to reduce garbage in here. Thanks
- by Clone D - at 2014.01.31 05:57:00
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1949. I've almost left dust... - in General Discussions [original thread]
Cenex Langly wrote: I've now pretty much decided that I would only play only on the weekend after all the big boys and tank squads have finished capping out during the week. I can't seem to find an ounce of enjoyment anymore while playing. I'...
- by Clone D - at 2014.01.31 05:53:00
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1950. People Who Ask For ISK - in General Discussions [original thread]
I have been known to give 1 million ISK to people who kindly respond to my posts and provide sound insight into the game and ideas for enhancements.
- by Clone D - at 2014.01.31 05:41:00
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1951. People Who Ask For ISK - in General Discussions [original thread]
DUST Fiend wrote: **** your face. This game is too boring to spawn on the ground anymore. Fly or die, or fly and die, that's the rule I live by. Besides, once I run out of ISK (down to 13 mil from 30 since 1.7), I can finally set down this g...
- by Clone D - at 2014.01.31 05:39:00
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1952. People Who Ask For ISK - in General Discussions [original thread]
NK Scout wrote: Its boring because cheap suits are crap I can do some massive damage with a pair of militia scrambler pistols and a Militia Minmitar Light Frame for about 3k. If you use BPO wisely, then you can add a rail rifle to just abou...
- by Clone D - at 2014.01.31 05:34:00
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1953. People Who Ask For ISK - in General Discussions [original thread]
Seriously, is it that hard to earn? Make a budget for each battle. x1 vehicle (~30k each) x5 cheap dropsuits (~3k each) x2 intermediate dropsuits (~15k each) You will have fun and still make a boatload of ISK. Occasionally splurge on something...
- by Clone D - at 2014.01.31 05:29:00
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1954. Redline Module - in General Discussions [original thread]
1st Lieutenant Tiberius wrote: Um no, that would mean keeping the redline. Instead; remove the redline or complete change how it works Agreed. I would prefer removal of the redline, but since it's still a part of the EVE universe, I'd sett...
- by Clone D - at 2014.01.30 21:34:00
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1955. Redline Module - in General Discussions [original thread]
I just had a blast running a scout deep into the redline and taking out snipers. I would certainly use a low-slot module that allowed me to survive longer behind the redline. Hazard Suspension Module Basic 25% longer Enhanced 45% longer Comple...
- by Clone D - at 2014.01.30 21:14:00
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1956. Mythbusters: Minimap Info Makes a Difference - in General Discussions [original thread]
+1 happens to me occasionally as well. Stealth tanks. Who knew?
- by Clone D - at 2014.01.30 19:11:00
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1957. Mythbusters: Minimap Info Makes a Difference - in General Discussions [original thread]
Reav Hannari wrote: knight of 6 wrote: I just want to throw this out there for you own personal consideration, a ten meter scan range is absolutely pathetic and will be nearly useless no matter how big you make the mini map. ... Passive o...
- by Clone D - at 2014.01.30 18:27:00
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1958. Mythbusters: Minimap Info Makes a Difference - in General Discussions [original thread]
knight of 6 wrote: that seems reasonable, but I would certainly want it to be an option in settings menu. Yes, it should be a optional view. I was thinking that I would want to be able to toggle between the minimap and the large view during ...
- by Clone D - at 2014.01.30 17:50:00
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1959. Mythbusters: Minimap Info Makes a Difference - in General Discussions [original thread]
Reav Hannari wrote: I would think that a full screen radar would be lost in all the visual noise. Is there a game that has done this successfully? That's why I recommend the ability to toggle between a small minimap and a large overlay. Ever...
- by Clone D - at 2014.01.30 17:15:00
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1960. Mythbusters: Minimap Info Makes a Difference - in General Discussions [original thread]
Aero Yassavi wrote: Not my work but it is accurate, http://s23.postimg.org/vzroe12fv/minimap_ranges.jpg Unless you are a scout don't expect to get any use from passive scanning whatsoever. Yes and if the dots were rendered in the same si...
- by Clone D - at 2014.01.30 16:41:00
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